Author |
Message |
Zaneo
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Sunday, March 21, 2010
How do you open the bsp files ?
and what do they do ?
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MDave
ZEQ2-lite Ninja
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Sunday, March 21, 2010
http://en.wikipedia.org/wiki/BSP_%28file_format%29
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Zaneo
|
Sunday, March 21, 2010
How do you OPEN them ?
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void
|
Sunday, March 21, 2010
Start Quake 3, pull down the console and write /map [name] into it.
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Zaneo
|
Sunday, March 21, 2010
void wrote : Start Quake 3, pull down the console and write /map [name] into it.
what are you babeling about ? *intense laughter*
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void
|
Sunday, March 21, 2010
That's how you open a BSP file and is exactly what you asked (in addition to what Dave already told you). If you aren't capable of asking the right question it's your fault.
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Zaneo
|
Sunday, March 21, 2010
void wrote : That's how you open a BSP file and is exactly what you asked (in addition to what Dave already told you). If you aren't capable of asking the right question it's your fault.
I wanted to know how you open a bsp file and edit it ( which program I need and etc )
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Shane
|
Sunday, March 21, 2010
Sorry. You can't do it. Make your own.
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Zaneo
|
Sunday, March 21, 2010
Shane wrote : Sorry. You can't do it. Make your own.
HOOWW?
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Shane
|
Sunday, March 21, 2010
GTK Radiant/Milkshape/3ds Max
Google it.
A bsp is a map by the way.
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MDave
ZEQ2-lite Ninja
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Sunday, March 21, 2010
Editing a BSP file is like editing an EXE file.
You can't edit them. You can only make them by compiling them from a source file into a binary file format.
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Zaneo
|
Sunday, March 21, 2010
MDave wrote : Editing a BSP file is like editing an EXE file.
You can't edit them. You can only make them from a source file by compiling them into a binary file format.
so there isn't a way to sepperate one map into two, just with different textures ?
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MDave
ZEQ2-lite Ninja
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Sunday, March 21, 2010
Not without the .map file and editing that.
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Zaneo
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Sunday, March 21, 2010
MDave wrote : Not without the .map file and editing that.
and how do you find the .map file ? or doesn't landing map have it ?
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Shane
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Sunday, March 21, 2010
You'll never find the map file.
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