Content
[Radiant] Mapping
Author | Message |
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Baldwin Lost Soul |
Tuesday, October 12, 2010Hey guys I am making a hand full of tutorial's. To help the community growth.
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najeeb My Sir |
Wednesday, October 13, 2010keep it up! I'm waiting for the scripting one |
Laguna|DaGGeR |
Wednesday, October 13, 2010I'm waiting for getting clouds and shadows on the map |
najeeb My Sir |
Wednesday, October 13, 2010yough I would not tell them to delete vertices from the midlle of the plain and only leaving the over ones because this will cause them trouble when tey want to make a single multistoryed hill , because ten cut tool will come in and beginers will mess up , so leave the vertices inbetween alone guys , no need to remove them , but if you want to model the other story of the hill as a different model , then its you're choice |
najeeb My Sir |
Wednesday, October 13, 2010guys try it out please, here is what you guys can do in some time if you're new , seriously it's not hard , here is a simple model sample , following baldwins hill modeling method so give it a shot guys |
Zielan KoRnified |
Wednesday, October 13, 2010There you go you dutch basterd!
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Damaera |
Wednesday, October 13, 2010I highly advise not going with Baldwin's hill approach. While it may be somewhat effective, if you're looking for detail, then it's not going to work out for you.
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Baldwin Lost Soul |
Wednesday, October 13, 2010Well then YOU should make a tutorial then? If you're not going to do anything then $dance with me. Your hill approach is definitely a fail, way too high poly which will KILL the performance. |
Damaera |
Wednesday, October 13, 2010Baldwin wrote : Well then YOU should make a tutorial then? If you're not going to do anything then $dance with me. Your hill approach is definitely a fail, way too high poly which will KILL the performance. Are you mad because I just reigned on your parade by suggesting a different approach? Man, you sure are a team player, I'm glad Brad lets such people who work great others and have positive attitudes work on this mod! |
Baldwin Lost Soul |
Wednesday, October 13, 2010Damaera wrote :Baldwin wrote : Well then YOU should make a tutorial then? If you're not going to do anything then $dance with me. Your hill approach is definitely a fail, way too high poly which will KILL the performance.
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Damaera |
Wednesday, October 13, 2010Baldwin wrote :Damaera wrote :Baldwin wrote : Well then YOU should make a tutorial then? If you're not going to do anything then $dance with me. Your hill approach is definitely a fail, way too high poly which will KILL the performance. Who said I was defeating the purpose of your tutorials? I was just simply giving a more effective method of mapping in terms of quality. Cool your jets, Ego-Brad Jr. I'm not here to steal your spotlight. |
Baldwin Lost Soul |
Wednesday, October 13, 2010Cool your jets, Ego-Brad Jr. I'm not here to steal your spotlight.
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Damaera |
Wednesday, October 13, 2010Baldwin wrote :Cool your jets, Ego-Brad Jr. I'm not here to steal your spotlight. Resulting to insults (or whatever you just said) in a different language makes you very mature, Baldwin. I'm glad that despite your large ego, you don't care about being extremely immature in public places. |
Acaryus Cutting-Edge |
Wednesday, October 13, 2010Not bad tutorial. |
RoganX Classy |
Thursday, October 14, 2010Zielan wrote : There you go you dutch basterd!
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najeeb My Sir |
Thursday, October 14, 2010Baldwin , the thing that damaera is saying is not wrong , but you're right on you're point , also the fans do not need so much detail and they can't add it any ways at this level , I personally use the same way damaera uses , but Baldwin one is a bit basic for beginers , so you both are right on you're places |
Buksna Blaizing |
Thursday, October 14, 2010Just calm down guys
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najeeb My Sir |
Thursday, October 14, 2010yeah said that in the irc , manual is faster |
Baldwin Lost Soul |
Thursday, October 14, 2010Who said I was defeating the purpose of your tutorials?
I highly advise not going with Baldwin's hill approach.
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najeeb My Sir |
Thursday, October 14, 2010stop it already you 2 , this is for people who want to learn how to map , not how to argue :p |
najeeb My Sir |
Thursday, October 14, 2010also dudes , remember , the hill has not to be smooth flat from the sides , it hhas to be rocky like this , I know the textures can cover it up , but to a certian limit , do make it a bid rugged like this , her eis a quick sample I made , well okay *laughing out loud* its a map wip *intense laughter* |
Damaera |
Thursday, October 14, 2010Baldwin wrote :Who said I was defeating the purpose of your tutorials? You posted multiple videos, as far as I know, I only responded to one. As in, tutorial. Singular, not plural.
najeeb> Damaera the way you model hills is more efective
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TheXenon |
Thursday, October 14, 2010*Eats popcorn* |
Acaryus Cutting-Edge |
Friday, October 15, 2010image deleted |
najeeb My Sir |
Friday, October 15, 2010enough argument already ? Baldwin one is absolutely fine for beginers , also acyrus , that's not a Dragon Ball Z hill its a bit weird from its top where the grass is |