Content
Dragon Ball Z test made with unity
Author | Message |
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legendbotha |
Wednesday, March 20, 2013TRL wrote : The problem with all your terrain so far is that all the surfaces (ground and on cliffs) are pure horizontal. And that couldn't be further from the truth. Even if you would want to make a grass plain there would be slight variations, ups and downs in the terrain. can you PLEASE explain better if I'm wrong do you say the terrain surface is flat ? meaning I need more bumps ? why I ask is the Namek terrain is made with the terrain tool so the surface is not really flat and the desert terrain is ZEQ2 terrain not my terrain Namek terrain is my first terrain I did sorry for my bad English |
TRL |
Wednesday, March 20, 2013I advise you to do some hand editing yourself.
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legendbotha |
Wednesday, March 20, 2013TRL wrote : I advise you to do some hand editing yourself. thanks for the advice will try and do it better |
NELLO!! Mitico |
Wednesday, March 20, 2013completely agree with TRL on this point ..
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TRL |
Wednesday, March 20, 2013NELLO!! wrote : rarely you see something horizontal except the water and ground surface(sometimes there is also a little inclination) ..
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legendbotha |
Wednesday, March 20, 2013something like this ?will it be better to try and make it 3ds max ? |
TRL |
Wednesday, March 20, 2013Yes it's best to do manual touchs up. This now looks way too computer generated with the smoothing. I can almost see the pattern of bumping it used. |
legendbotha |
Wednesday, March 20, 2013http://rapidshare.com/files/1060016619/dbztest.7z
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Majin Jake |
Wednesday, March 20, 2013good work but I thing is better make the cliff and the geometry manual with less poly |
Kakarot2550 |
Friday, March 22, 2013Legendbotha you are doing great job,can you make single
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NELLO!! Mitico |
Friday, March 22, 2013TRL wrote :NELLO!! wrote : rarely you see something horizontal except the water and ground surface(sometimes there is also a little inclination) ..
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TRL |
Friday, March 22, 2013NELLO!! wrote :TRL wrote :NELLO!! wrote : rarely you see something horizontal except the water and ground surface(sometimes there is also a little inclination) ..
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Buksna Blaizing |
Saturday, March 23, 2013Roads are never done straight/horizontal. Trust me I know whole procedure how roads are done and what materials are used and how many layers. |
Maszek |
Saturday, March 23, 2013Buksna wrote : Roads are never done straight/horizontal. Trust me I know whole procedure how roads are done and what materials are used and how many layers.
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legendbotha |
Sunday, March 24, 2013Can I ask if aney one can convert the ships like freeza ship and the rest of them for me to obj I have 3ds max 2010 but can't open the max files keep getting error. |
RealDeal |
Monday, March 25, 2013how to play with that Vegeta? |
RealDeal |
Thursday, March 28, 2013please reply fast I have to add the game to the site |
Majin Jake |
Thursday, March 28, 2013you can not, we have to make a server and a client to choose character and map, for now it is just a test |
legendbotha |
Thursday, March 28, 2013just a small update made the Namek houses myself so yeah its a start |
RealDeal |
Thursday, March 28, 2013Majin Jake wrote : you can not, we have to make a server and a client to choose character and map, for now it is just a test
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legendbotha |
Thursday, March 28, 2013so here is Namek 30% dun sorted out some small bugs.you can kill Vegeta now and I know the Namek houses is not right I made them myself.still used unity terrain so I hope you guys like it.http://rapidshare.com/files/3227912146/namek_test2.rar |
Kakarot2550 |
Thursday, March 28, 2013legendbotha wrote : so here is Namek 30% dun sorted out some small bugs.you can kill Vegeta now and I know the Namek houses is not right I made them myself.still used unity terrain so I hope you guys like it.http://rapidshare.com/files/3227912146/namek_test2.rar
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legendbotha |
Thursday, March 28, 2013Kakarot2550 wrote :legendbotha wrote : so here is Namek 30% dun sorted out some small bugs.you can kill Vegeta now and I know the Namek houses is not right I made them myself.still used unity terrain so I hope you guys like it.http://rapidshare.com/files/3227912146/namek_test2.rar thanks guys like you who keeps me going.anyway how about you guys think up a name for the game as I am not good with names.and I want to say thanks to every one who gave me advice it means a lot to me. |
RealDeal |
Thursday, March 28, 2013I must say dude very impressive
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Kakarot2550 |
Thursday, March 28, 2013legendbotha wrote : so here is Namek 30% dun sorted out some small bugs.you can kill Vegeta now and I know the Namek houses is not right I made them myself.still used unity terrain so I hope you guys like it.http://rapidshare.com/files/3227912146/namek_test2.rar
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