Author |
Message |
AraVinD
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Monday, July 29, 2013
hello everyone I been developing a lot of stuffs in many things and as I was developing and testing stuffs why not make my test's as a game ? and release it for the people to play and have fun ? so I came to a conclusion that is releasing my Unity's progress or test's made earlyer (which is the test I started for aura and Particle Systems control few weeks ago) as a game!. and of the reason behind this is ZEQ2 lite is getting old so people need something new to keep thriveing on. I can't go of and just simply develop ZEQ2 lite since I don't know C++ (I'm C# er inbetween ). hence by doing something new may people ? get interested in this ZEQ2 lite by doing a game that is from ZEQ2 lites stuffs (models , maps)?!
this is not going to be an full fledged game but just me releasing my test's as a game. for fun!
I don't know what to call this game maybe ZED ? or ZED you since it matchs ZEQ2 a little ? well I don't know post you're suggestions if weather I should release my test's as a game or not thank you!
here is somegame play
http://www.youtube.com/watch?v=KFY9bvpE6P0&feature=youtu.be
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RealDeal
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Monday, July 29, 2013
nice brother I will spread the world
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Majin Jake
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Monday, July 29, 2013
keep it up the good work
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Kakarot2550
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Monday, July 29, 2013
looking good Aravind
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{}BardockZ
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Tuesday, July 30, 2013
Aravind wrote : hello everyone I been developing a lot of stuffs in many things and as I was developing and testing stuffs why not make my test's as a game ? and release it for the people to play and have fun ? so I came to a conclusion that is releasing my Unity's progress or test's made earlyer (which is the test I started for aura and Particle Systems control few weeks ago) as a game!. and of the reason behind this is ZEQ2 lite is getting old so people need something new to keep thriveing on. I can't go of and just simply develop ZEQ2 lite since I don't know C++ (I'm C# er inbetween ). hence by doing something new may people ? get interested in this ZEQ2 lite by doing a game that is from ZEQ2 lites stuffs (models , maps)?!
this is not going to be an full fledged game but just me releasing my test's as a game. for fun!
I don't know what to call this game maybe ZED ? or ZED you since it matchs ZEQ2 a little ? well I don't know post you're suggestions if weather I should release my test's as a game or not thank you!
here is somegame play
http://www.youtube.com/watch?v=KFY9bvpE6P0&feature=youtu.be

Also dude I quit the game...I'm just to busy with life to continue this with you.
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SparkingVegito
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Wednesday, July 31, 2013
go go go Aravind! but you have to complete it not to left it half. good luck my friend
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gigirs50
Protege
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Wednesday, July 31, 2013
You are my hero
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{}BardockZ
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Sunday, August 04, 2013
Aravind wrote : hello everyone I been developing a lot of stuffs in many things and as I was developing and testing stuffs why not make my test's as a game ? and release it for the people to play and have fun ? so I came to a conclusion that is releasing my Unity's progress or test's made earlyer (which is the test I started for aura and Particle Systems control few weeks ago) as a game!. and of the reason behind this is ZEQ2 lite is getting old so people need something new to keep thriveing on. I can't go of and just simply develop ZEQ2 lite since I don't know C++ (I'm C# er inbetween ). hence by doing something new may people ? get interested in this ZEQ2 lite by doing a game that is from ZEQ2 lites stuffs (models , maps)?!
this is not going to be an full fledged game but just me releasing my test's as a game. for fun!
I don't know what to call this game maybe ZED ? or ZED you since it matchs ZEQ2 a little ? well I don't know post you're suggestions if weather I should release my test's as a game or not thank you!
here is somegame play
http://www.youtube.com/watch?v=KFY9bvpE6P0&feature=youtu.be

Also for the last time we decided it would be ZEU Z enters unity but you keep forget >_<
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AraVinD
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Saturday, August 10, 2013
some test's! while my internet is off!
added a link for ZEQ2 so people mayget in to a bit more ZEQ2 lite stuffs also!
http://www.moddb.com/games/z-enters-unity
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Kakarot2550
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Saturday, August 10, 2013
Aravind wrote : some test's! while my internet is off!
added a link for ZEQ2 so people mayget in to a bit more ZEQ2 lite stuffs also!
http://www.moddb.com/games/z-enters-unity
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Zeth
The Admin
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Saturday, August 10, 2013
You keep saying ZED, but if the project is "Z Enters Unity" and you are using an acronym/initialism form, shouldn't it be ZEU?
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AraVinD
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Saturday, August 10, 2013
Zeth wrote : You keep saying ZED, but if the project is "Z Enters Unity" and you are using an acronym/initialism form, shouldn't it be ZEU?
I'm using ZED = as Z as n letter for word and
ZED - you as Z enters Unity .
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Zeth
The Admin
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Saturday, August 10, 2013
If you are using the British form "Zed" for "Z" (which is weird because it's usually only spoken that way), shouldn't it then be ZEDEU?
Kind of ironic that you would choose either since ZEQ2 was all about not having an actual word form with its hollow acronymn -- and that you chose the first fan interpretation
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AraVinD
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Saturday, August 10, 2013
Zeth wrote : If you are using the British form "Zed" for "Z" (which is weird because it's usually only spoken that way), shouldn't it then be ZEDEU?
Kind of ironic that you would choose either since ZEQ2 was all about not having an actual word form with its hollow acronymn -- and that you chose the first fan interpretation 
well I used ZED - you cause it kind of felt better and also
I thought if I explained zed - you as in some format people would understand
I thought of using a simbol for Enters like this one - well I don't know well can change if people insisted since I'm doing this for them! and other' things
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Kakarot2550
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Saturday, August 10, 2013
when release?
