Djosama
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Monday, June 17, 2013
Well though I never release anything, I do enjoy animating rigged models. The dark black 3damax layout makes things somewhat tedious at times. In fact I find it hard to try to select biped parts when they appear almost invisible against the contrast of the grid and background.
As for Blender I posses 0 experience. I understand that quite a few of you work with blender so I have to ask, why you chose it over 3dsmax.
I'd like to hear what separates the two programs and which one you think I would be better off using.
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NELLO!!
Mitico
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Monday, June 17, 2013
see my work Djosama,have you looked the Ginyu in progress and the GarlickJr already released on Moddb?.. those and others I'm making in Misfit Model 3D,believe me is so easy as in another program,and you can export without problems..I can say for me for Zeq2lite is very good to rig and animate..just see my work and take as example..
by the way talking about your question,3Dsmax win with everything,sure about this..
howewer a work can be done with many softwares... but if you have some luck and a good will on rig in 3dsmax and animate too there,is much better..
Blender I've never tryied but to the first looking don't make me interested,is a bit confusional I think..
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