Author |
Message |
SparkingVegito
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Sunday, February 17, 2013
At last after working so hard I am able to learn rigging perfectly. Now its time for animating. guys! here I present my Janemba work. everything is rigged now properly. just I have to add real Janemba attacks and every animation will be of Goku. So, please give some attack ideas which attack should I add.
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NELLO!!
Mitico
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Sunday, February 17, 2013
well man.. whach the movie and some videogames..
ragingblast2 Janemba have very nice animations ..
mostly he use the sword
mouth beam and another attack that I don't remember the name..
by the way I'm happy for you do it!!!!!!!
howewer this Model Needs a loooooooooot of work,I will improve the artistic 2D wiew, I think about once done,I will improve the textures separate him and make the right celshade bands .. but the model makes disappoint in first place..
howewer take a look in SVN.. there is DABURA,the KIDBUU the superBUU the lipid Buu,CELL imperfect1 and 2..
all the Brolly already rigged..
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SparkingVegito
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Sunday, February 17, 2013
guys! I am facing some problems in attack and everything is fine.it's just a testing export with Goku attacks.I used shenku's exporting tutorial in that he used something tag_weapon can anyone tell me about this. how use it.
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Kakarot2550
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Monday, February 18, 2013
can you make faat Janemba?
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SparkingVegito
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Monday, February 18, 2013
Kakarot2550 wrote : can you make faat Janemba?
yah! I have that one too just little rigging needed in it.
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Kakarot2550
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Monday, February 18, 2013
SparkingVegito wrote : Kakarot2550 wrote : can you make faat Janemba?
yah! I have that one too just little rigging needed in it.
Great!!!
If you ever rigg him please give the link!!
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NELLO!!
Mitico
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Monday, February 18, 2013
I can fix your tags if you want.. but just for the MD3 one.. but you need to work still with the rigging on the hands...
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Kakarot2550
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Tuesday, February 19, 2013
well this would be cool!!!
:
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ivanhoeGT
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Friday, February 22, 2013
I think I wanna help,just for the tag though... it's been a long time I don't animate. but if you don't want,its up to you
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SparkingVegito
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Monday, February 25, 2013
Does anyone knows how to fix this? This is very serious problem. by the way this one Janemba is old one I am going to show you all a new Janemba soon.
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NELLO!!
Mitico
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Monday, February 25, 2013
well open your animation.cfg in the player folder and change this
116 7 4 5 // mêlée IDLE FINISH
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Kakarot2550
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Monday, February 25, 2013
NELLO!! wrote : well open your animation.cfg in the player folder and change this
116 7 4 5 // mêlée IDLE FINISH
and what should than be?
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SparkingVegito
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Monday, March 04, 2013
help me guys! anyone tell me how to create animation.cfg for player because I created some attacks for Janemba in new frames but its still doing Goku's attack. I think its animation.cfg problem.
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NELLO!!
Mitico
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Tuesday, March 05, 2013
come on sparking is so easy that you haven't idea..
read as well your animation.cfg opening with the notepad.. and you will understand without help also..
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SparkingVegito
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Wednesday, March 13, 2013
hello guys! I am back because of exams I was not able to update my post but now I can. Janemba is perfectly rigged even tail and fingers also and some new attacks animation too. I have exported it but I am stuck with tag_weapon and animation.cfg. Still confused wher to place tag_weapon in each animation.Help me!! I am just close now.
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NELLO!!
Mitico
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Wednesday, March 13, 2013
Sparking Vegito.. okay I will tell you what but you will finish and release
your problems are tag_weapon and config animation... fix that in Misfit Model 3D manually putting in the right place for the skills you will use.. just for those frames put the tag wepon on the hands or mouth for mouth beam ..
you can do it very easy ..on the other frames don't care..
animation config tutorial look this picture I made
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Kakarot2550
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Wednesday, March 13, 2013
NELLO!! wrote : Sparking Vegito.. okay I will tell you what but you will finish and release
your problems are tag_weapon and config animation... fix that in Misfit Model 3D manually putting in the right place for the skills you will use.. just for those frames put the tag wepon on the hands or mouth for mouth beam ..
you can do it very easy ..on the other frames don't care..
animation config tutorial look this picture I made
nice tutorial nello good work
I think sparking Vegito will surely do it now
thanks nello maybe I will use this tutorial When the day
comes...The day of my Victory!!!!!
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SparkingVegito
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Wednesday, March 13, 2013
NELLO!! wrote : Sparking Vegito.. okay I will tell you what but you will finish and release
your problems are tag_weapon and config animation... fix that in Misfit Model 3D manually putting in the right place for the skills you will use.. just for those frames put the tag wepon on the hands or mouth for mouth beam ..
you can do it very easy ..on the other frames don't care..
animation config tutorial look this picture I made
thanks! brother it helped me a lot. now I learned how to create animation.cfg. many many thanks! nello!
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AraVinD
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Wednesday, March 13, 2013
great Progress brother !
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SparkingVegito
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Thursday, March 14, 2013
guys! tag_weapon fixed and all the new animations imported successfully (animation.cfg). the only thing that is remaining effects for the attack ( that I have to learn first ). Actually one serious problem that I am facing is character head and legs are blinking and shadow of character is not correct in each attack the character is blinking.
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SparkingVegito
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Thursday, March 14, 2013
Now see the problems!
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NELLO!!
Mitico
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Thursday, March 14, 2013
try exporting him again from 3dsmax.. now is too late to fix this in Misfit Model 3D or any other...
we had the same problem one year ago with zarbon(gigirs50).. we had also the problem of rotated bodies or tags just for some frames in the lower or upper..
or too many tags.. make sure your export..
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SparkingVegito
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Thursday, March 14, 2013
NELLO!! wrote : try exporting him again from 3dsmax.. now is too late to fix this in Misfit Model 3D or any other...
we had the same problem one year ago with zarbon(gigirs50).. we had also the problem of rotated bodies or tags just for some frames in the lower or upper..
or too many tags.. make sure your export..
still same I exported it again and again but same it is not in some frames it is in all attacks.help me my all the work gone in water
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Buksna
Blaizing
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Friday, March 15, 2013
That beam surely goes too close to the head...maybe that's why he lost it
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NELLO!!
Mitico
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Friday, March 15, 2013
ask who is an expert with the export SparkingVegito...
ask Shenku or ask Anty.. or simply ask to the best Zeth.. an export in the right way wouldn't take so long explanation...
come here ABLE guys!!!!!!
sparking is a good will GUY..
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