Author |
Message |
SAMCROSS
|
Saturday, June 04, 2011
Hi !
I have a little problem with netradiant when I want to build a map, it tells me map leaked :
|
Laguna|DaGGeR
|
Saturday, June 04, 2011
your shader is wrong
make sure blocksize is 8192
and spawnflags 6
and make for 100% sure you did NOT textured anything in netradiant I did the same thing.....
|
SAMCROSS
|
Saturday, June 04, 2011
Laguna|DaGGeR wrote : your shader is wrong
make sure blocksize is 8192
and spawnflags 6
and make for 100% sure you did NOT textured anything in netradiant I did the same thing.....
Where can I check the blocksize ?
For spawnflags 6 is it right ? :
|
Laguna|DaGGeR
|
Saturday, June 04, 2011
press N and select everything or l
|
SAMCROSS
|
Saturday, June 04, 2011
Laguna|DaGGeR wrote : press N and select everything or l
Where is blocksize at this moment ?
|
Laguna|DaGGeR
|
Saturday, June 04, 2011
SAMCROSS wrote : Laguna|DaGGeR wrote : press N and select everything or l
Where is blocksize at this moment ? you need to write it there please read mdaves tutorial I don't know anymore
|
SAMCROSS
|
Saturday, June 04, 2011
Laguna|DaGGeR wrote : SAMCROSS wrote : Laguna|DaGGeR wrote : press N and select everything or l
Where is blocksize at this moment ? you need to write it there please read mdaves tutorial I don't know anymore
Okay thanks for the help DaGGeR
|
Baldwin
Lost Soul
|
Saturday, June 04, 2011
Write blocksize on the worldbrush, press n write blocksize and the value 8190.
|
TRL
|
Saturday, June 04, 2011
Why are you trying to export the official svn kami palace? Without textures. Don't do that. You want us not to release it when it's done?
|
SAMCROSS
|
Saturday, June 04, 2011
TRL wrote : Why are you trying to export the official svn kami palace? Without textures. Don't do that. You want us not to release it when it's done?
I don't want that map espacially, I just wanna try to get something ingame, just to try
|
SAMCROSS
|
Saturday, June 04, 2011
I've made a little test and manage to get it ingame thanks to you guys but there still a problem, I don't understand the shader part, I have two textures :
mati_re5.png
mati_re6.jpg
Here is what I did put in maptest.shader :
testMati_re5
{
qer_editorimage maps/test/Mati_re5.png
{
map maps/test/Mati_re5.png
}
}
testMati_re6
{
qer_editorimage maps/test/Mati_re6.jpg
{
map maps/test/Mati_re6.jpg
}
}
Still when I go ingame I get that (Map is solid) :
|
SAMCROSS
|
Saturday, June 04, 2011
I did it !!!!!!
|
Zeth
The Admin
|
Saturday, June 04, 2011
Nice work. You seem to be one of the most active developers currently. You should frequent IRC (chat button) if you need realtime assistance from some of the more experienced individuals.
|
SAMCROSS
|
Sunday, June 05, 2011
Zeth wrote : Nice work. You seem to be one of the most active developers currently. You should frequent IRC (chat button) if you need realtime assistance from some of the more experienced individuals.
thanks, I will go on IRC more often
|