Author |
Message |
Hogeta
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Wednesday, October 05, 2011
I know it never happend, so do I know that Budokai and Tenkaichi series didn't include this.
It's a fan-made character I made out of bordeom
Soon I'll add new attacks, new idle with scouter look, milky cannon, etc...
(Ignore the scouter, script messed it up)
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TRL
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Wednesday, October 05, 2011
What's next? Ginyu Frieza with 2 scouters?
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Zielan
KoRnified
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Wednesday, October 05, 2011
Why did you delete his lips so that all his teeth are showing? (That's not how a person is smiling)
Why are his hands clipping into his arms?
Why is the scouter glued to his ear?
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NELLO!!
Mitico
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Wednesday, October 05, 2011
Hogeta wrote : I know it never happend, so do I know that Budokai and Tenkaichi series didn't include this.
It's a fan-made character I made out of bordeom
Soon I'll add new attacks, new idle with scouter look, milky cannon, etc...
(Ignore the scouter, script messed it up)
if you want (this is my advice) add scouter ..add the scouter similar as appule scouter firm position on the head., not on ear because ear is different..
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Hogeta
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Wednesday, October 05, 2011
I didn't mean to ignore the scouter completley, I meant the shine texture.
And since no one likes my edits, I'd rather share them I'm PM
Zielan, today is the first day I learn how to open a mouth in Misfit Model 3D, and the lip problem I can't really fix, same with folded hands, I can't make it TOO perfect...
Bardock has his scouter in his ear:
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TRL
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Wednesday, October 05, 2011
But why doesn't anyone use the rigged max files to make new animations?
Misfit isn't actual animating, it's editing the model mesh? Which usually results in messed up deformations and contorted limbs.
That's why a rig/skeleton exists, so that the original model mesh wouldn't be affected when animating.
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Zielan
KoRnified
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Wednesday, October 05, 2011
Hogeta wrote :
Bardock has his scouter in his ear:
 Your Piccolo has it glued to the side of his ear.
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Hogeta
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Wednesday, October 05, 2011
TRL wrote : But why doesn't anyone use the rigged max files to make new animations?
Misfit isn't actual animating, it's editing the model mesh? Which usually results in messed up deformations and contorted limbs.
That's why a rig/skeleton exists, so that the original model mesh wouldn't be affected when animating.
1. Because some of us save our money for REAL LIFE stuff
2. And you fogort to mention this in like... the other 5 threads using Misfit 3D?
3. Well a rig in Misfit is possible, but imporable, the engine is too weak for that...
Zielan, going to fix that then
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Buksna
Blaizing
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Wednesday, October 05, 2011
You are really lacking...
You really think that people who use 3dsMax and all those softwares actually bought it. Are you insane?
And another thing. BLENDER is FREE and has EVERY FUNCTION all other have.
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TRL
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Wednesday, October 05, 2011
You're not living in the real world yet, if you think anyone here actually pays for 3ds max.
There are ways, there are ways..
And yes I mentioned it twice now, to you and to anty. What about it?
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Buksna
Blaizing
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Wednesday, October 05, 2011
Its admiring when 10 year old kiddo speaks about real life...
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ssj6vegeta
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Wednesday, October 05, 2011
*laughing out loud* I didn't pay for 3ds
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Djosama
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Wednesday, October 05, 2011
Buksna wrote : Its admiring when 10 year old kiddo speaks about real life... 
*laughing out loud* come back and edit this.
Admiring means to regard with respect or approval.
And its true Hogeta, I don't think any of us have a legal copy of 3Ds Max. Go on youtube and type in 3dsmax cracked installation. That should help.
Postscript. Do you plan to release your Vegetto?
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AnTycrisT
RocksTar
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Wednesday, October 05, 2011
Hogeta, you don't have to delete his lips to make him open his mouth:
anyway this means you will not work in one character for your thread "lets compete"?...
TRL, Misfit Model 3D its a animator program... you can even create animations with bones... of course if you just move a couple of vertices and change the character size well... this program will be so useless... I mean all my work is in Misfit Model 3D and I'm very happy with the result... so I don't need 3ds max for make a cool animation...
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Djosama
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Wednesday, October 05, 2011
Anty did you get my message?
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Buksna
Blaizing
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Wednesday, October 05, 2011
I still wonder why people are doing all those crazy edits like making piccollo in 50 different colors while they could make other characters that are still not ingame...
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JayREEZY
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Wednesday, October 05, 2011
I'm trying to make Dodoria and Zarbon
Don't feel bad Hogeta, I actually don't release half of my edits, they're just nothing in comparison to svn.
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Zeth
The Admin
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Wednesday, October 05, 2011
3dsmax is actually legal & free if you are a student (of any kind) and use it for non-commercial purposes.
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JayREEZY
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Wednesday, October 05, 2011
Thanks Zeth, but does this work if you are under 18
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Linkxp500
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Wednesday, October 05, 2011
JayREEZY wrote : Thanks Zeth, but does this work if you are under 18 
YES.
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Hogeta
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Thursday, October 06, 2011
New Idle Locked:
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Zielan
KoRnified
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Thursday, October 06, 2011
Okay now he's holding a glued scouter using an arm with a crushed elbow.
Post Scriptum :
Scouters are supossed to be holding onto the ears, that's why I'm saying it's glued. That arm looks really bad, try and re-do it slowly. Improve!
Also more of the forehead is looking trough the scouter than the eye.
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NabaKonvecit
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Thursday, October 06, 2011
Zielan wrote : Okay now he's holding a glued scouter using an arm with a crushed elbow.
Post Scriptum :
Scouters are supossed to be holding onto the ears, that's why I'm saying it's glued. That arm looks really bad, try and re-do it slowly. Improve!
*intense laughter* I like your animating could need a better modeling but good animating anyway if there is one thing I dislike in this world its CRitcism
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Linkxp500
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Thursday, October 06, 2011
NabaKonvecit wrote : Zielan wrote : Okay now he's holding a glued scouter using an arm with a crushed elbow.
Post Scriptum :
Scouters are supossed to be holding onto the ears, that's why I'm saying it's glued. That arm looks really bad, try and re-do it slowly. Improve!
*intense laughter* I like your animating could need a better modeling but good animating anyway if there is one thing I dislike in this world its CRitcism
For one thing, criticism is inevitable. Second of all, it helps a person improve, especially when the person criticized is open to suggestion. My take on the meaning of life is to continuously improve yourself in any way you can to survive.
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NELLO!!
Mitico
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Thursday, October 06, 2011
my advice don't create bugs ..that's all ..
I'm training for this..
you'have for now created a horrible arm bug for new idle..
even if his arms are soft, stretchable non-deformable ..
you're doing well just be careful about certain things ..
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