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[FIXED] Goku's block animation when knocked back
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Forza Gerlacious |
Thursday, September 10, 2009Version : ZEQ2-lite Public Beta 1
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Branks |
Thursday, September 10, 2009That must have been a heck of a hit. Yes, it happens to me as well. |
Zeth The Admin |
Thursday, September 10, 2009Since Quake 3 md3's use 3 separated model pieces that are usually masked by being close together or by using a mantle spike in-between parts to cloak the effect. What you're seeing is the result of conflicting torso and leg animations causing too much exaggeration.
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medoxas |
Thursday, October 22, 2009I don't know did anyone notice this bug, it looks like his body is splited by half |
ESFER25 |
Thursday, October 22, 2009Ultra related with http://www.ZEQ2.com/lite/forums/viewtopic.php?t=9
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Mous4u |
Saturday, October 24, 2009medoxas wrote : I don't know did anyone notice this bug, it looks like his body is splited by half
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