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AraVinD
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Saturday, August 10, 2013
Kakarot2550 wrote : when release? 
with in 30 days there will be an single player
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Kakarot2550
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Saturday, August 10, 2013
Aravind wrote : Kakarot2550 wrote : when release? 
with in 30 days there will be an single player
!!!!!!!!!!!!!!!!!!!!!!
sorry for not making an intro
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Kakarot2550
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Saturday, August 10, 2013
Zeth wrote : You keep saying ZED, but if the project is "Z Enters Unity" and you are using an acronym/initialism form, shouldn't it be ZEU?
It is ZED-you but the word filter does "you" in "YOU"...
Can it be ZEU?I don't know
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putchi20
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Saturday, August 10, 2013
is this a gamepack and do I need ZEQ2 lite to play this?
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qwerty
In Advance
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Sunday, August 11, 2013
putchi20 wrote : is this a gamepack and do I need ZEQ2 lite to play this?
No, it's a standalone Unity game with the ZEQ2-Lite resources.
EDIT
It's not bad, I have some personal suggestions:
- make a different gameplay from ZEQ2-Lite
- make the gameplay stable and working
- make a scoreboard system with deathmatch mode
- make the game opensource and publish it on a SVN
- add the multiplayer with bots
- make a professional HUD (not child HUD)
- change the name of the game (more original)
- add cool unity graphics effects like Earth Special Forces
- not leave the game and make constant updates
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Kakarot2550
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Sunday, August 11, 2013
qwerty wrote :
It's not bad, I have some personal suggestions:
- make a different gameplay from ZEQ2-Lite
- make the gameplay stable and working
- make a scoreboard system with deathmatch mode
- make the game opensource and publish it on a SVN
- add the multiplayer with bots
- make a professional HUD (not child HUD)
- change the name of the game (more original)
- add cool unity graphics effects like Earth Special Forces
- not leave the game and make constant updates
I aggre with everything you ve said!!!!!!
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AraVinD
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Sunday, August 11, 2013
qwerty wrote : putchi20 wrote : is this a gamepack and do I need ZEQ2 lite to play this?
No, it's a standalone Unity game with the ZEQ2-Lite resources.
EDIT
It's not bad, I have some personal suggestions:
- make a different gameplay from ZEQ2-Lite
- make the gameplay stable and working
- make a scoreboard system with deathmatch mode
- make the game opensource and publish it on a SVN
- add the multiplayer with bots
- make a professional HUD (not child HUD)
- change the name of the game (more original)
- add cool unity graphics effects like Earth Special Forces
- not leave the game and make constant updates
- it will have way different Game play than Earth Special Forces and ZEQ2 lite but a slight similar to budukai tenkaichi 3
- there will be an working st gameplay .
- I don't know if score board system will be suitable for a Dragon Ball Z game ?
- well I don't know about opening the source of the game since
my goals are a bit different
- well I will add an multiplayer also with bots
- HUD's are simple materials it can be changed anytime during its development that HUD I showed was used to as and demonstration
- and the effects will be ever evolving always updateing
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putchi20
|
Sunday, August 11, 2013
qwerty wrote : putchi20 wrote : is this a gamepack and do I need ZEQ2 lite to play this?
No, it's a standalone Unity game with the ZEQ2-Lite resources.
EDIT
It's not bad, I have some personal suggestions:
- make a different gameplay from ZEQ2-Lite
- make the gameplay stable and working
- make a scoreboard system with deathmatch mode
- make the game opensource and publish it on a SVN
- add the multiplayer with bots
- make a professional HUD (not child HUD)
- change the name of the game (more original)
- add cool unity graphics effects like Earth Special Forces
- not leave the game and make constant updates
but will ZEQ2 lite still be active?
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Maszek
|
Monday, August 12, 2013
putchi20 wrote : qwerty wrote : putchi20 wrote : is this a gamepack and do I need ZEQ2 lite to play this?
No, it's a standalone Unity game with the ZEQ2-Lite resources.
EDIT
It's not bad, I have some personal suggestions:
- make a different gameplay from ZEQ2-Lite
- make the gameplay stable and working
- make a scoreboard system with deathmatch mode
- make the game opensource and publish it on a SVN
- add the multiplayer with bots
- make a professional HUD (not child HUD)
- change the name of the game (more original)
- add cool unity graphics effects like Earth Special Forces
- not leave the game and make constant updates
but will ZEQ2 lite still be active?
ZEQ2 Lite hasn't been active for a time now, and Aravind has nothing to do with that.
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vegeta183
|
Monday, August 12, 2013
Aravind wrote : qwerty wrote : putchi20 wrote : is this a gamepack and do I need ZEQ2 lite to play this?
No, it's a standalone Unity game with the ZEQ2-Lite resources.
EDIT
It's not bad, I have some personal suggestions:
- make a different gameplay from ZEQ2-Lite
- make the gameplay stable and working
- make a scoreboard system with deathmatch mode
- make the game opensource and publish it on a SVN
- add the multiplayer with bots
- make a professional HUD (not child HUD)
- change the name of the game (more original)
- add cool unity graphics effects like Earth Special Forces
- not leave the game and make constant updates
- it will have way different Game play than Earth Special Forces and ZEQ2 lite but a slight similar to budukai tenkaichi 3
- there will be an working st gameplay .
- I don't know if score board system will be suitable for a Dragon Ball Z game ?
- well I don't know about opening the source of the game since
my goals are a bit different
- well I will add an multiplayer also with bots
- HUD's are simple materials it can be changed anytime during its development that HUD I showed was used to as and demonstration
- and the effects will be ever evolving always updateing cool looks like earth special forces final 1.3 a little bit
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