Author |
Message |
nielsmillikan
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Saturday, October 31, 2009
Room of spirit and time map
Here are a few images to show you how they look like.
The map is about 50% complete and will be released in a day or two.
Things remaining :
Retexturing
Detailing of the rooms
and a special surprise!
The pictures:
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Nemix
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Saturday, October 31, 2009
Nice map, I'm looking forward to this, to be released.
Keep up the good work.
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The-Kakarotto
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Saturday, October 31, 2009
Hmmm. Interesting. Should be awesome when it's released!
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TRL
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Saturday, October 31, 2009
I thought you said you couldn't do anything for the community? This is your first map right? Good job on it.
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nielsmillikan
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Saturday, October 31, 2009
Thanks guys. I'll try my best
Yeah this is my first map. I decided to learn how to make them the very day we had that conversation about releasing zeq2lite beta.
Oh all suggestions are welcome and needed.
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The-Kakarotto
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Saturday, October 31, 2009
Different conditions I the room would be cool (If possible) like when Trunks is on fire and freezing and stuff.
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TRL
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Saturday, October 31, 2009
some reflections on the buildings and possibly floor.
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The-Kakarotto
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Saturday, October 31, 2009
Cool idea.
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dbzspriter
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Saturday, October 31, 2009
the hour glasses are to shiny but otherwise it is looking good
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nielsmillikan
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Saturday, October 31, 2009
okay, a few frozen hills have been added.
The fire stuff is still under construction.
Thanks for the great idea, the map was quite empty before that.
Oh I need some help regarding making the surfaces reflective. Instead of slight reflection they act like mirrors and this causes the game to lag like heck. PLEASE someone knows hardware to correct this??
The hour glass are shiny due to the sun. (*laughing out loud*) I don't how to remove that.
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TRL
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Saturday, October 31, 2009
How do the frozen hills look?
Screenshot?
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nielsmillikan
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Saturday, October 31, 2009
A little focus on details. A lot of it is yet to be done.
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TRL
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Saturday, October 31, 2009
You're probably new to texturing too, right?
What about the icebergs? Got any pictures?
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nielsmillikan
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Saturday, October 31, 2009
I'm new to everything related to mapping.
The icebergs... wait I'll try to post them.
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Dimebag
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Saturday, October 31, 2009
want help on texturing ?
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mel
"I'll Mop Your Face!"
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Saturday, October 31, 2009
nielsmillikan wrote : A little focus on details. A lot of it is yet to be done.
I was going to say, don't forget to ask for help if you need it, I'm sure people skilled enough will help you, can a night version of the map be made?
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nielsmillikan
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Sunday, November 01, 2009
sure I do... I need all the help I can get. Guide me people PLEASE.
Well the iceberg is almost done. Just needs texturing ( the one in pictures isn't the real texture. Don't worry )
Though I do have a problem. Currently you can pass through the hills as if they are hollow. I am trying to fix that. Any info regarding this is welcome.
Here you go:
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TRL
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Sunday, November 01, 2009
Looks good. But I would make multiple smaller hills scattered around the terrain. This looks too massive, being just one big block.
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nielsmillikan
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Sunday, November 01, 2009
I'm planning to put different terrains in the 2 opp corners. (The remaining 2 will be empty just like the anime showed)
One area - hilly
Other area - fire
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TRL
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Sunday, November 01, 2009
Hmmm not a bad idea. But I'm wondering how it will look.
It'll look kind of chaotic, I think.
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Dimebag
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Sunday, November 01, 2009
*laughing out loud* I'm no good at textures(I mean I don't know much about them), but I'm good in Photoshop, so if I would be any help to you, I would be happy to be a part of making this map
I'm wondering, you are good at making the maps(models) and I'm great with picture files(textures) *laughing out loud*, wanna make a team ?
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nielsmillikan
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Sunday, November 01, 2009
sure
But what's the name of our team? (*laughing out loud*)
Oh TRL I know it may be chaotic but its better than the emptiness. Anyways I'll be posting the other part too and the overall view so that all you people can judge and decide what to keep and what not.
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The-Kakarotto
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Sunday, November 01, 2009
Is water maybe?
can't wait to see it finished!
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nielsmillikan
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Monday, November 02, 2009
Whew! Finally guys the *move through the hills* problem has been solved and now you can move 'on' them.
Here take a look :
http://www.youtube.com/watch?v=IuskznRy-No
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TRL
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Monday, November 02, 2009
Now the fire and a picture of the whole thing together.
Also texture the hills already.
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