mighty
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Sunday, January 20, 2013
My server crashes due to some unknown reasons look in the image below
I think it is cause due to stack smashing protection enabled by default in Linux . The problem occurs when a player message gets overflowed as seen in the image above.
Or it could also be possible that some one is trying to exploit a Buffer overflow in the server .
Any help in this matter would be greatly appreciated .
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UPDATE : I found a temporary fix for this problem read below
Problem arises because the server doesnot kick timed out players and keep sending them gamestate , so the solution is simple I.e to limit the number of players who would potentially lag the server .
I used these two rates to temporarily fix the problem
sv_maxping 400
sv_timeout 100
After this I didn't face the message overflow and crash again !!
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