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Super Snake
Sugar & Cocaine
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Tuesday, May 09, 2006
Goku Eternal wrote : How magnificent, you think you can come in and tell me I don't know ABS? You don't even know me. I'm done with Goku's ABS and I'm working on Vegeta's I'll post screenshots when I'm done with Pikkon's ABS!
So love off RM2K3 game maker wanna be.
*gives scooby-snack* Easy boy. ;P
Quick question: How much attacks are you planning for every character?
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Goku Eternal
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Tuesday, May 09, 2006
I would say at least all the basic attacks in LOG3 like Kamehameha, Final Flash, Super Dragon Fist and so on..
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Super Snake
Sugar & Cocaine
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Tuesday, May 09, 2006
And now I thing of it, transformations? Just like LOG 3?
Or extra?
Just curious!
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Goku Eternal
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Wednesday, May 10, 2006
Well, I have a freind of mine that can edit LOG3 Sprites (because I rule at editing sprites). And he's created a Super Saiyan 4 Goku LOG3 Sprite Sheet so if he makes a Vegeta one...you might see Super Saiyan 4 transformations. But for now, just the regular LOG3 trnsformations.
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ShadyD
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Thursday, May 11, 2006
Go for something more original make your own sprites, LOG sprites always looked kinda messed up chibi like
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Zeth
ZEQ2 Programmer
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Thursday, May 11, 2006
Go for something more original make your own sprites, LOG sprites always looked kinda messed up chibi like
Larger heads over bodies on character sprites give them the ability to have more detailed facial features and such. Some of the most classic 2D RPG games out there use this method to some extent. Secret of Mana, Final Fantasy 6, Chrono Trigger, etc.
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Super Snake
Sugar & Cocaine
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Thursday, May 11, 2006
You just named half my "I-love-list".
Stick with these sprites!
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Razma
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Friday, May 12, 2006
Zeth wrote : Go for something more original make your own sprites, LOG sprites always looked kinda messed up chibi like
Larger heads over bodies on character sprites give them the ability to have more detailed facial features and such. Some of the most classic 2D RPG games out there use this method to some extent. Secret of Mana, Final Fantasy 6, Chrono Trigger, etc.
Which is more or less unneeded here cause he works with portraits anyway.
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ssj5ionutz
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Thursday, May 17, 2007
how to make sprites
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