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qwerty
In Advance
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Sunday, March 18, 2012
http://picasaweb.google.com/voxware/DBZArtwork
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TRL
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Sunday, March 18, 2012
You've been on quite the memory trip. Which is awesome.
You should keep looking for all the models the Earth Special Forces community came up with. Some modeler names off the top of my head: Bolteh, Smo, Kreshi, Enix, SV, davidskiwan and of course Darksun.
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Nemix
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Sunday, March 18, 2012
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RealDeal
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Sunday, March 18, 2012
superb pictures man
your da old school man
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NELLO!!
Mitico
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Sunday, March 18, 2012
there are a mix models of all generations.. very good to see again these..
zeq2vintage Goku is always good..
I like also Gohan Bojack one and krillin head.
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Denz
Exploitative / Efficient
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Sunday, March 18, 2012
Nice to see the oldies, here are some of my gathered through time. All of them are my favorite's, some of them are mine.
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TRL
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Sunday, March 18, 2012
that Buu looks sick brother.
Why did you stop modeling anyway?
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najeeb
My Sir
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Monday, March 19, 2012
the best ones! the LAST gukus muscle defination is great! and the Super Saiyan 3 gokus shading is almost like when he first became Super Saiyan 3 , he had that shiny skin!, THE 3rd last Goku is also great, *laughing out loud* at frieza and awesome Gohan :O
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RealDeal
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Monday, March 19, 2012
I guess I am starting to realize the meaning of quality now...
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TRL
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Monday, March 19, 2012
And you have that Darksun poster Denz! I've been looking for that on the net for the longest time! Awesome.
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Azurite
Master William
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Monday, March 19, 2012
TRL wrote : And you have that Darksun poster Denz! The Kuririn poster?
Can find a higher resolution one here.
Ah, maybe you meant that one based on that picture!
Never mind then! Happy for you ;D
Saw in the old thread you asked for it even then.
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TRL
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Monday, March 19, 2012
Yup this one.
Quite a nice resemblance.

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Denz
Exploitative / Efficient
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Monday, March 19, 2012
TRL wrote : Why did you stop modeling anyway?
well every mod/game I worked on died, non got ingame, never did I see my model ingame, and I made over 40 different models, most of them are from Dragon Ball Z and Naruto, I never loved to UV and texture, plus there is also rigging and all those excuses that pushed me not to do it myself. Few months ago I did get my Naruto model ingame, did everything myself, even normal maps, looked pretty good, but no one could play it because the mod died and the newer version never got released.
you can see some of my latest here I guess.
http://dendza.deviantart.com/
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TRL
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Monday, March 19, 2012
Looking pretty good. You mean Naruto: Naiteki Kensei died?
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Zeth
The Admin
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Monday, March 19, 2012
As far as I know, Naruto: Naiteki Kensei is more on "hold" right now.
There are alternatives, Denz, if you really want to have your models see the light of day properly in a game. Just contact me through IRC (or a messenger).
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Denz
Exploitative / Efficient
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Monday, March 19, 2012
It is kind of on hold, as most, if not all devs moved to help Earth Special Forces out, but I doubt that they will come back and say, "okay, now this!".
Also thanks for the offer Zeth, I will consider it after I finish my university and other real life projects. It will all come together in a few months, so lets leave it for then.
I have more pictures somewhere on my cd's, but I don't have a cd-rom anymore
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Zay
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Monday, March 19, 2012
Denz... Just wow... It be amazing if you made Nail or Adult Gohan.
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Denz
Exploitative / Efficient
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Tuesday, March 20, 2012
My most recent Dragon Ball Z model is adult Gohan, he has over 7k in polys though and frankly I don't remember who Nail is. ;__;
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Nemix
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Tuesday, March 20, 2012
Nail
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SG_SSJ
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Wednesday, April 04, 2012
Nemix wrote : Nail

-_-
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qwerty
In Advance
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Friday, August 10, 2012
I found some things.
http://lordmandrake.tripod.com/dbqmod.text
This is a demo-video of dragonballQ for Quake 2. Someone is able to open it?
This is the first trial run of the Quake 2 practice version of Dragonball Q,
DLB's Quake 3: Arena mod in progress. Don't expect too much of a thrill out
of it. It's just a demonstration of flying. It might not look like much at
all, but it is a major step for us.
dbqtest1.dm2 - From Mandrake's point of view, first recorded demo of DBQ2.
fall.dm2 - From Pasty's point of view, Mandrake being blown up.
Watch for more Dragon Ball Quake updates at http://members.tripod.com/~DLBclan/
-Mandrake (Co-Founder of The Dirty Little Bastards)
Dragonball Q Quake 3: Arena Modification
Plans by Mandrake
Game Modes:
1) Tenkaichi-Budokai Mode
Similar to a duel/championship mode. Two players battle at a time,
while the rest remain in observer mode. Game sets up a winners
bracket and losers bracket, and fighters go through tournaments.
After the champion has been decided, the map changes. Might be
better to set up maps that can accomidate several fights at once
without letting them interfere with each other.
2) Free-For-All Mode
This speaks for itself. Just like a regular Deathmatch.
3) Quest Mode
This is the teamplay mode. Up to four teams compete for the dragon
balls. Dragon balls spawn in at one of MANY spawning points per map
(need to make sure players can't easily memorize all dragonball
locations.) As players find the dragon balls, they must take them
back to their team's headquarters. When a team collects all 7 dragon
balls, every member of the other teams is killed (possibly by a cool
Shen Long Dragon model?) and the winning team is awarded double or
triple frags per kill (depending on how many other teams are
playing.) Then the dragon balls randomly respawn, and the quest
continues. Normal frag/time limits apply.
Scoring:
Normal Frags..................... 1 point
Fragging player w/ dragon balls.. 1 extra point per ball
Stealing balls from other teams.. 2 points (one player can only
carry 1 of another team's balls at
a time.)
Making the team's wish........... double frags for 3 opposing teams
triple frags for 2 opposing teams
4) Fusion Mode
This mode consists of 2-on-2 matches which implement the fusion
technique.
Suggested Characters:
Good Guys:
Goku, Gohan, Goten, Trunks, Vegeta, Beedel, Young Trunks, Yamucha(maybe use
Goku model), Mr Satan, Young Goku (can use Goten model), Krillin, Buu, Master
Roshi, Piccolo, Nail (Piccolo model), Dende, Chin, Chaozu (can possibly use
Dende model), Yajirobe
Bad Guys:
Bardock(can use Goku model), Nappa, Raditz, Cell, Freeza, Zarbon, Dadaria,
Artificial Human #17 & 18 (same model), Kyui, Dr Gero, Artificial Human #19,
#20, #16, Captain Ginyu, Rakoome, Super Buu, Jase, Berter, Goldo
Powering Up:
Frags indicate a player's power level. The higher the power level, the more
damaging one's techniques are. A menu should be displayed when a player joins
a game asking to select techniques from a list. The techniques are arranged
by level and only one can be selected per level. As the player's power level
increases, they learn higher level techniques.
Senzu Beans replenish health.
Suggested Maps:
Namek: Freeza's Ship, Namek Village, Cave
Earth: Roshi's Island, City, Canyon looking place where the Saiyajins fought
Earth's Special Forces
King Kai's little planet
Tenkaichi-Budokai Arena
House of Kami
Snake Way
Miscellaneous suggestions:
1) Create several prefab teams for Quest Mode
2) Create several gravity/friction prefabs (named after different planets)
3) Make dragonballs small, like the Earth ones, so they are harder to find
http://lordmandrake.tripod.com/projects.htm
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