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Test model

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Malek View user's profile Send private message

Reply with quote Sunday, December 20, 2009

I have tried something because its my first try to milkshape3d ...
Can you guess who it is ????

ESFER25 View user's profile Send private message

Reply with quote Sunday, December 20, 2009

Chaozu

broly3110 View user's profile Send private message

Reply with quote Sunday, December 20, 2009

Yup its Chioatzu

TRL View user's profile Send private message

Reply with quote Sunday, December 20, 2009

Right now, I'd say it's still 4 spheres. Razz

Malek View user's profile Send private message

Reply with quote Sunday, December 20, 2009

AND the winner is .... TRL !!!!! PLEASE I wanna choose between using 3ds max or milkshape... and I wanna get the best tutorial PLEASE

ESFER25 View user's profile Send private message

Reply with quote Sunday, December 20, 2009

Malek wrote : AND the winner is .... TRL !!!!! PLEASE I wanna choose between using 3ds max or milkshape... and I wanna get the best tutorial PLEASE



I don't know much about modeling (nothing) but milkshape is useful for decompile and that things (:S) and 3dsmax is more... "cool" (sorry, I don't know what words use *intense laughter*)

Maybe I'm wrong *intense laughter*

TRL View user's profile Send private message

Reply with quote Sunday, December 20, 2009

definitely go with 3D studio max

Malek View user's profile Send private message

Reply with quote Sunday, December 20, 2009

thanks but .... the tutorial ?? Rolling Eyes and how to import 3ds max to md3 ?

TRL View user's profile Send private message

Reply with quote Sunday, December 20, 2009

look around there are enough tutorials posted in the forums already. Don't worry about compiling yet.

Malek View user's profile Send private message

Reply with quote Sunday, December 20, 2009

thanks A LOT I LOVE YOU Very Happy

divinemaniac with a fake title View user's profile Send private message

Reply with quote Sunday, December 20, 2009

my recommendation is 3Ds MAX too. I'm learning too. I found 3Ds MAX more userfriendly. And it has a lot of tools. ANd for exporting, I figured out a way.
1. Create you're model in 3Ds MAX
2. Import it in milkshape
3. Save as MD3

OR

Just download a MAX plugin to export to md3.

Malek View user's profile Send private message

Reply with quote Sunday, December 20, 2009

Thank you too divinemaniac ill search right now for the latest 3ds max version and ill find a tutorial in some good forums
I don't know how but I figured myself how to make spheres *intense laughter*

divinemaniac with a fake title View user's profile Send private message

Reply with quote Sunday, December 20, 2009

Malek wrote : Thank you too divinemaniac ill search right now for the latest 3ds max version and ill find a tutorial in some good forums
I don't know how but I figured myself how to make spheres *intense laughter*


Hey man good work.
How did people discover a new place at the other side of a cave?
By exploring, isn't it? So, exploring is the best way.

And you're welcome.

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