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Help Gravity Problem

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gigirs50 Protege View user's profile Send private message

Reply with quote Wednesday, September 07, 2011

I opened this thread to know how you set the gravity in maps with spherical terrain (for example, planet) does anyone know how to help me?

Mjuksel Your Past View user's profile Send private message

Reply with quote Wednesday, September 07, 2011

This cannot be done, unless you are a lloyd at coding Smile

gigirs50 Protege View user's profile Send private message

Reply with quote Wednesday, September 07, 2011

I just want someone here who is a magician of the coding

gigirs50 Protege View user's profile Send private message

Reply with quote Thursday, September 08, 2011

someone explains to me why in bid for power, which has the same graphics engine zeq2lite, characters can walk in hemispherical surfaces, but in zeq2lite not?

Zeth The Admin View user's profile Send private message

Reply with quote Thursday, September 08, 2011

Nothing stops you from walking on spheres as long as they have proper collisions. What you likely can't do on that map in question is walk on the bottom part of the sphere. Both of those shots you have are from the top. Default Quake 3 gravity is (0,0,-1) (thus pointing down at the world floor always)

Laguna|DaGGeR View user's profile Send private message

Reply with quote Thursday, September 15, 2011

its possiible to move round a planet then it looks like your walking in the planet but without moving *laughing out loud*

gigirs50 Protege View user's profile Send private message

Reply with quote Saturday, September 17, 2011

what is g_point gravity?????????????????

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