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[Photoshop] Texturing
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Wolverine |
Thursday, January 12, 2012I don't know if I'm posting this in wrong forum .
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Zeth The Admin |
Thursday, January 12, 2012Judging by your layers, that's just a very mild texture overlay edit rather than a complete from scratch creation. |
Wolverine |
Thursday, January 12, 2012Nope. I did that from scratch. Trust me. Sorry but It really hurts me when you say that it was an edit. If you want I'll post a new texture.
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TRL |
Thursday, January 12, 2012Try my team viewer video tutorial in my model tutorial thread. (the name of the thread should be renamed to moeling, uvwing, texturing in fact) It explains how I do my textures. |
najeeb My Sir |
Friday, January 13, 2012Zeth wrote : Judging by your layers, that's just a very mild texture overlay edit rather than a complete from scratch creation.
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Wolverine |
Friday, January 13, 2012@Brad ah. Now I understand why you thought my texture was an edit. You saw the layers panel and the background copy and assumed it was the original and I duplicated the texture and edited it. Actually what I did was I duplicated my texture before adding noise and lighting and see how it would look by mixing those two layers and the channel. I don't know the right technical term here so I use mix. |
Anoxable |
Sunday, January 22, 2012So where are the textures Wolverine? |
Wolverine |
Sunday, January 22, 2012Epic wrote : So where are the textures Wolverine?
Epic wrote :
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Anoxable |
Sunday, January 22, 2012Wolverine wrote :Epic wrote : So where are the textures Wolverine?
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Wolverine |
Monday, January 23, 2012here: did it in about two minutes I think the colour is a bit too dark |
mcgrass Beta Trapezoid |
Monday, January 23, 2012Here's my version of this grass |
Wolverine |
Monday, January 23, 2012man yours is better than mine. |
mcgrass Beta Trapezoid |
Monday, January 23, 2012Wolverine wrote : man yours is better than mine.
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Anoxable |
Monday, January 23, 2012Wolverine,you can't do textures in two minutes :p.Try looking at TRL's texturing tutorial. |
Zeth The Admin |
Monday, January 23, 2012Wolverine,you can't do textures in two minutes :p.Try looking at TRL's texturing tutorial.
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Anoxable |
Tuesday, January 24, 2012I know,but still you can't acomplish that in two minutes(expect if you are expert,which he isn't),so for beginning I think that he should stick to drawing textures,since he is not so familiar to Photoshop.When he becomes familiar with layers,and usage of filters,then he can move next level.
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Wolverine |
Tuesday, January 24, 2012okay okay. I saw the first one only.I'll see the entire tutorials. And you mean I have to draw the entire textures by brush manually? I only used the brush for minor things in my three textures here. And filter is not that hard to use.
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Linkxp500 |
Tuesday, January 24, 2012Wolverine wrote : okay okay. I saw the first one only.I'll see the entire tutorials. And you mean I have to draw the entire textures by brush manually? I only used the brush for minor things in my three textures here. And filter is not that hard to use.
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Anoxable |
Tuesday, January 24, 2012Wolverine wrote : okay okay. I saw the first one only.I'll see the entire tutorials. And you mean I have to draw the entire textures by brush manually? I only used the brush for minor things in my three textures here. And filter is not that hard to use.
Linkxp500 wrote : I haven't tried yet, but TRL's tutorials are definitely easy to follow. Not sure if I could do well, but I'll never know till I give it a shot. I think I might try to take a wack at it sometime in the future.
Zeth wrote : This is one area where TRL and I disagree strongly. He believes that all art/texture work has to be manually hand-drawn in multiple strokes/layers with a conventional and traditional approach. I believe that any approach an artist can do can be replicated through procedure by other design schemes. Regardless of the actual end-results produced, if it can be written as steps and explained to someone, it can be produced by a computer via code.
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Linkxp500 |
Tuesday, January 24, 2012Well, I would disagree about the hand-drawn method being easier to replicate the anime art, since everyone's drawing style is never the same. |
Anoxable |
Tuesday, January 24, 2012Linkxp500 wrote : Well, I would disagree about the hand-drawn method being easier to replicate the anime art, since everyone's drawing style is never the same.
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Zeth The Admin |
Tuesday, January 24, 2012I know,but still you can't acomplish that in two minutes(expect if you are expert,which he isn't),so for beginning I think that he should stick to drawing textures,since he is not so familiar to Photoshop.When he becomes familiar with layers,and usage of filters,then he can move next level.
What I mean when I sad that filters are not easy is that it is hard for beginner to create full texture by using only filters(with litlle brush stroks),of course filter itself is easy to use,like everything else but it's the good result what is hard to acomplish.
I think that in this case where we aim for anime quality textures should be most had-drawn because you can acomplish better similarity with the anime style,(but if we talk about art in general than TRL's argument is invalid,art is wide term so every technique is valid),on the other hand Filters (procedural processes) are not bad thing like you said,and can even make job easier,and give better look.But in this case like I said it is more likely that texture should be had-drawn and with litlle filter work here and there.
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Anoxable |
Wednesday, January 25, 2012Hmm,I see.Altrough I think I should stick to old hand-draw style.But you should show me the other procedure.(: |
Wolverine |
Wednesday, January 25, 2012here it goes. again only filter no brush.
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Anoxable |
Thursday, January 26, 2012Wolverine hurry up! :p |