Content

Post new topic Reply to topic
<<  1, 2, 3, 4, 5, 6, 7, 8  >>

Dragon Ball Z test made with unity

Author Message
legendbotha View user's profile Send private message

Reply with quote Sunday, February 17, 2013

working on enery blast looking better

Majin Jake View user's profile Send private message

Reply with quote Sunday, February 17, 2013

good work but make the head start of the kamehameha more big use animated trail and alpha additive shader for it Very Happy

VLadD View user's profile Send private message

Reply with quote Sunday, February 17, 2013

model looks like toy from plastic but project not I can't do better Laughing

Richma View user's profile Send private message

Reply with quote Sunday, February 17, 2013

VLadD wrote : model looks like toy from plastic but project not I can't do better :*laughing out loud*:


True story Laughing

Majin Jake View user's profile Send private message

Reply with quote Sunday, February 17, 2013

new up landing

legendbotha View user's profile Send private message

Reply with quote Monday, February 18, 2013

Its only the shaders that make the model look like plastic

Laguna|DaGGeR View user's profile Send private message

Reply with quote Monday, February 18, 2013

unity has a cel-shade modifier you can make it look awesome comic style as example or whatever you want !

Zeth The Admin View user's profile Send private message

Reply with quote Monday, February 18, 2013

unity has a cel-shade modifier you can make it look awesome comic style as example or whatever you want !


Or you can just roll your own rather than use Unity's dinky non-photo-realistic shader-base.

legendbotha View user's profile Send private message

Reply with quote Monday, February 18, 2013

Toon shading not looking that good on this models but with the ZEQ models it looks nice with the toon shading will post pictures tonight.maybe I'll go back t using the ZEQ models they work better looks better.thanks for all the tips

Majin Jake View user's profile Send private message

Reply with quote Monday, February 18, 2013

uses rim ligth shader I sent you is better, I think that is also used in Earth Special Forces final,example krillin from Earth Special Forces final beta

legendbotha View user's profile Send private message

Reply with quote Monday, February 18, 2013

test for new shaders

VLadD View user's profile Send private message

Reply with quote Monday, February 18, 2013

legendbotha wrote : test for new shaders



OH MY GOODNESS delete outline

legendbotha View user's profile Send private message

Reply with quote Monday, February 18, 2013

better?

VLadD View user's profile Send private message

Reply with quote Monday, February 18, 2013

legendbotha wrote : better?



Yes

NELLO!! Mitico View user's profile Send private message

Reply with quote Monday, February 18, 2013

that outline remind me of the cartoons of cartoon network.. Laughing [/img]

Lfs Z Artist View user's profile Send private message

Reply with quote Monday, February 18, 2013

If you guys enjoy such pseudo-cartoon style, why not try making realistic type then? At least I'm curious how the game would look like. Because from what I see you enjoy the shading types of realistic rendering.

I always tended to believe that projects, who try creating pseudo-cartoon is reaching for the realism effect while maintaining the cartoon identity to the characters. So... Why not try creating Dragon Ball Z somewhat like this?

http://fc02.deviantart.net/fs70/I/2012/344/5/1/dragonball_z__son_goku__realism__by_shilesque-d5nmhx0.jpg
http://www.zonanerd.com.br/wp-content/uploads/2012/06/realistic-Goku-e-freeza.jpg
http://heroisx.files.wordpress.com/2012/02/Vegeta-real.jpg <-- that's 3D model that is
http://www.dblegends.com/wp-content/uploads/2012/08/DRAGON_BALL_VILIANS_by_nachomolina.jpg

These are good samples of what can be created as the artists displayed the characters in real world while maintaining their most cartoonish identifiers.

It's not that hard as long as you have a certain workflow got and have multiple photosource for texture.

legendbotha View user's profile Send private message

Reply with quote Monday, February 18, 2013

I think I leave the shading for now and focus on the game play as I have no idea how to work with the shaders and textures.but I do like something real and mixed with a cartoon style

Kakarot2550 View user's profile Send private message

Reply with quote Tuesday, February 19, 2013

legendbotha keep the good work I think it is awesome
so if I could I would do this too Wink Very Happy

GoldenWarrior View user's profile Send private message

Reply with quote Wednesday, February 20, 2013

looks awesome, keep up the awesome work

legendbotha View user's profile Send private message

Reply with quote Wednesday, February 20, 2013

Busy redoing some of the animations in 3ds max like the mellee and the charge for the enery blast didn't know doing animation can be this much fun *laughing out loud*.maybe I'll have a test online before the weekend.

Kakarot2550 View user's profile Send private message

Reply with quote Wednesday, February 20, 2013

Can you do it Awesome?
I am supporting you 100%!!!!!!! Wink

legendbotha View user's profile Send private message

Reply with quote Wednesday, February 20, 2013

Kakarot2550 wrote : Can you do it Awesome?
I am supporting you 100%!!!!!!! Wink

I can only try my best but I'm sure with time I'll get better.I just saw a vidoe of Earth Special Forces on youtube and got an idea with the flying and mellee system so I'll try best to get that working.

Kakarot2550 View user's profile Send private message

Reply with quote Wednesday, February 20, 2013

legendbotha wrote :

Kakarot2550 wrote : Can you do it Awesome?
I am supporting you 100%!!!!!!! Wink

I can only try my best but I'm sure with time I'll get better.I just saw a vidoe of Earth Special Forces on youtube and got an idea with the flying and mellee system so I'll try best to get that working.


Great just don't be a too much in imagination
you need real work Wink

Majin Jake View user's profile Send private message

Reply with quote Wednesday, February 20, 2013

a sad story, is a playful idea of what will be the story mode Very Happy

Majin Jake View user's profile Send private message

Reply with quote Friday, February 22, 2013

pickup

<<  1, 2, 3, 4, 5, 6, 7, 8  >>
Post new topic Reply to topic

Actions

Online [ 0 / 6125]