Content
[Vintage ZEQ2] Goku Shirtless
Author | Message |
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Zeth The Admin |
Saturday, September 25, 2010This thread is part of a series of threads that will focus on giving very old (2003-2004) vintage ZEQ2 content to the public for editing, enhancement, animating, exporting to ZEQ2-lite, and any degree of use inbetween in their own creations (provided derivative works are accredited).
Date : June 20, 2004
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AnTycrisT RocksTar |
Saturday, September 25, 2010good, but you can put this in .obj? |
Zeth The Admin |
Saturday, September 25, 2010Added .obj to archive (although I cannot guarantee it's general quality due to 3dsmax's funky obj handling). I'll try and do so for future versions of vintage models as well.
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emi_a_96 |
Saturday, September 25, 2010! WAW IS PERFECT! HEY ANTYCRIST YOU CAN EDIT THIS CHARACTER PLEASE |
Raging-Blast |
Saturday, September 25, 2010that's what i´ve got so far |
AnTycrisT RocksTar |
Saturday, September 25, 2010Zeth wrote : Added .obj to archive (although I cannot guarantee it's general quality due to 3dsmax's funky obj handling). I'll try and do so for future versions of vintage models as well.
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emi_a_96 |
Saturday, September 25, 2010I see... no problem...
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ESFER25 |
Saturday, September 25, 2010This Goku is flawless |
AnTycrisT RocksTar |
Monday, September 27, 2010Raging-Blast wrote : that's what I´ve got so far
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Zeth The Admin |
Monday, September 27, 2010Try adding cull none to your shaders to fix the issue with the holes in the model (mainly pants).
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Baldwin Lost Soul |
Monday, September 27, 2010Brad, that is absoluatly correct, this is a good combination, I script the characters because I know all about it If anyne has problem with it. Come to the chat an deal with me |
AnTycrisT RocksTar |
Monday, September 27, 2010Zeth wrote : Try adding cull none to your shaders to fix the issue with the holes in the model (mainly pants).
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Malek |
Tuesday, September 28, 2010Actually, Zeth, ZEQ2 lite Public Beta 1 Goku's belt straps other side doesn't have textures, how to use cull none in it ? |
najeeb My Sir |
Tuesday, October 05, 2010*laughing out loud* , a part from the scene when he is about to trans form , 2 previews , cell shade and non cell shade ( default)
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RoganX Classy |
Tuesday, October 05, 2010najeeb wrote : *laughing out loud* , a part from the scene when he is about to trans form , 2 previews , cell shade and non cell shade ( default)
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najeeb My Sir |
Wednesday, October 06, 2010its possible , tough it would take some time , because I'm too busy with school , and I als made the hair more whither on Super Saiyan because at this point he was not in aura mod and his hair where almost white while fighting hand to hand with frieza |
Zielan KoRnified |
Wednesday, October 06, 2010Okay I got him animated now I have to regroup him, export,create folders,shaders and I'll release to anyone who wants it |
RoganX Classy |
Wednesday, October 06, 2010Zielan wrote : Okay I got him animated now I have to regroup him, export,create folders,shaders and I'll release to anyone who wants it
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najeeb My Sir |
Wednesday, October 06, 2010you want the old Dragon Ball Z art style , like in frieza saga buffed Goku ?> with some texture fixes ? |
Zielan KoRnified |
Wednesday, October 06, 2010No, but thanks for offer . |
LegendarySS4 |
Wednesday, October 06, 2010Zeth wrote : This thread is part of a series of threads that will focus on giving very old (2003-2004) vintage ZEQ2 content to the public for editing, enhancement, animating, exporting to ZEQ2-lite, and any degree of use inbetween in their own creations (provided derivative works are accredited).
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richard6526 |
Wednesday, October 06, 2010Where is the shader ?? |
najeeb My Sir |
Thursday, October 07, 2010*laughing out loud* anty whos in you're avator |
ESFER25 |
Thursday, October 07, 2010richard6526 wrote : Where is the shader ??
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Nemix |
Thursday, October 07, 2010I'm trying to get this guy in-game already made the idle animation for it |