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Message |
Forza
Gerlacious
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Thursday, September 10, 2009
Version : ZEQ2-lite Public Beta 1
System : Windows XP SP3
Description : When blocking and getting knocked back Goku's legs are seperated from his body. This does not happen for other characters.
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Branks
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Thursday, September 10, 2009
That must have been a heck of a hit. Yes, it happens to me as well.
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Zeth
The Admin
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Thursday, September 10, 2009
Since Quake 3 md3's use 3 separated model pieces that are usually masked by being close together or by using a mantle spike in-between parts to cloak the effect. What you're seeing is the result of conflicting torso and leg animations causing too much exaggeration.
The knockback animation is not designed to play with any other attack. The bug is in that the leg animations still the knockback animation when blocking.
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medoxas
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Thursday, October 22, 2009
I don't know did anyone notice this bug, it looks like his body is splited by half
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ESFER25
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Thursday, October 22, 2009
Ultra related with http://www.ZEQ2.com/lite/forums/viewtopic.php?t=9
that's because the body IS separated in 3 parts (head, body and legs), I think that is a animation mistake
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Mous4u
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Saturday, October 24, 2009
medoxas wrote : I don't know did anyone notice this bug, it looks like his body is splited by half 
yes I notice it since I started playing I know this would come *laughing out loud*.
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