SuperNamek
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Saturday, March 31, 2012
I'm making my own character but the headmodel isn't accepting different textures. I think the problem is in the both skin or shader file. Maybe both since I edited them. I didn't make them myself.
So the question is, How do you create a shader and a tier skin file for your character?
thanks.
Postscript. How do you assign your character certain attacks and maybe create a new one?
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Zeth
The Admin
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Saturday, March 31, 2012
So the question is, How do you create a shader and a tier skin file for your character?
In your 3D program, find out the object names (such as gokuHead, gokuEyes, etc). In the default.skin file, make sure the left side uses the object's name and the right side uses the shader name.
Postscript. How do you assign your character certain attacks and maybe create a new one?
The .grfx file controls the visuals/sounds of attacks. The .phys file controls the mechanics/behavior of attacks. At the very bottom of each file you can see which skill is assigned to each slot.
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