Content

Search found 34 matches

Author Message
  Topic: Scene Filters
Adas

Replies: 53
Views: 28730
PostForum: Discussion Forum   Posted: Thursday, May 11, 2006   Subject: Scene Filters
OH MY GOODNESS...you still don't get it, your brain still doesn't want to accept it Adas does it...Seriously, most of the team replied specially for you but you just keep ignoring it...now I'll repeat ...
  Topic: Scene Filters
Adas

Replies: 53
Views: 28730
PostForum: Discussion Forum   Posted: Thursday, May 11, 2006   Subject: Scene Filters
OH MY GOODNESS zeth I trust you and I Believe you xD but I mean smthing really diferent xD Im not asking about the in game look of it, xD im not asking you to tell me how to do such scene fading. Im asking about t ...
  Topic: Scene Filters
Adas

Replies: 53
Views: 28730
PostForum: Discussion Forum   Posted: Thursday, May 11, 2006   Subject: Scene Filters
yeah but im not asking about how it's going to look ingame, , im asking about those specyfic current pics ZEth posted , all I want to know if they are photoshoped or not.And why SV mentioned smthing a ...
  Topic: Scene Filters
Adas

Replies: 53
Views: 28730
PostForum: Discussion Forum   Posted: Thursday, May 11, 2006   Subject: Scene Filters
its a render from max right? if all those effects and lighting are made with max, so it means that you still gotta implement it to quake 3 right?.
Incorrect. Q3 is already fully capable of screen pa ...
  Topic: Scene Filters
Adas

Replies: 53
Views: 28730
PostForum: Discussion Forum   Posted: Wednesday, May 10, 2006   Subject: Scene Filters
its a render from max right? if all those effects and lighting are made with max, so it means that you still gotta implement it to quake 3 right?. couse making a render with max is easy , the other pa ...
  Topic: Roshi Island
Adas

Replies: 44
Views: 19867
PostForum: Discussion Forum   Posted: Wednesday, May 03, 2006   Subject: Roshi Island
well its not even half that good as gokussj map from dbzhood, its too bright and too empty for me
  Topic: G-day - a few stuffs to see if your interested
Adas

Replies: 21
Views: 10557
PostForum: Fan Projects Forum   Posted: Tuesday, April 18, 2006   Subject: G-day - a few stuffs to see if your interested
you know... hahaha...I feel silly...


haha... I've never accually checked out your site before..all I knew is that you where a mod and assumed it was for HL2....

but haha...=_= I always thought ...
  Topic: Trunks
Adas

Replies: 10
Views: 9771
PostForum: Fan Projects Forum   Posted: Sunday, April 16, 2006   Subject: Trunks
my lloyd xD some one cleaned my thread ( thank you azurite lloyd o=) and atlast some one replied, and offered help*_*. I will shurly post , just im on my laptop now, I will get to my desktop soon and shoo ...
  Topic: Trunks
Adas

Replies: 10
Views: 9771
PostForum: Fan Projects Forum   Posted: Sunday, April 16, 2006   Subject: Trunks
ill take more pics later today =o thnx for crits.
and by the way if someone says that body skin is bad , tell me why its bad otherwise its usless to post and to read it later >_>.
  Topic: Trunks
Adas

Replies: 10
Views: 9771
PostForum: Fan Projects Forum   Posted: Saturday, April 15, 2006   Subject: Trunks
Trunks *_* I was inspired by the trunks on this site spdbz.jp , skin made by ma andrei *_*

some parts I will shurly remake , adjust
  Topic: Shuting dawn ESF, Same thing will happen to ZEQ2?
Adas

Replies: 17
Views: 5373
PostForum: Free Forum   Posted: Saturday, April 01, 2006   Subject: Shuting dawn ESF, Same thing will happen to ZEQ2?
in this Thread , thei are claming that it isent a joke... so im confused my self..
but it has to come from MAsta surf or Darktooth for me..
http://forum.esforces.com/showthread.php?p=730728#post7307 ...
  Topic: Shuting dawn ESF, Same thing will happen to ZEQ2?
Adas

Replies: 17
Views: 5373
PostForum: Free Forum   Posted: Saturday, April 01, 2006   Subject: Shuting dawn ESF, Same thing will happen to ZEQ2?
yeah I know Razz its 1 st april, but I wanted to fool some one Smile like it worked with 15 guys XDm they started to cry XD.I noticed couse pain was posting the news , not MAsta. But anyway is this really p ...
  Topic: Shuting dawn ESF, Same thing will happen to ZEQ2?
Adas

