DarkStar181992
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Wednesday, April 15, 2020
I am trying to compile the source on MacOSX, since it does not support 32bit apps anymore. I am getting some compilation error. Is there a guide on how to build zeq2lite?
For reference:
I am getting this error right now:
GAME_Q3LCC Game/Game/g_usermissile.c
cpp: Game/Game/g_usermissile.c:1 Syntax error in #include
This one is super discomforting
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DarkStar181992
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Friday, April 17, 2020
Okay, got it to compile with stable version of the code (v1536) and some elbow grease, but getting "Segmentation fault: 11" on running the application. Tried to run the SVN build for both macOSX and linux. Both fails due to "Segmentation fault: 11". I will try to post on discord.
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