Author |
Message |
VladUzumaki
|
Friday, October 07, 2011
How to change shading?
|
Zeth
The Admin
|
Friday, October 07, 2011
Change the celBand texture of the shader that is specified for your character's mesh region in the .skin file.
It can be any transition type you want and utilize any colors.
|
NELLO!!
Mitico
|
Friday, October 07, 2011
in other words ..
open script with note pad..
gohansanHead
{
outlines
nomipmaps
{
map players/gohansan/gohansanHead.png
rgbGen identityLighting
}
{
--> clampMap effects/shading/celshadeblue.png <---
blendfunc filter
rgbGen lightingUniform
tcGen cel
}
}
|
VladUzumaki
|
Saturday, October 08, 2011
And again Gohan s head like a zombie
|