Content
Chiaotzu
Author | Message |
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TRL |
Saturday, December 26, 2009Post your model niels, it's coming along pretty well.
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TRL |
Saturday, December 26, 2009Ah love it I'll just post it myself.
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Nemix |
Saturday, December 26, 2009Nice, mines going to be a bit more high-poly... but I think he's still able to be added ingame right?
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TRL |
Saturday, December 26, 2009the high poly doesn't really add detail Nemix. |
Nemix |
Saturday, December 26, 2009Really???
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TRL |
Saturday, December 26, 2009Nemix wrote : Really???
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nielsmillikan |
Saturday, December 26, 2009he looks great Nemix but listen to TRL. Then he can become awesome in the true sense |
Nemix |
Saturday, December 26, 2009TRL wrote :Nemix wrote : Really???
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The-Kakarotto |
Saturday, December 26, 2009They're both awesome But I could never understand why I believed Tenshinhan was ticklish with Chiaotzu *intense laughter*
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nielsmillikan |
Saturday, December 26, 2009okay here you go, another update :
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TRL |
Saturday, December 26, 2009Looking good man! Overall good shape. |
Malek |
Saturday, December 26, 2009HIS buttocks are TOO BIG *laughing out loud* Do we need to make a white paper around the model ? |
Nemix |
Saturday, December 26, 2009I haven't worked on him anymore... I just got a new DVD-Rom *laughing out loud* Malek it's the refernce.. that's how you do it in 3DS Max to make the model... |
Malek |
Saturday, December 26, 2009Oh thanks you I was wondering how to make that using only spheres boxes lenth and splines but I still confused
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The-Kakarotto |
Saturday, December 26, 2009There should be a reference thread for most characters so that ANYONE could model it. It would probably move along quicker as well with 4 people working on one character. |
Damaera |
Saturday, December 26, 2009Niels, the overall shape is good but you really need to work on your flow. If this were to go ingame it either wouldn't deform properly or it would be a pain in the buttocks to rig. Also you really need to work on your head models, nobody really models flat faces and textures the detail anymore.
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nielsmillikan |
Saturday, December 26, 2009Thanks damaera. I'll go through it now. |
TRL |
Sunday, December 27, 2009You could argue though that Chiaotzu doesn't really have the standard detailed face like most humans do. It's just eyes and a mouth. He was going to model those eventually. |
The-Kakarotto |
Sunday, December 27, 2009Hey could one of you guys make an extremely simple tutorial for me in Milkshape? I've looked at most of it and my mind wants to explode |
Nemix |
Sunday, December 27, 2009http://www.dosfx.com/tutorials/csgirl/default.asp
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The-Kakarotto |
Sunday, December 27, 2009Let me be more precise, is there any ANIME based modelling tutorials? |
Malek |
Sunday, December 27, 2009thanks the only thing I need now is left and face references for Trunks and how to add them in the screen of autodesk 3ds max 2010 in french
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Nemix |
Sunday, December 27, 2009Kakarotto, learn that stuff and later you'll be able to do Anime Models yourself. |
Kai |
Sunday, December 27, 2009Malek, Make a Box And make Both Right/Left and Back/Front the same Length and Height.
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Malek |
Sunday, December 27, 2009Anyone I still need a left refernce PLEASE help
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