Content

Post new topic Reply to topic
<<  1, 2, 3 ... , 10, 11, 12  >>

[MAP] Battle Over Planet Vegeta (WIP)

Author Message
Kakarot2550 View user's profile Send private message

Reply with quote Wednesday, February 13, 2013

Toebi1987 wrote : gray shadow with a little blue



fun:


Toebi this is Awesome Wink
but I thinked you are doing just the map from title not
this one?

Toebi1987 View user's profile Send private message

Reply with quote Wednesday, February 13, 2013

this model is for frieza's spaceship

Kakarot2550 View user's profile Send private message

Reply with quote Wednesday, February 13, 2013

Toebi1987 wrote : this model is for frieza's spaceship


okay then.

NELLO!! Mitico View user's profile Send private message

Reply with quote Wednesday, February 13, 2013

well just make the glass red ,and improve the lineART details on the ship texture and you have done I think.. Wink Wink

TRL View user's profile Send private message

Reply with quote Wednesday, February 13, 2013

NELLO!! wrote : well just make the glass red ,and improve the lineART details on the ship texture and you have done I think.. Wink Wink



Toebi's not a texture artist. I know Acaryus is already helping him on the frieza ship, why don't you offer your help as well?

NELLO!! Mitico View user's profile Send private message

Reply with quote Wednesday, February 13, 2013

if they want my help why not..I can do it.. acaryus is good too..

TRL View user's profile Send private message

Reply with quote Wednesday, February 13, 2013

NELLO!! wrote : if they want my help why not..I can do it.. acaryus is good too..



Well I ment Acaryus is busy on the ship so they could use some extra help. Wink

Toebi1987 View user's profile Send private message

Reply with quote Wednesday, February 13, 2013

you want help me NELLO!! (great) Surprised

fun the second:
firstperson

I love it Wink

NELLO!! Mitico View user's profile Send private message

Reply with quote Wednesday, February 13, 2013

well the model is great Wink ..actually the only thing that need a relook is the texture..
the black lines are too thick .. if you want my help on them, give me the uvwmaps the textures and the refs you have via PM ,send to me..

NELLO!! Mitico View user's profile Send private message

Reply with quote Thursday, February 14, 2013

I got you rar toebi well.. is fine if I want follow the anime style even the ship model is kind of different from the anime?...

NELLO!! Mitico View user's profile Send private message

Reply with quote Thursday, February 14, 2013

don't know if you liked more before.. I'm trying to texture him as we saw in the anime.. Wink
I've done just the inside for now..

Toebi1987 View user's profile Send private message

Reply with quote Thursday, February 14, 2013

wow looks great
(nice start)

TRL View user's profile Send private message

Reply with quote Thursday, February 14, 2013

looking' promising.

NELLO!! Mitico View user's profile Send private message

Reply with quote Thursday, February 14, 2013

some updates ....I still have to edit the chair inside.. but I did this new door-window texture looks more like in the refs you gived me (anime) also the console pad(still to texture up details button etc).. I know that is pretty inaccurate as quantity of details than before,but in this way looks more like the anime in Saiyan saga..I think is more important right?..

Toebi1987 View user's profile Send private message

Reply with quote Friday, February 15, 2013

yes, the anime style is important ^^

TRL View user's profile Send private message

Reply with quote Friday, February 15, 2013

I would make the inside a little darker still. Only in the front of the inside let the sun shine in a bit.

Buksna Blaizing View user's profile Send private message

Reply with quote Friday, February 15, 2013

Pretty neat Smile. Really like it

I must say that front inside part has too many scratches. I'm not sure how it would look with less of them (would it be better or not) but it does seem like scratch details are overused Smile

Keep up a good work +1 Wink

TRL View user's profile Send private message

Reply with quote Friday, February 15, 2013

Yeah and the outside needs some scratches too.

NELLO!! Mitico View user's profile Send private message

Reply with quote Friday, February 15, 2013

okay now I will work for the outside Wink .. the chair is done and shadow inside is darker as TRL said(not too because in the refs you never see darker than this)..
for the console pad I want let you choose TOEBI(the real one is squared and blue as I did)some keys I've tryied to textute but ingame looks stretchted,and so I've removed...(maybe we should model them or I will just do the texture and next you will fix the uvw map)...

by the way now looks like this.. Wink

TRL View user's profile Send private message

Reply with quote Friday, February 15, 2013

Nice. I would softshade the chair too. Now you're mixing 2 styles. The space pod often had little shading detail because it was part of the animation, not just background. You can see this too when rocks are getting smashed in Dragon Ball Z, they are a lot less nicely shaded too. Usually just some basic celshades.

NELLO!! Mitico View user's profile Send private message

Reply with quote Friday, February 15, 2013

TRL wrote : Nice. I would softshade the chair too. Now you're mixing 2 styles. The space pod often had little shading detail because it was part of the animation, not just background. You can see this too when rocks are getting smashed in Dragon Ball Z, they are a lot less nicely shaded too. Usually just some basic celshades.



yeah I know what you mean! softshade needed.. well I will do now..

Toebi1987 View user's profile Send private message

Reply with quote Friday, February 15, 2013

okay, I fix the uvw map
I like the dragonball online style for the console pad

DarkPrince_92 View user's profile Send private message

Reply with quote Friday, February 15, 2013

TRL wrote : You can see this too when rocks are getting smashed in Dragon Ball Z, they are a lot less nicely shaded too. Usually just some basic celshades.



No one is going to animate and paint with high detail some rocks moving. That would take FOREVER.

NELLO!! Mitico View user's profile Send private message

Reply with quote Friday, February 15, 2013

DarkPrince_92 wrote :

TRL wrote : You can see this too when rocks are getting smashed in Dragon Ball Z, they are a lot less nicely shaded too. Usually just some basic celshades.



No one is going to animate and paint with high detail some rocks moving. That would take FOREVER.



true this takes a lot to do it,and is also not so easy.. Rolling Eyes by the way okay Toebi,I will make something of new with the keyboard console,if is not right with the positions you will edit the uvwmap next.. now seee this TRL the chair now is softshaded...

Buksna Blaizing View user's profile Send private message

Reply with quote Friday, February 15, 2013

Now that makes chair look quite nice Smile

<<  1, 2, 3 ... , 10, 11, 12  >>
Post new topic Reply to topic

Actions

Online [ 0 / 6125]