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New Earth Special Forces Gameplay Test

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RealDeal View user's profile Send private message

Reply with quote Monday, May 14, 2012

epic
http://www.youtube.com/watch?v=JgkdM6Ld4dI

http://www.youtube.com/watch?v=rHopI-pEaUI

lukaszenko_PL View user's profile Send private message

Reply with quote Monday, May 14, 2012

not bad but not my type this mod

I like ZEQ2

Laughing Laughing Laughing

skkyper View user's profile Send private message

Reply with quote Monday, May 14, 2012

Awesome!

GoldenWarrior View user's profile Send private message

Reply with quote Monday, May 14, 2012

cool, but I saw enough videos I want to play the game

RealDeal View user's profile Send private message

Reply with quote Monday, May 14, 2012

looks like its almost done

lukaszenko_PL View user's profile Send private message

Reply with quote Monday, May 14, 2012

http://www.youtube.com/watch?v=xzhoiUsPmeQ&feature=fvwrel

DarkPrince_92 View user's profile Send private message

Reply with quote Monday, May 14, 2012

This is crazy, CANNOT WAIT!!!

LegendarySS4 View user's profile Send private message

Reply with quote Monday, May 14, 2012

Okay.

qwerty In Advance View user's profile Send private message

Reply with quote Monday, May 14, 2012

DarkPrince_92 wrote : This is crazy, CANNOT WAIT!!!

GoldenWarrior View user's profile Send private message

Reply with quote Monday, May 14, 2012

I can't wait either Smile

najeeb My Sir View user's profile Send private message

Reply with quote Tuesday, May 15, 2012

RealDeal wrote : looks like its almost done



countless bugs if you pay attention :p

allot of adjustments to be done too , including in particle fx

Xosi View user's profile Send private message

Reply with quote Tuesday, May 15, 2012

Epic Final Flash! Cool

TRL View user's profile Send private message

Reply with quote Tuesday, May 15, 2012

To be honest, I'm not that impressed. The flying looks awkward somehow.

Grega Perpetual Traveler View user's profile Send private message

Reply with quote Tuesday, May 15, 2012

najeeb wrote :

RealDeal wrote : looks like its almost done



countless bugs if you pay attention :p

allot of adjustments to be done too , including in particle fx



yeah but some of those particle missmatches are because of the ping difference 3 of the 5 people had 300 ping ^^

And as you know from 1.2 the effects can play bad with that.

Zay View user's profile Send private message

Reply with quote Tuesday, May 15, 2012

I'm not that impressed either... TRL is right the flying seems to complicated...

DarkPrince_92 View user's profile Send private message

Reply with quote Tuesday, May 15, 2012

TRL wrote : To be honest, I'm not that impressed. The flying looks awkward somehow.



Yeah, it looks like it'd be hard to control....if that makes any sense.

Linkxp500 View user's profile Send private message

Reply with quote Tuesday, May 15, 2012

DarkPrince_92 wrote :

TRL wrote : To be honest, I'm not that impressed. The flying looks awkward somehow.



Yeah, it looks like it'd be hard to control....if that makes any sense.



Yeah, of course it makes sense... how many people CAN'T fly an aircraft, let alone fly using Ki? Razz

Zeth The Admin View user's profile Send private message

Reply with quote Wednesday, May 16, 2012

Visually spectacular? Absolutely.
Feels like Dragon Ball Z? Not so much.

Although there are a huge abuse of point lights and glow sprites here (reminds me a bit of plasma pong), the end result is colorful and plenty explosive. From what I can surmise of the existing flow of combat, it's ironically much more akin to a combat flight simulator along the lines of Armored Core or Zone of the Enders.

I thought it was a peculiar design choice that you have majority of attacks homing, but then again, this makes sense for the constant pace and state of flight acrobatics in place. Additionally, some of the of the animations are a wee bit too flamboyant / elegant for a Dragon Ball Z character (especially Vegeta) to perform, but as I realize accuracy or character portrayal isn't a fixed goal, it should fit fine in terms of lofty air combat.

Earth Special Forces certainly does look aesthetically pleasing, amusing, and like it'd be a bucket of intense exchanges -- albeit not the Dragon Ball Z experience some might expect.

yeah but some of those particle missmatches are because of the ping difference 3 of the 5 people had 300 ping ^^


300ms is plenty playable as long as you have proper client-side prediction code in place. When I was working with Naruto: Naiteki Kensei, I remember a lack of solid integration of client-side prediction code being a BIG problem. I assume this is one of the top priorities to address before release then, yes?

Regardless of the latency, you shouldn't have any visual artifacts if you are handling events in a synchronous manner.

najeeb My Sir View user's profile Send private message

Reply with quote Wednesday, May 16, 2012

just tell me you guys were using low settings due to the ping :p because I remember Earth Special Forces being far more beautiful than that . and the particles also seem too big Razz especially from the beams

GoldenWarrior View user's profile Send private message

Reply with quote Wednesday, May 16, 2012

in the flying animation it looks like Vegeta is going to the side after a 0.5 second delay

AnTycrisT RocksTar View user's profile Send private message

Reply with quote Wednesday, May 16, 2012

well... I don't liked, it looks good and all of that but... I prefer the anime style, anyway like TRL said the fly stuff looks kind of bad... anyway all I can say is... the game could looks much better if you make it looks more like the cartoon and quit that realistic stuff... that's another reason why I never liked Dragon Ball Z ut...

najeeb My Sir View user's profile Send private message

Reply with quote Wednesday, May 16, 2012

AnTy wrote : well... I don't liked, it looks good and all of that but... I prefer the anime style, anyway like TRL said the fly stuff looks kind of bad... anyway all I can say is... the game could looks much better if you make it looks more like the cartoon and quit that realistic stuff... that's another reason why I never liked Dragon Ball Z ut...



now you are giving a personal opinion , while the team thinks another way not similar to your own

AnTycrisT RocksTar View user's profile Send private message

Reply with quote Wednesday, May 16, 2012

najeeb wrote : now you are giving a personal opinion , while the team thinks another way not similar to your own



yes, just a personal opinion, I know the team has other think in mind and I respect that... anyway I liked those maps and characters (I think Vegeta is the best one so far)...

Grega Perpetual Traveler View user's profile Send private message

Reply with quote Wednesday, May 16, 2012

ESFs art style is that semi realistic one. Has been since the start and it won't really change.

Zeth I don't know anything about net code so I can't really talk to you on that issue, but since we are using standard HL1 net code you can bet its outdated ^^

As for the flying its pretty much the same as in 1.2, only without a time limit to your swoop.

Press 1 button + a direction and off you go, using the mouse to steer.

RealDeal View user's profile Send private message

Reply with quote Monday, May 21, 2012

Newer video released.......

this one is just too slam good
http://www.youtube.com/watch?feature=player_embedded&v=gxui5Qrj7fA

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