Replies: 17
Views: 5373
PostForum: Free Forum   Posted: Saturday, April 01, 2006   Subject: Shuting dawn ESF, Same thing will happen to ZEQ2?
Well it happend, Funanimation is closing esf... they have no rights to use dbz characters, and dbz stuff. I never liked ESF XD but I think that the same thing can happen to zeq2 sadly Sad, same faith B ...
  Topic: Landing
Adas

Replies: 88
Views: 33266
PostForum: Discussion Forum   Posted: Wednesday, March 29, 2006   Subject: Landing
we all know its work in progress , but posting the wip kinda gived everyone right to post their coments. don't be mad when you don't agree with some of them( I was like that a while ago), by posting cri ...
  Topic: btl_janemba
Adas

Replies: 5
Views: 3545
PostForum: Fan Projects Forum   Posted: Wednesday, March 29, 2006   Subject: btl_janemba
I saw it and its just awesome, I hope you will make it very huge, and add those flying kinda candys everywhere Smile
  Topic: Landing
Adas

Replies: 88
Views: 33266
PostForum: Discussion Forum   Posted: Wednesday, March 29, 2006   Subject: Landing
it reminds me of dbzhood gokussj map a bit, I like it but there are some things missing. Try to add some stuff to the ground like more small rocks and random the grass textures in some places a bit mo ...
  Topic: Raditz
Adas

Replies: 50
Views: 26920
PostForum: Discussion Forum   Posted: Tuesday, March 28, 2006   Subject: Raditz
its not true at all what are you saying. To crit a model you need to take a look at wire frame to gather all the info you need to write a coment.How the model is builded in the mesh terms its the most ...
  Topic: Vegeta [S. Armor]
Adas

Replies: 59
Views: 27848
PostForum: Discussion Forum   Posted: Thursday, March 23, 2006   Subject: Vegeta [S. Armor]
Well yeah... sort of, Im asking couse I saw many techniques of rendering ink&paint. Your metod is very very simple though.
  Topic: Vegeta [S. Armor]
Adas

Replies: 59
Views: 27848
PostForum: Discussion Forum   Posted: Tuesday, March 21, 2006   Subject: Vegeta [S. Armor]
is there a reason that you don't show wireframes , and more angels of the models?.I can understand that you don't want too show off wires, but more shoots like ,front, side would be nice.
  Topic: Raditz
Adas

Replies: 50
Views: 26920
PostForum: Discussion Forum   Posted: Wednesday, March 15, 2006   Subject: Raditz
I think this Raditz is render or something :>...


:O really? no shi*t! :O co ty nie powisz Razz

Anyway the model looks cool , I like it V_V. PLEASE just tell me did you used reytrace on that sco ...
  Topic: Vegeta Model
Adas

Replies: 12
Views: 3859
PostForum: Fan Projects Forum   Posted: Monday, March 06, 2006   Subject: Vegeta Model
I will think about those legs, couse I see its a point of a weider public. A will start ssj2 and majin today:) wish me luck. THis thread stays wide open for further coments Smile I will post majin and ss ...
  Topic: Young talents =))
Adas

Replies: 27
Views: 7539
PostForum: Fan Projects Forum   Posted: Sunday, March 05, 2006   Subject: Young talents =))
If I need to use the blur tool, I'll use the blur tool, it I need a noise filter, I'll use a noise filter. The point I was making was that just because you have tools to use you shouldn't use them unl ...
  Topic: Young talents =))
Adas

Replies: 27
Views: 7539
PostForum: Fan Projects Forum   Posted: Sunday, March 05, 2006   Subject: Young talents =))
quote 1
Because if you used them all it would look horrible Razz

no s**t?!


quote 2
You should only use the tools you need to use


You Stated a very obvious thing, its so obvious that your ...
  Topic: Goku [Orange GI]
Adas

Replies: 102
Views: 50721
PostForum: Discussion Forum   Posted: Sunday, March 05, 2006   Subject: Goku [Orange GI]
They didnt say its perfect, we all know its not but that's not the point ^^. They wanted to be as closer to the show and they achived it. dunno what can they change to be more "closer" and accurate. T ...
  Topic: Vegeta Model
Adas

Replies: 12
Views: 3859
PostForum: Fan Projects Forum   Posted: Sunday, March 05, 2006   Subject: Vegeta Model
>_< thx for your really usefull crits... I promise I will make them less scary...>_>
1, 2  >>

Online
/ 2472