Author |
Message |
Kakarot2550
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Tuesday, January 08, 2013
Shenku can you rig zarbon or make guldo or buy me a sandwich
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Shenku
RiO Incarnate
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Tuesday, January 08, 2013
Zeth wrote : Bloom in any Dragon Ball Z Game vacuums, the anime didn't have bloom on the characters.
Agreed. I've fought to have it turned off by default, but the existence of the engine-level feature is usually what prompts the majority to see need for it to be toggled on -- at least in some sense.
The fact that we're talking about ZEQ2-lite does give some flexibility though given that accuracy isn't really it's forte.
I didn't even realize that I had the bloom turned on... Heck, I could barely see it in that screenshot...
VladD wrote : Great but fix right leg of Chi Chi
That's the shadow. Only thing I could do to fix that is adjust the position of the floor tag, but that requires a lot of tweaking, exporting, more tweaking, reexporting, exc. to get perfect.
And no skills yet, she's mostly using Goku's animations currently, I still need to replace them all... The only animation I've actually done for her yet, is her ground idle animation. Everything else is still Goku's...
Textures still need a bit more work, as does the model, yes. This is why I didn't release her yet. The only reason I'm already showing this in-game screenshot despite my earlier post saying she's nowhere near done yet, is because I had an alpha version in-game months ago from a presentation I did at school for my speech class... Had to pick a topic to present for my informative speech(basically, a "how to" speech), and I chose to do a presentation on exporting characters from 3DS Max and importing them into a game engine(ZEQ2-Lite, since I was still new to working with UDK which is what they were teaching at my school... Though now they're switching over to Unity and dropping Unreal from their program just as I finish up with the core classes that required it, so now I gotta learn Unity on my own, or go back after I graduate for free training classes, but now I'm just rambling...).
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Shenku
RiO Incarnate
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Tuesday, January 08, 2013
Kakarot2550 wrote : Shenku can you rig zarbon
You going to be paying me to do this?
or make guldo
I charge extra for full characters due to the time investment involved...
or buy me a sandwich
No.
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Kakarot2550
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Tuesday, January 08, 2013
"laughing out laud" I never really love peper sandwich but...
why don't you make zarbon and then I will make something what I can do...don't "know many things"
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Kakarot2550
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Tuesday, January 08, 2013
if you don't want to rig zarbon tell me how should I
do it!
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VLadD
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Tuesday, January 08, 2013
I didn't say about shadow...I said about right leg looks like broken....
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Shenku
RiO Incarnate
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Tuesday, January 08, 2013
Kakarot2550 wrote : "laughing out laud" I never really love peper sandwich but...
why don't you make zarbon and then I will make something what I can do...don't "know many things"
Oh, well if you want me to make Zarbon, and rig him, then that's even more(plus $100 minimum if you want custom animations)... I'm not doing requests for free. I have too much going on on my plate presently, and adding more onto it without compensating for the sacrifices made in some form monetarily, I can't afford to add it to my plate since it does nothing to help me in my financial difficulties.
I'll point you to all the tutorials that I used to learn from for free so you can make it yourself, but I'm not taking requests from people for free at this juncture, since it takes too long, and requires I ignore other things that might make me money in favor of something that definitely won't.
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Kakarot2550
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Tuesday, January 08, 2013
Then tell the tutorial
because I didn't find any in the learning forum!
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Shenku
RiO Incarnate
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Tuesday, January 08, 2013
VLadD wrote : I didn't say about shadow...I said about right leg looks like broken....
If you're only following the line detail on the front of the boot, then you're deceiving yourself into thinking it's wrong.
I just did a draw over of the entire skeletal/muscular structure of the legs, and it lines up perfectly as best as I can tell.
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Shenku
RiO Incarnate
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Tuesday, January 08, 2013
Kakarot2550 wrote : Then tell the tutorial
because I didn't find any in the learning forum!
Then you obviously didn't look.
http://ZEQ2.com/lite/forums/viewtopic.php?t=4530
This has links to a video I did on exporting the characters, as well as links to an excellent modeling tutorial, and a basic rigging tutorial, both of which I used to learn a lot of the basics from.
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Kakarot2550
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Tuesday, January 08, 2013
so should I start learning?
Awesome I will tell you when I finish.
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NELLO!!
Mitico
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Tuesday, January 08, 2013
is good shenku.. no matter with that.. just need some more details to arrive to the same quality of the other official characters and you can do it..
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TRL
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Tuesday, January 08, 2013
Pretty sweet Shenku. I love the pose.
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NELLO!!
Mitico
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Tuesday, January 08, 2013
TRL wrote : Pretty sweet Shenku. I love the pose.
agree this should have also a very different animation set..
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AnTycrisT
RocksTar
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Tuesday, January 08, 2013
finally a new one, good work Shenku...
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Gokua
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Friday, May 17, 2013
is this dead
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Shenku
RiO Incarnate
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Saturday, May 18, 2013
*Pokes Chi-Chi with a stick*
*Chi-Chi unconsciously slaps Shenku through a wall*
...
Nope, not dead, she's just err... Sleeping...
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Gokua
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Sunday, May 19, 2013
so utill when will it stay sleeping and will you release a demo soon
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Linkxp500
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Sunday, May 19, 2013
Gokua wrote : so utill when will it stay sleeping and will you release a demo soon
Depends on if she wakes up. Not going to try and pester her. I'd be dead within 2 seconds if I tick her off.
Most likely it'll be released when it is done, but I'd rather it be that way. No one wants to release a buggy character, ESPECIALLY to the public.
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Shenku
RiO Incarnate
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Monday, May 20, 2013
Linkxp500 wrote : Gokua wrote : so utill when will it stay sleeping and will you release a demo soon
Most likely it'll be released when it is done, but I'd rather it be that way. No one wants to release a buggy character, ESPECIALLY to the public.
Pretty much this. Releasing something that's buggy/unfinished to the general populace would only result in tons of people complaining that it doesn't work or that X thing isn't doing Z like its suppose to, or that her head is spinning around and regurgitating split pea soup like she's firinmahlazorz, exc....
Better to just avoid those headaches, deal with people being impatient, and release stuff when it's actually done.
So the short answer: When it's done, and I don't release demos of unfinished characters.
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Shenku
RiO Incarnate
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Thursday, January 23, 2014
*Dusts off the thread*
Expect an update on this soon(tm).
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Gokua
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Friday, January 24, 2014
great!!!!
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Shenku
RiO Incarnate
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Saturday, January 25, 2014
Alright folks, I'm considering this project "as done as it's going to get", so here it is, have fun with it, and don't shoot your eye out kids...
Zipped up all the files and added them to the first post, including my 3DS and PSD files so you guys can tweak it further as you see fit, just be sure to credit me if you reuse it or make any changes to it.
And with that announcement, I'm off to bed for much needed sleep.............
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gigirs50
Protege
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Saturday, January 25, 2014
That's great Shenku, you should put the files also in the SVN
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