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Maps Addons + Recompiled Old Maps

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qwerty In Advance View user's profile Send private message

Reply with quote Monday, September 03, 2012

- I only recompile the maps.
- I don't change the textures.
- I fix only the missing.

Decompile a NetRadiant map - Tutorial
http://bit.ly/OUcGEg

Directory:

ZEQ2-Lite\ZEQ2\*.pk3

qwerty In Advance View user's profile Send private message

Reply with quote Monday, September 03, 2012

Added the download Wink

lukaszenko_PL View user's profile Send private message

Reply with quote Monday, September 03, 2012

Nice only need change textures Wink

SparkingVegito View user's profile Send private message

Reply with quote Monday, September 03, 2012

nice work! using your map. Very Happy

qwerty In Advance View user's profile Send private message

Reply with quote Monday, September 03, 2012

Added SoSKamis.

ROBZOMBIE2 View user's profile Send private message

Reply with quote Monday, September 03, 2012

cool

Richma View user's profile Send private message

Reply with quote Monday, September 03, 2012

there is a great map I don't know if it's a Bid For Power map but it is the biggest map that I've ever played on it's called a trainning map and when you play on it seems like there is no limit try to search for that map it would be greate to have it I would upload it I have it somewhere on my laptop but I can't turn on my laptop because my charger is broken and it's to expensive to buy Razz

qwerty In Advance View user's profile Send private message

Reply with quote Monday, September 03, 2012

Richma wrote : there is a great map I don't know if it's a Bid For Power map but it is the biggest map that I've ever played on it's called a trainning map and when you play on it seems like there is no limit try to search for that map it would be greate to have it I would upload it I have it somewhere on my laptop but I can't turn on my laptop because my charger is broken and it's to expensive to buy Razz



I do not know this map Shocked Where I can find it?

Postscript. Stick? Laughing

NELLO!! Mitico View user's profile Send private message

Reply with quote Monday, September 03, 2012

good work qwerty.. Wink improve this if you can I really like so take this...

the map of Brolly fight.. maybe if you make bigger with blue sky and not dark sky will be nice..

Zeth The Admin View user's profile Send private message

Reply with quote Monday, September 03, 2012

Since you are recompiling some of these, if you end up porting Bid For Power, Saviour of Strength, or Dragon Ball Quake maps, don't forget to scale them up to proper ZEQ2-lite size!

qwerty In Advance View user's profile Send private message

Reply with quote Monday, September 03, 2012

Zeth wrote : Since you are recompiling some of these, if you end up porting Bid For Power, Saviour of Strength, or Dragon Ball Quake maps, don't forget to scale them up to proper ZEQ2-lite size!




I have forgotten Shocked

lukaszenko_PL View user's profile Send private message

Reply with quote Monday, September 03, 2012

you have this map fix

http://www.youtube.com/watch?v=gMP1KAppio0

Wink

qwerty In Advance View user's profile Send private message

Reply with quote Monday, September 03, 2012

Wink

NELLO!! Mitico View user's profile Send private message

Reply with quote Monday, September 03, 2012

tournament archive is damaged... can't open..can you upload this again?.. we really need that fix between kami and cellgames...that conflict for the pines..

qwerty In Advance View user's profile Send private message

Reply with quote Tuesday, September 04, 2012

NELLO!! wrote : tournament archive is damaged... can't open..can you upload this again?.. we really need that fix between kami and cellgames...that conflict for the pines..



Is not damaged.

http://ZEQ2.com/SVN/Media/Addons/maps/Tournament.pk3

Nemix View user's profile Send private message

Reply with quote Tuesday, September 04, 2012

Qwerty, this maps are great but try to use ZEQ2 lite textures or the same style as ZEQ2 lite textures uses and you'll end up having awesome maps!

qwerty In Advance View user's profile Send private message

Reply with quote Tuesday, September 04, 2012

Added the tutorial to decompile a NetRadiant map Wink

NELLO!! Mitico View user's profile Send private message

Reply with quote Tuesday, September 04, 2012

okay qwerty you have recompiled the tournament map?.. because the bug is still there (like a missing)...the pine texture show anyway the same pine texture of kami palace.. you should recompile and fix that conflict..

do it but do with luxury and quality.. Wink you know with that fix will look all okay..

lukaszenko_PL View user's profile Send private message

Reply with quote Tuesday, September 04, 2012

NELLO!! wrote : okay qwerty you have recompiled the tournament map?.. because the bug is still there (like a missing)...the pine texture show anyway the same pine texture of kami palace.. you should recompile and fix that conflict..

do it but do with luxury and quality.. Wink you know with that fix will look all okay..



yeah need change tree

kamis use this and tournament use

qwerty In Advance View user's profile Send private message

Reply with quote Tuesday, September 04, 2012

NELLO!! wrote : okay qwerty you have recompiled the tournament map?.. because the bug is still there (like a missing)...the pine texture show anyway the same pine texture of kami palace.. you should recompile and fix that conflict..

do it but do with luxury and quality.. Wink you know with that fix will look all okay..



Only the old maps are recompiled...

GoldenWarrior View user's profile Send private message

Reply with quote Tuesday, September 04, 2012

make a map out of this Laughing Laughing Laughing Laughing

qwerty In Advance View user's profile Send private message

Reply with quote Tuesday, September 04, 2012

Stay tuned Wink

NELLO!! Mitico View user's profile Send private message

Reply with quote Tuesday, September 04, 2012

well I was thinking to fix this map Rolling Eyes do it ,you are better in this..

don't forget the planet-vegeta2 ... also you should make bigger in scale these maps...

they should be at least 2km not 200mt.. for example landing map for a human run or walk can be 2km of course.. these maps are very little ,making bigger you will improve..

if you can ,, really fix tournament map so we can use both maps... is the shader name that must be different both use pineTree as shader name..

to change the shadername you may change also the group name of the pines in tournament map..

qwerty In Advance View user's profile Send private message

Reply with quote Tuesday, September 04, 2012

Added KitCapsule.

lukaszenko_PL View user's profile Send private message

Reply with quote Sunday, September 09, 2012

QWERTY can you change this maps like other maps
I mean the shadow map

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