Author |
Message |
Deathshot
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Monday, November 02, 2009
So since I will randomly have questions to ask I will just post them all here instead of making topic after topic on em but....
What would I have to write in the default.phys to make the Minimum Tier toe be a certain Teir.
Pretty much the Opposite of Spirit Bomb. Instead of Required to be in Teir 0, make it required to be tier 3?
Would it be
Requirement {
minTier = 5
}
Which means
Requirement {
minTier = 1
maxTier = 2
}
Should work right?
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Zeth
The Admin
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Tuesday, November 03, 2009
Both should be fine, but they would of course product different results.
minTier is the tier level you need before the attack becomes available in your list of attacks
maxTier is the LAST tier that you can use the attack at. For instance, if you have Kaioken as tier2 and you want a specific attack to ONLY be usable while using Kaioken, you'd do :
Requirement {
minTier = 2
maxTier = 2
}
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dbzspriter
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Wednesday, November 04, 2009
I got a question how to make the power level go from down to top instead of left to right can it be done??
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Deathshot
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Wednesday, November 04, 2009
Zeth wrote : Both should be fine, but they would of course product different results.
minTier is the tier level you need before the attack becomes available in your list of attacks
maxTier is the LAST tier that you can use the attack at. For instance, if you have Kaioken as tier2 and you want a specific attack to ONLY be usable while using Kaioken, you'd do :
Requirement {
minTier = 2
maxTier = 2
}
Alright. This is exactly what I needed.
Thank you.
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Zeth
The Admin
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Wednesday, November 04, 2009
I got a question how to make the power level go from down to top instead of left to right can it be done??
If you edit the source, sure. Open up cgame\cg_draw.c (line 631 and on) in your favorite text editor. You'll need to use CG_DrawVertGauge instead of CG_DrawHorGauge (and probably do some tweaks too to make it look proper).
After that, simply hit the compile.bat file and you'll see the results in-game.
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