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Search found 34 matches
Author | Message |
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Topic: Scene Filters | |
Adas Replies: 53 Views: 28730 |
Forum: Discussion Forum Posted: Thursday, May 11, 2006 Subject: Scene Filters |
OH MY GOODNESS...you still don't get it, your brain still doesn't want to accept it Adas does it...Seriously, most of the team replied specially for you but you just keep ignoring it...now I'll repeat ... | |
Topic: Scene Filters | |
Adas Replies: 53 Views: 28730 |
Forum: Discussion Forum Posted: Thursday, May 11, 2006 Subject: Scene Filters |
OH MY GOODNESS zeth I trust you and I Believe you xD but I mean smthing really diferent xD Im not asking about the in game look of it, xD im not asking you to tell me how to do such scene fading. Im asking about t ... | |
Topic: Scene Filters | |
Adas Replies: 53 Views: 28730 |
Forum: Discussion Forum Posted: Thursday, May 11, 2006 Subject: Scene Filters |
yeah but im not asking about how it's going to look ingame, , im asking about those specyfic current pics ZEth posted , all I want to know if they are photoshoped or not.And why SV mentioned smthing a ... | |
Topic: Scene Filters | |
Adas Replies: 53 Views: 28730 |
Forum: Discussion Forum Posted: Thursday, May 11, 2006 Subject: Scene Filters |
its a render from max right? if all those effects and lighting are made with max, so it means that you still gotta implement it to quake 3 right?.
Incorrect. Q3 is already fully capable of screen pa ... |
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Topic: Scene Filters | |
Adas Replies: 53 Views: 28730 |
Forum: Discussion Forum Posted: Wednesday, May 10, 2006 Subject: Scene Filters |
its a render from max right? if all those effects and lighting are made with max, so it means that you still gotta implement it to quake 3 right?. couse making a render with max is easy , the other pa ... | |
Topic: Roshi Island | |
Adas Replies: 44 Views: 19867 |
Forum: Discussion Forum Posted: Wednesday, May 03, 2006 Subject: Roshi Island |
well its not even half that good as gokussj map from dbzhood, its too bright and too empty for me | |
Topic: G-day - a few stuffs to see if your interested | |
Adas Replies: 21 Views: 10557 |
Forum: Fan Projects Forum Posted: Tuesday, April 18, 2006 Subject: G-day - a few stuffs to see if your interested |
you know... hahaha...I feel silly...
haha... I've never accually checked out your site before..all I knew is that you where a mod and assumed it was for HL2.... but haha...=_= I always thought ... |
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Topic: Trunks | |
Adas Replies: 10 Views: 9771 |
Forum: Fan Projects Forum Posted: Sunday, April 16, 2006 Subject: Trunks |
my lloyd xD some one cleaned my thread ( thank you azurite lloyd o=) and atlast some one replied, and offered help*_*. I will shurly post , just im on my laptop now, I will get to my desktop soon and shoo ... | |
Topic: Trunks | |
Adas Replies: 10 Views: 9771 |
Forum: Fan Projects Forum Posted: Sunday, April 16, 2006 Subject: Trunks |
ill take more pics later today =o thnx for crits.
and by the way if someone says that body skin is bad , tell me why its bad otherwise its usless to post and to read it later >_>. |
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Topic: Trunks | |
Adas Replies: 10 Views: 9771 |
Forum: Fan Projects Forum Posted: Saturday, April 15, 2006 Subject: Trunks |
Trunks *_* I was inspired by the trunks on this site spdbz.jp , skin made by ma andrei *_*
some parts I will shurly remake , adjust |
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Topic: Shuting dawn ESF, Same thing will happen to ZEQ2? | |
Adas Replies: 17 Views: 5373 |
Forum: Free Forum Posted: Saturday, April 01, 2006 Subject: Shuting dawn ESF, Same thing will happen to ZEQ2? |
in this Thread , thei are claming that it isent a joke... so im confused my self..
