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Netradiant Problem

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SAMCROSS View user's profile Send private message

Reply with quote Saturday, June 04, 2011

Hi !
I have a little problem with netradiant when I want to build a map, it tells me map leaked :

Laguna|DaGGeR View user's profile Send private message

Reply with quote Saturday, June 04, 2011

your shader is wrong

make sure blocksize is 8192

and spawnflags 6

and make for 100% sure you did NOT textured anything in netradiant I did the same thing.....

SAMCROSS View user's profile Send private message

Reply with quote Saturday, June 04, 2011

Laguna|DaGGeR wrote : your shader is wrong

make sure blocksize is 8192

and spawnflags 6

and make for 100% sure you did NOT textured anything in netradiant I did the same thing.....



Where can I check the blocksize ?

For spawnflags 6 is it right ? :

Laguna|DaGGeR View user's profile Send private message

Reply with quote Saturday, June 04, 2011

press N and select everything or l

SAMCROSS View user's profile Send private message

Reply with quote Saturday, June 04, 2011

Laguna|DaGGeR wrote : press N and select everything or l



Where is blocksize at this moment ?

Laguna|DaGGeR View user's profile Send private message

Reply with quote Saturday, June 04, 2011

SAMCROSS wrote :

Laguna|DaGGeR wrote : press N and select everything or l



Where is blocksize at this moment ?

you need to write it there please read mdaves tutorial I don't know anymore

SAMCROSS View user's profile Send private message

Reply with quote Saturday, June 04, 2011

Laguna|DaGGeR wrote :

SAMCROSS wrote :

Laguna|DaGGeR wrote : press N and select everything or l



Where is blocksize at this moment ?

you need to write it there please read mdaves tutorial I don't know anymore



Okay thanks for the help DaGGeR

Baldwin Lost Soul View user's profile Send private message

Reply with quote Saturday, June 04, 2011

Write blocksize on the worldbrush, press n write blocksize and the value 8190.

TRL View user's profile Send private message

Reply with quote Saturday, June 04, 2011

Why are you trying to export the official svn kami palace? Without textures. Don't do that. You want us not to release it when it's done?

SAMCROSS View user's profile Send private message

Reply with quote Saturday, June 04, 2011

TRL wrote : Why are you trying to export the official svn kami palace? Without textures. Don't do that. You want us not to release it when it's done?



I don't want that map espacially, I just wanna try to get something ingame, just to try

SAMCROSS View user's profile Send private message

Reply with quote Saturday, June 04, 2011

I've made a little test and manage to get it ingame thanks to you guys but there still a problem, I don't understand the shader part, I have two textures :
mati_re5.png
mati_re6.jpg
Here is what I did put in maptest.shader :
testMati_re5
{
qer_editorimage maps/test/Mati_re5.png
{
map maps/test/Mati_re5.png
}
}

testMati_re6
{
qer_editorimage maps/test/Mati_re6.jpg
{
map maps/test/Mati_re6.jpg
}
}

Still when I go ingame I get that (Map is solid) :

SAMCROSS View user's profile Send private message

Reply with quote Saturday, June 04, 2011

I did it !!!!!!

Zeth The Admin View user's profile Send private message

Reply with quote Saturday, June 04, 2011

Nice work. You seem to be one of the most active developers currently. You should frequent IRC (chat button) if you need realtime assistance from some of the more experienced individuals.

SAMCROSS View user's profile Send private message

Reply with quote Sunday, June 05, 2011

Zeth wrote : Nice work. You seem to be one of the most active developers currently. You should frequent IRC (chat button) if you need realtime assistance from some of the more experienced individuals.



thanks, I will go on IRC more often Wink

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