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Graphic Mod for ZEQ2 Lite

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qwerty In Advance View user's profile Send private message

Reply with quote Tuesday, February 17, 2015

QeffectsGL: Graphic Mod for OpenGL-based Games

OpenGL pseudo-driver that adds some graphical enhancements to OpenGL-based games. You should place opengl32.dll and QeffectsGL.ini to the game executable's directory before running the game. If the game has multiple renderers available (for example. Half-Life, Unreal), OpenGL renderer must be switched to.

Effects

Anisotropic texture filtering*
Full-screen antialiasing (MSAA)*
HSL color correction
Screen-space emboss bump-mapping
Screen-space ambient occlusion
Bloom
Depth of Field**

* - can be also enabled in display driver's settings (for example. NVIDIA Control Panel). But it is also added to QeffectsGL for convenience.
** - DoF effect is disabled by default. To activate it, set "DOF" parameter to 1 in the INI file.

Supported Games
Doom 2 (Doomsday)
GLQuake
Half-Life / CS 1.6 also Earth Special Forces
Gunman Chronicles
Quake2
Kingpin
Soldier of Fortune
Unreal
Unreal Tournament
Quake3
RTCW
Star Trek Voyager: Elite Force
Tremulous
American McGee's Alice
Soldier of Fortune 2
Doom3
Quake4

if you have problems set 640x480 and start the game. After enter your resolution.

website

post your settings! Smile

my setting (edit the QeffectsGL.ini)

[Generic]
Anisotropy=16
Multisample=8
MultisampleHint=0
Bloom=0
BloomSteps=8
BloomDarken=3
BloomScale=2
SSAO=1
SSAOScale=8.0
SSAOMinZ=0.005
SSAOMaxZ=1.0
Hue=-3
Saturation=100
Lightness=1
Emboss=40
EmbossScale=1.2
DOF=1
DOFMinZ=0.005
DOFSpeed=0.75
DOFScale=1.0

Richma View user's profile Send private message

Reply with quote Tuesday, February 17, 2015

This is something like ENB series though not sure if ENB works in ZEQ2 Lite.

Currently those colors are hurting my eyes someone should make a good adjustment and it could look pretty cool Wink

Eagle The Purpose View user's profile Send private message

Reply with quote Wednesday, February 18, 2015

The only thing I would see improving is the outlines that seems too much lipid and that become a constraint on double faced parts of a model. Would be awesome.

NELLO!! Mitico View user's profile Send private message

Reply with quote Wednesday, February 18, 2015

interesting

Nemix View user's profile Send private message

Reply with quote Saturday, February 21, 2015

Less bloom and saturation would look better

qwerty In Advance View user's profile Send private message

Reply with quote Saturday, February 28, 2015

ReShade 0.15.0 + SweetFX 2.0

download

some test Very Happy

Zeth The Admin View user's profile Send private message

Reply with quote Saturday, February 28, 2015

These are just screen-space image effects (I.e : post-process). It's equatable to applying filters in Photoshop. Without the right context and utilization on the correct regions, you'll be hard pressed to get an overall improvement consistently.

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