Content
Mapping tutorial
Author | Message |
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Fusion |
Thursday, October 01, 2009I was wondering what do I need to start mapping for ZEQ 2. |
Zeth The Admin |
Thursday, October 01, 2009We use QERadiant.
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Fusion |
Friday, October 02, 2009thanks.
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Alex Al Knows |
Friday, October 02, 2009To make characters you need:
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Fusion |
Friday, October 02, 2009I want to know how can I make a character for ZEQ2?
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Alex Al Knows |
Friday, October 02, 2009Well, you create the models the same way you would create player models for Quake 3, but you need a lot lot lot more animations and many many many more tags. You need to do this for each different transformation you want the character to have.
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Fusion |
Friday, October 02, 2009Wow...I don`t know how to make Quake 3 models... but anyway...is hard .
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MDave ZEQ2-lite Ninja |
Friday, October 02, 2009Zeth wrote : We use QERadiant.
|
Zeth The Admin |
Saturday, October 03, 2009Ahh yes. Netradiant. That was the other one. Couldn't remember the name and you weren't online, Dave. |
Fusion |
Sunday, October 04, 2009And a tutorial? |
Zerosa |
Thursday, October 08, 2009How would you make maps for this game? select quake 4 and then convert it at some point? |