Author |
Message |
OmegaEW
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Wednesday, February 08, 2012
PLEASE,someone tell me how to add,because always I try this happen [img][/img]
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Shenku
RiO Incarnate
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Wednesday, February 08, 2012
OmegaEW wrote : PLEASE,someone tell me how to add,because always I try this happen [img][/img]
Looks like either the shaders were messed up when you created the map, or the textures aren't being found by the game(which could be as simple as file locations are incorrect). Were the textures displaying correctly in Radiant before you compiled it?
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OmegaEW
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Wednesday, February 08, 2012
Shenku wrote : OmegaEW wrote : PLEASE,someone tell me how to add,because always I try this happen [img][/img]
Looks like either the shaders were messed up when you created the map, or the textures aren't being found by the game(which could be as simple as file locations are incorrect). Were the textures displaying correctly in Radiant before you compiled it?
I have no idea,I just get maps from other mod of ZEQ2 and put the maps,scrips and etc in them,understand?
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Shenku
RiO Incarnate
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Wednesday, February 08, 2012
OmegaEW wrote : Shenku wrote : OmegaEW wrote : PLEASE,someone tell me how to add,because always I try this happen [img][/img]
Looks like either the shaders were messed up when you created the map, or the textures aren't being found by the game(which could be as simple as file locations are incorrect). Were the textures displaying correctly in Radiant before you compiled it?
I have no idea,I just get maps from other mod of ZEQ2 and put the maps,scrips and etc in them,understand?
Sounds like either the shader is missing, or the textures are. Double check that the map's shader file is present in the scripts folder, and if it is, open it and check the locations for the textures that it's looking for. If the textures are in the incorrect folder, move them to the right folder and that should correct the issue, I think.
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OmegaEW
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Wednesday, February 08, 2012
Shenku wrote : OmegaEW wrote : Shenku wrote : OmegaEW wrote : PLEASE,someone tell me how to add,because always I try this happen [img][/img]
Looks like either the shaders were messed up when you created the map, or the textures aren't being found by the game(which could be as simple as file locations are incorrect). Were the textures displaying correctly in Radiant before you compiled it?
I have no idea,I just get maps from other mod of ZEQ2 and put the maps,scrips and etc in them,understand?
Sounds like either the shader is missing, or the textures are. Double check that the map's shader file is present in the scripts folder, and if it is, open it and check the locations for the textures that it's looking for. If the textures are in the incorrect folder, move them to the right folder and that should correct the issue, I think. okay they are in the scripts folder so where I move them? in the maps folden or other localization?( sorry for the ingles,I am brasilian,and I am new in this game)
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Shenku
RiO Incarnate
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Wednesday, February 08, 2012
OmegaEW wrote : Shenku wrote : OmegaEW wrote : Shenku wrote : OmegaEW wrote : PLEASE,someone tell me how to add,because always I try this happen [img][/img]
Looks like either the shaders were messed up when you created the map, or the textures aren't being found by the game(which could be as simple as file locations are incorrect). Were the textures displaying correctly in Radiant before you compiled it?
I have no idea,I just get maps from other mod of ZEQ2 and put the maps,scrips and etc in them,understand?
Sounds like either the shader is missing, or the textures are. Double check that the map's shader file is present in the scripts folder, and if it is, open it and check the locations for the textures that it's looking for. If the textures are in the incorrect folder, move them to the right folder and that should correct the issue, I think. okay they are in the scripts folder so where I move them? in the maps folden or other localization?( sorry for the ingles,I am brasilian,and I am new in this game)
Read the shader file, it should say the exact location of where to put the textures at, but it's usually a folder in the maps folder that has the same name as the map it's for.
The landing map, for example, keeps its textures in the following folder location:
"ZEQ2/maps/landing"
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Baldwin
Lost Soul
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Wednesday, February 08, 2012
1: Either your shader file isn't finding the path of the textures.
2: Either your map doesn't have any textures/shader applied.
3: If your textures not showing up in radiant, either it's not using the qer_editorimage keyword in the shader. Or either you don't have shaderlist.text. (Which you'll have to right in the shader so you can see textures in radiant.
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