Author |
Message |
Baldwin
Lost Soul
|
Wednesday, May 26, 2010
Hey guys here is the islandcity map ^_^
This is Beta 1 and more will be updated there will be and offically one after this.
Enjoy!!!!!
Mirror 1- http://www.mediafire.com/?hj3hwz1ymwm
Mirror 2- http://www.megaupload.com/?d=HKKOT8HD
NOTE: WHEN YOU GET INGAME GOTO GAME OPTIONS TURN BLOOM INTENSITY AND BLOOM ALPHA DOWN TO LOW TO AVOID a lot OF SHINE BEING RENDERED.
Zielan has 10percent of credit for his wonder textures and all!!
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Malek
|
Wednesday, May 26, 2010
*stunned* WW...WWAIT ! its ....RELEASED ???????????????????? owwwwwwwwwww MY lovin GODNESS.... *stunned*
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RoganX
Classy
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Wednesday, May 26, 2010
Oh yeah! Here we go!!
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TRL
|
Wednesday, May 26, 2010
Congratulations Baldwin and rasengan.
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Malek
|
Wednesday, May 26, 2010
I'll try it online for sure... HEARD Buksna ?????????????
|
Draxielmabob
|
Wednesday, May 26, 2010
(my first ever post for the win *intense laughter*) awesome map Baldwin =]...now I gotta think of something else to say..oh! yeah!: Super mega hyper extreme (times two) awesome *intense laughter* now to download and plaaaaaaaaaay *intense laughter*
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Zielan
KoRnified
|
Wednesday, May 26, 2010
TRL wrote : Congratulations Baldwin and rasengan.
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dav17djose
|
Wednesday, May 26, 2010
thank you very much very good the map.
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RoganX
Classy
|
Wednesday, May 26, 2010
I added everything to the correct map, but for some reason most of the buildings don't have any textures. Someone know what went wrong?
|
mariofan13
|
Wednesday, May 26, 2010
Oh yeah I was waiting for this.
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Shenku
RiO Incarnate
|
Wednesday, May 26, 2010
RoganX wrote : I added everything to the correct map, but for some reason most of the buildings don't have any textures. Someone know what went wrong?
I noticed that too.
Also, energy attacks don't seem to be colliding with the buildings and are instead going strait through them like they're ghosts, and it's possible to zanzoken through the buildings for some reason too...(And if you do, you can get stuck inside the building and need to zanzoken to get back out again...)
Otherwise, the map is pretty good. Nice job with it.
|
Baldwin
Lost Soul
|
Wednesday, May 26, 2010
Shenku wrote : RoganX wrote : I added everything to the correct map, but for some reason most of the buildings don't have any textures. Someone know what went wrong?
I noticed that too.
Also, energy attacks don't seem to be colliding with the buildings and are instead going strait through them like they're ghosts, and it's possible to zanzoken through the buildings for some reason too...(And if you do, you can get stuck inside the building and need to zanzoken to get back out again...)
Otherwise, the map is pretty good. Nice job with it. 
Yes, I haven notice that long ago, but ever tried to fix it, remember its just beta 1, expect a few bugs, it will fix right away. there are more updates to come. just enjoy for now.
|
Lfs
Z Artist
|
Wednesday, May 26, 2010
A thread without my comments is not a thread.
Anyhow, good job, Baldwin.
In few months time from a complete rookie, you've made yourself a way to quite experienced mapper. You managed to master a difficult mapping software and finally released one well-made map. Of course, it has some bugs here and there, but I believe that this is how we learn - the more mistakes we do, the more we can learn from.
I guess your very next task would be to learn to model objects in 3D editor (like 3DSMax, XSI, Maya, Lightwave, Blender or anything else). That way you could increase your map creation progress tenfold.
Anyways, congrats on a great release! Keep it going, bud!
Never give up and remember: practice makes perfect! A great talent shouldn't be wasted.
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void
|
Wednesday, May 26, 2010
That's a really good map!
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TRL
|
Wednesday, May 26, 2010
Zielan wrote : TRL wrote : Congratulations Baldwin and rasengan.

Hey sorry bud I totally forgot. What with balwin constantly changing his map, I had no idea he still used yours and my textures. Kudos to us.
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mariofan13
|
Wednesday, May 26, 2010
This is a great map but the only problem I have is whenever I look at the city I start lagging for no reason at all. Anyways excellent work.
|
gokus
|
Wednesday, May 26, 2010
OUAH really amazing work Baldwin
thank you very much for all your work
it is really cool now we can so fight under the water thanks to your map
good continuation
see you
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Vysse
ZEQ2-lite Musician
|
Wednesday, May 26, 2010
All participating members of the Island Map
should take great pride in the product they tirelessly
worked at to bring to the Zeq2lite community. Arduous as process of creation may have been, it is without a shadow of a doubt, a result that is worth it's weight in gold. A true testament of devotion and indomitable spirit. It shall serve as a paradigm for many aspiring developers to follow. It is with great respect and gratitude that I tip my hat to all of you.
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RealDeal
|
Thursday, May 27, 2010
okay I am going to try this out
Baldwin put the instructions to put da map
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jag
|
Thursday, May 27, 2010
The map lags with no reason when I go to buildings, why ?
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Malek
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Thursday, May 27, 2010
the map need a huge number of players because its city map or... code people walking
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najeeb
My Sir
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Thursday, May 27, 2010
I got some animated/riged birds , if they can get ingame flying then pm me if you want them Baldwin
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Laguna|DaGGeR
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Thursday, May 27, 2010
thisd is the best map that I have
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TRL
|
Thursday, May 27, 2010
jaguar wrote : The map lags with no reason when I go to buildings, why ?
That is the reason obviously. More data to be processed then when in open air...
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najeeb
My Sir
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Thursday, May 27, 2010
may bee the buildings are high poly may bee he used mesh smooth on it
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