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how to import character to Unity3D

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catcherrye2 View user's profile Send private message

Reply with quote Thursday, August 21, 2014

I am using Unity3d

the characters in SVN\Media\Characters are Incomplete,
some .max files has biped bones & skin,some not have

and I don't known how to import the files under Build\ZEQ2\players
into 3dmax or unity3d with skins and animations. theses files are like this:

default.skin
default_percent10.skin
default_percent30.skin
default_percent60.skin
default_percent90.skin
head.md3
icon.png
lower.md3
PoweringUp.ogg
tier.cfg
upper.md3

Eagle The Purpose View user's profile Send private message

Reply with quote Friday, August 22, 2014

.skin and .cfg are text files, png are icons *intense laughter* and md3 are the models.

Textures has no proper names, it depends on how the creator named them. But they are in png most of the time.

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