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Animations suggestions

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Malek View user's profile Send private message

Reply with quote Monday, November 23, 2009

Could you make when charge:
-Goku's belt raising
-Piccolo antennas shaking Like in budokai X
-Raditz hair totally raised and shaking like in budokai X
By the way, when I play with Raditz he looks like, viewed from back, a bunch of hair moving on feets Laughing And its worse when we walk
I didn't found ideas for it so I posted this Surprised

Shane View user's profile Send private message

Reply with quote Monday, November 23, 2009

Laughing Raditz sure does look like hair with feet
I guess they'll fix it later on

Zeth The Admin View user's profile Send private message

Reply with quote Tuesday, November 24, 2009

Raditz IS just a pile of hair with legs. The current model representation has the proper hair length and scale. This is just how Raditz is in the anime.

Alex Al Knows View user's profile Send private message

Reply with quote Tuesday, November 24, 2009

Yeah, you can't really fix something that's meant to be like that. The model matches the character design, the problem is Toriyama never considered how the character would look viewed from behind in a videogame Wink

Malek View user's profile Send private message

Reply with quote Tuesday, November 24, 2009

Make bones in Goku belt and Piccolo antennas PLEASE Smile

TRL View user's profile Send private message

Reply with quote Tuesday, November 24, 2009

Alex wrote : Yeah, you can't really fix something that's meant to be like that. The model matches the character design, the problem is Toriyama never considered how the character would look viewed from behind in a videogame Wink



Making his hair swing sideways when he moves could fix that, at least a bit. More hair animations is the trick.

Zeth The Admin View user's profile Send private message

Reply with quote Tuesday, November 24, 2009

Sure could. Want to have a shot at it Smile?

We've actually already done this considerably. You just can't notice because you weren't around for the days when Raditz would IMPALE himself with hair every time he tried to charge his energy or do half his animations.

TRL View user's profile Send private message

Reply with quote Tuesday, November 24, 2009

Zeth wrote : Sure could. Want to have a shot at it Smile?



Sure. While I'm at it I'll change his stun animation too.

Zeth The Admin View user's profile Send private message

Reply with quote Tuesday, November 24, 2009

All of the "out of stamina" animations actually should be changed. We need a whole line of "out of breath" animations in various degrees to implement proper visual fatigue.

Want to take a whack at that? Try popping in IRC sometime for more discussion.

TRL View user's profile Send private message

Reply with quote Tuesday, November 24, 2009

Zeth wrote : All of the "out of stamina" animations actually should be changed. We need a whole line of "out of breath" animations in various degrees to implement proper visual fatigue.

Want to take a whack at that? Try popping in IRC sometime for more discussion.



I don't use IRC, I don't know how to either. Msn good too?

Zeth The Admin View user's profile Send private message

Reply with quote Tuesday, November 24, 2009

MSN is equally as fine, but you can EASILY use IRC by clicking the "chat" button on the top menu bar. This is the absolute best way to contact myself or ANY of the developers. We often have lengthy design conversations in there as well so keep that window open!

JadenKorn Totally Explicit View user's profile Send private message

Reply with quote Tuesday, November 24, 2009

If you don't wish to install an IRC client, you could use our web-based IRC client. Click on the chat button on the upper-right side of the page or by clicking this link: http://ZEQ2.com/lite/?page_id=39
After that enter your nickname and you're good to go. Feel free to ask anything regarding ZEQ2-lite Smile

TRL View user's profile Send private message

Reply with quote Tuesday, November 24, 2009

Okay so I'm animating Raditz now. So I want to give him a different stun animation, should I just alter the existing animation or is it fine if I add new frames to the list and alter the configurations somewhere? The current animation for his stun move are the frames 443 to 447.

Edit: nevermind, I found the animation.cfg.

Malek View user's profile Send private message

Reply with quote Wednesday, November 25, 2009

thanks a lot Very Happy
I tried coloring Goku (non emblem) belt in orange so he is more close to the cell saga one
And for the uninformed participators this is the gokulegs.png sprite
(couldn't find how to remove its model)
So now there is a much bigger difference between emblem or not Laughing

TRL View user's profile Send private message

Reply with quote Saturday, November 28, 2009

What's the use of the running animations? They never do. Walk with shift and fly over the ground otherwise.

Also I discovered you can still move sideways while shooting a beam from the ground. In the air you are immobilised.

Zeth The Admin View user's profile Send private message

Reply with quote Sunday, November 29, 2009

Also I discovered you can still move sideways while shooting a beam from the ground. In the air you are immobilised.


This is a bug that has since been fixed.

TRL View user's profile Send private message

Reply with quote Sunday, November 29, 2009

Zeth wrote :

Also I discovered you can still move sideways while shooting a beam from the ground. In the air you are immobilised.


This is a bug that has since been fixed.



And the running animations?

Forza Gerlacious View user's profile Send private message

Reply with quote Sunday, November 29, 2009

TRL wrote :

Zeth wrote :

Also I discovered you can still move sideways while shooting a beam from the ground. In the air you are immobilised.


This is a bug that has since been fixed.



And the running animations?



No real need to remove them, now is there? Me myself I love typing /g_running 1 and just run around Very Happy

TRL View user's profile Send private message

Reply with quote Sunday, November 29, 2009

hmmm going to try that now

EDIT: that doesn't do anything for me. Strange.

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