Content
ZEQ2-Lite: War of Z
Author | Message |
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DBZkrisfhugz |
Sunday, December 14, 201420%/100%
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TRL |
Monday, December 15, 2014Interesting someone who's making new animations. I always thought that was the most interesting to see, because a new model is nothing without new animations.
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Eagle The Purpose |
Monday, December 15, 2014they don't seem to be robotic or too static at first glance. This is something a lot of beginners suffer from.
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DBZkrisfhugz |
Monday, December 15, 2014TRL wrote : Interesting someone who's making new animations. I always thought that was the most interesting to see, because a new model is nothing without new animations.
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Eagle The Purpose |
Monday, December 15, 2014"Paper Display" is really NORMAL at the game, The Player Goes back to his IDLE animations after DASH RIGHT will take the Paper Animation.
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Zeth The Admin |
Tuesday, December 16, 2014Oddly, it only happens on ZEQ2-lite, even if the causes makes sense. (it's fixed on ZEQ2-unity). And personnally, that's the first "game" where I see this happening..
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Shenku RiO Incarnate |
Tuesday, December 16, 2014Zeth wrote :Oddly, it only happens on ZEQ2-lite, even if the causes makes sense. (it's fixed on ZEQ2-unity). And personnally, that's the first "game" where I see this happening..
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DBZkrisfhugz |
Tuesday, December 16, 2014WH1T3, I know you are GOING TO REPLY
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Eagle The Purpose |
Wednesday, December 17, 2014>Kris
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DBZkrisfhugz |
Monday, December 29, 2014oh no :facepalm:
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Eagle The Purpose |
Tuesday, December 30, 2014what the heck ?!?! *super mega extreme intense laughter*
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DBZkrisfhugz |
Thursday, January 01, 2015yes Wh1t3, I tried that.. many times.. I did it like 6 hours practicing the hair.. Goku's hair gives me headache,
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Eagle The Purpose |
Thursday, January 01, 2015Wow, looks weird with basic render.
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DBZkrisfhugz |
Thursday, January 01, 2015here you go, just a PROTOTYPE Texture.. yes I know it looked weird for guys like you that who does not use render images much
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DBZkrisfhugz |
Friday, January 02, 2015Animation Presentation Coming Soon..
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Eagle The Purpose |
Friday, January 02, 2015Nice one. You should maybe make the belt's vertices undulate/more wavy. I though that it would render different with textures but there's still the spring look.
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ZEQ2DBZFAN |
Friday, January 02, 2015Awesome Work Dude As Always keep up |
DBZkrisfhugz |
Saturday, January 03, 2015Wh1t34Gl3(SAS) wrote : Nice one. You should maybe make the belt's vertices undulate/more wavy. I though that it would render different with textures but there's still the spring look. :*laughing out loud*:
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Eagle The Purpose |
Saturday, January 03, 2015okay. Because new graphic engines convert rectangles of the models to triangles for you, I wanted to know if it was same with Quake 3.
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ryku220 |
Saturday, January 03, 2015I get my CPU back next Friday so I'll try to help you |
DBZkrisfhugz |
Sunday, January 04, 2015Sorry, the Video is Laggy, I only get 10 FPS.. my laptop is Heating because I over used it.. anyway, I hope you like the video
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mj_98 |
Sunday, January 04, 2015Hi Guys,
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DBZkrisfhugz |
Sunday, January 04, 2015mj_98 wrote : Hi Guys,
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Eagle The Purpose |
Sunday, January 04, 2015slam.. And I was separating everything myself from the voice clips without seeing that..
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Nemix |
Sunday, January 04, 2015Good job, you are one of few who actually create NEW content from scratch for this mod. |