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Particle Quality

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Konan View user's profile Send private message

Reply with quote Tuesday, August 17, 2010


Is the Particle Quality looks better with 'sprites' or with 'models'? and which one is faster/leak less memory?

void View user's profile Send private message

Reply with quote Tuesday, August 17, 2010

I don't think you know what a memory leak is. Razz Neither of those leak any and which one uses more shouldn't matter since most memory is allocated from a fixed size hunk anyway.

The visual quality is better with models, as that way you have 3D particles while sprites are 2D images drawn on a quad that automatically adjusts for viewer direction.

You can move behind a 3D particle and see it's backside. Additionally it'll work a bit better with lighting and shadowing effects but that depends on them actually being used to begin with.

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