but it has to come from MAsta surf or Darktooth for me.. http://forum.esforces.com/showthread.php?p=730728#post7307 ... |
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Topic: Shuting dawn ESF, Same thing will happen to ZEQ2? | |
Adas Replies: 17 Views: 5373 |
Forum: Free Forum Posted: Saturday, April 01, 2006 Subject: Shuting dawn ESF, Same thing will happen to ZEQ2? |
yeah I know its 1 st april, but I wanted to fool some one like it worked with 15 guys XDm they started to cry XD.I noticed couse pain was posting the news , not MAsta. But anyway is this really p ... | |
Topic: Shuting dawn ESF, Same thing will happen to ZEQ2? | |
Adas Replies: 17 Views: 5373 |
Forum: Free Forum Posted: Saturday, April 01, 2006 Subject: Shuting dawn ESF, Same thing will happen to ZEQ2? |
Well it happend, Funanimation is closing esf... they have no rights to use dbz characters, and dbz stuff. I never liked ESF XD but I think that the same thing can happen to zeq2 sadly , same faith B ... | |
Topic: Landing | |
Adas Replies: 88 Views: 33266 |
Forum: Discussion Forum Posted: Wednesday, March 29, 2006 Subject: Landing |
we all know its work in progress , but posting the wip kinda gived everyone right to post their coments. don't be mad when you don't agree with some of them( I was like that a while ago), by posting cri ... | |
Topic: btl_janemba | |
Adas Replies: 5 Views: 3545 |
Forum: Fan Projects Forum Posted: Wednesday, March 29, 2006 Subject: btl_janemba |
I saw it and its just awesome, I hope you will make it very huge, and add those flying kinda candys everywhere | |
Topic: Landing | |
Adas Replies: 88 Views: 33266 |
Forum: Discussion Forum Posted: Wednesday, March 29, 2006 Subject: Landing |
it reminds me of dbzhood gokussj map a bit, I like it but there are some things missing. Try to add some stuff to the ground like more small rocks and random the grass textures in some places a bit mo ... | |
Topic: Raditz | |
Adas Replies: 50 Views: 26920 |
Forum: Discussion Forum Posted: Tuesday, March 28, 2006 Subject: Raditz |
its not true at all what are you saying. To crit a model you need to take a look at wire frame to gather all the info you need to write a coment.How the model is builded in the mesh terms its the most ... | |
Topic: Vegeta [S. Armor] | |
Adas Replies: 59 Views: 27848 |
Forum: Discussion Forum Posted: Thursday, March 23, 2006 Subject: Vegeta [S. Armor] |
Well yeah... sort of, Im asking couse I saw many techniques of rendering ink&paint. Your metod is very very simple though. | |
Topic: Vegeta [S. Armor] | |
Adas Replies: 59 Views: 27848 |
Forum: Discussion Forum Posted: Tuesday, March 21, 2006 Subject: Vegeta [S. Armor] |
is there a reason that you don't show wireframes , and more angels of the models?.I can understand that you don't want too show off wires, but more shoots like ,front, side would be nice. | |
Topic: Raditz | |
Adas Replies: 50 Views: 26920 |
Forum: Discussion Forum Posted: Wednesday, March 15, 2006 Subject: Raditz |
I think this Raditz is render or something :>...
:O really? no shi*t! :O co ty nie powisz Anyway the model looks cool , I like it V_V. PLEASE just tell me did you used reytrace on that sco ... |
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Topic: Vegeta Model | |
Adas Replies: 12 Views: 3859 |
Forum: Fan Projects Forum Posted: Monday, March 06, 2006 Subject: Vegeta Model |
I will think about those legs, couse I see its a point of a weider public. A will start ssj2 and majin today:) wish me luck. THis thread stays wide open for further coments I will post majin and ss ... | |
Topic: Young talents =)) | |
Adas Replies: 27 Views: 7539 |
Forum: Fan Projects Forum Posted: Sunday, March 05, 2006 Subject: Young talents =)) |
If I need to use the blur tool, I'll use the blur tool, it I need a noise filter, I'll use a noise filter. The point I was making was that just because you have tools to use you shouldn't use them unl ... | |
Topic: Young talents =)) | |
Adas Replies: 27 Views: 7539 |
Forum: Fan Projects Forum Posted: Sunday, March 05, 2006 Subject: Young talents =)) |
quote 1
Because if you used them all it would look horrible no s**t?! quote 2 You should only use the tools you need to use You Stated a very obvious thing, its so obvious that your ... |
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Topic: Goku [Orange GI] | |
Adas Replies: 102 Views: 50721 |
Forum: Discussion Forum Posted: Sunday, March 05, 2006 Subject: Goku [Orange GI] |
They didnt say its perfect, we all know its not but that's not the point ^^. They wanted to be as closer to the show and they achived it. dunno what can they change to be more "closer" and accurate. T ... | |
Topic: Vegeta Model | |
Adas Replies: 12 Views: 3859 |
Forum: Fan Projects Forum Posted: Sunday, March 05, 2006 Subject: Vegeta Model |
>_< thx for your really usefull crits... I promise I will make them less scary...>_> |