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Question about ZEQ2 Maps!?!?! Help Needed?!?!?!

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Kh4ng View user's profile Send private message

Reply with quote Tuesday, July 27, 2010

Hello guys, I am new to this stuff about coding and other things. I have a few questions to ask, looking at ZEQ2, it's kind of like Dragon Ball Z PlayStation 2 Games, but in the PlayStation 2 game you can travel around earth and destroy the map, buildings and hide between stones and other objects. I want to ask if its possible to add such things to ZEQ2 maps. It would be fun to destroy the map instead of fighting bots.
Can someone tell me if people are working on such maps?

Also, would it be too much to ask the developers to add mêlée moves in there instead of auto mêlée?

Like a button for kick and punch.

sorry for my bad knowledge about this

Buksna Blaizing View user's profile Send private message

Reply with quote Wednesday, July 28, 2010

Hello Wink

Destructable terrain as I heard is going to be added in future releases of ZEQ2-lite. I'm not sure that its going to be in Public Beta 2 but maybe afterwards it will

In mêlée there is automatic meleeing yeah but that's not all..there is dodge, stun and knockback added too and with those moves you can do combinations so you don't get bored with just meleeing someone

Domitjen The Champ View user's profile Send private message

Reply with quote Wednesday, July 28, 2010

Kh4ng wrote : Hello guys, I am new to this stuff about coding and other things. I have a few questions to ask, looking at ZEQ2, it's kind of like Dragon Ball Z PlayStation 2 Games, but in the PlayStation 2 game you can travel around earth and destroy the map, buildings and hide between stones and other objects. I want to ask if its possible to add such things to ZEQ2 maps. It would be fun to destroy the map instead of fighting bots.
Can someone tell me if people are working on such maps?

Also, would it be too much to ask the developers to add mêlée moves in there instead of auto mêlée?

Like a button for kick and punch.

sorry for my bad knowledge about this



The mêlée system will be entirely changed and fixed in Public Beta 2.Smile

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