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Pokemon Lite Blue

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The-Kakarotto View user's profile Send private message

Reply with quote Tuesday, December 08, 2009

He will when it's done I'm guessing. He has to test it first dude. Patience is a virtue.

naturemon View user's profile Send private message

Reply with quote Tuesday, December 08, 2009

yeah, making characters aren't easy, especially one like this, this 1 is not a human if you can clearly see, it is not a humanoid therefore he has to make it actually work with the game engine.

Zielan KoRnified View user's profile Send private message

Reply with quote Tuesday, December 08, 2009

I respect modellers because they make working characters ,animate them and I can't even make a shape of a face Sad .But keep up the great work our modeling troops! Razz

naturemon View user's profile Send private message

Reply with quote Tuesday, December 08, 2009

Alright, I tried just ONE more time and fused both mine and Zielan's idea together, look at the results, I also made one without a border because I felt it looked more "sleek" but wasn't sure so here they are.

Kai View user's profile Send private message

Reply with quote Tuesday, December 08, 2009

Bollocks, that's one heck of a model.
Nice work Very HappyVery HappyVery Happy

Zielan KoRnified View user's profile Send private message

Reply with quote Tuesday, December 08, 2009

The combined power of our ideas is over 9 thousaaaand!
Great idea to make the fusion-ha Cool

naturemon View user's profile Send private message

Reply with quote Tuesday, December 08, 2009

*laughing out loud*, yeah, I have to admit that the one I put both of our ideas into looks A LOT better than each of ours individually....this also gives me an idea that Nemix kind of brought on..what if I used the actual model head in the photo TRL posted?

Nemix's icons look like he pulled them from the game even though they are created.

nielsmillikan View user's profile Send private message

Reply with quote Wednesday, December 09, 2009

finally... I've finished my model. Actually TRL will decide whether its complete or not so it's not finished yet. I made this entire model for him based on his instructions.

Here take a look and give your collection of unsupported data.

The-Kakarotto View user's profile Send private message

Reply with quote Wednesday, December 09, 2009

Simply amazing. Throw some textures (faces and dots and stuff) and it'll be heavenly.



Great job niels

nielsmillikan View user's profile Send private message

Reply with quote Wednesday, December 09, 2009

thanks kakarotto. TRL will teach me how to texture today.

TRL View user's profile Send private message

Reply with quote Wednesday, December 09, 2009

Its looking pretty good. I'll give you more crits on msn.

naturemon View user's profile Send private message

Reply with quote Wednesday, December 09, 2009

Curious TRL how long have you been modeling? Also I would like to ask, in your collection of unsupported data how far is Charmander in percentage? 0-100%

Also I made a Bulbasaur icon

Zielan KoRnified View user's profile Send private message

Reply with quote Wednesday, December 09, 2009

It's great but you can barely see bulbasaur

naturemon View user's profile Send private message

Reply with quote Wednesday, December 09, 2009

Eh, I'll try making it a bit lighter, but I'm guessing I will for these too *laughing out loud*.

Zielan KoRnified View user's profile Send private message

Reply with quote Wednesday, December 09, 2009

The center and the upper part of a pokeball are more see able than the pokemon but even now they look marvelous keep it up because I'm too lazy to do them *laughing out loud*.

@TRL I have learned how to create a triangle in milkshape Yay!

naturemon View user's profile Send private message

Reply with quote Wednesday, December 09, 2009

*laughing out loud* thanks and good for you, I can't make a line *intense laughter*.

Zielan KoRnified View user's profile Send private message

Reply with quote Wednesday, December 09, 2009

Make three vertexes select them all and (click D: ) F on the keyboard.
Sorry for the offtopic.

TRL View user's profile Send private message

Reply with quote Wednesday, December 09, 2009

That's good Zielan, now try adding another triangle to that one and so forth and you're on your way!

@naturemon: I started modeling about 3 years ago, but only picked it up again when ZEQ2-lite was released.

The charmander model is pretty much ready, but that doesn't mean he is ready to play. I need to make all his custom animations and add attacks.

Zielan KoRnified View user's profile Send private message

Reply with quote Wednesday, December 09, 2009

Triangle after triangle is going to take huge amount of time and a lot of work to create a character and a lot of training Surprised .
By the way I download the 3ds Max is it harder to use?

nielsmillikan View user's profile Send private message

Reply with quote Thursday, December 10, 2009

Update :

Leave your comments people. Thanks.

ROB ZOMBIE Yeah, I am the brains. View user's profile Send private message

Reply with quote Thursday, December 10, 2009

beautiful when you release the beta of the game?

Zielan KoRnified View user's profile Send private message

Reply with quote Thursday, December 10, 2009

*stunned* this is so beautiful I love it!

Malek View user's profile Send private message

Reply with quote Thursday, December 10, 2009

the models are very good and the rest too but I don't think it should be ingame zeq2lite maybe pokemon-lite Rolling Eyes

[email protected] View user's profile Send private message

Reply with quote Thursday, December 10, 2009

can you post the Pokemon so we try in ZEQ2

naturemon View user's profile Send private message

Reply with quote Thursday, December 10, 2009

It isn't done dude, also I agree that you guys should just copy and paste the ZEQ2 file and modify it into it's own game...not much fun to have Goku vs charmander..

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