Content

Search found 5 matches

Author Message
  Topic: Korin's Place
Iceburner

Replies: 23
Views: 23073
PostForum: Discussion Forum   Posted: Saturday, April 07, 2007   Subject: Korin's Place
Thanks for the lists Zeth,

My Radeon X1650 Pro should do it,huh Razz And as shadowcast asked, is the cel-shading going to use pixel-shaders?

I think this thread cleared some questions about "perfo ...
  Topic: Website
Iceburner

Replies: 23
Views: 20905
PostForum: Discussion Forum   Posted: Friday, April 06, 2007   Subject: Website
I can't see it too -__-

I'm using IE 7
  Topic: Visuals [Kamehameha]
Iceburner

Replies: 23
Views: 23303
PostForum: Discussion Forum   Posted: Thursday, April 05, 2007   Subject: Visuals [Kamehameha]
That's just perfect .... even those in Budokai Series don't look better. Only amazing!
  Topic: Texture-less
Iceburner

Replies: 48
Views: 38801
PostForum: Discussion Forum   Posted: Wednesday, April 04, 2007   Subject: Texture-less
we do use more poly/tri's then average games, yes.
but most people don't know that textures use more resources then polygons do.

for examples:
1 512x512 texture requires the same as 500 polygons ...
  Topic: Korin's Place
Iceburner

Replies: 23
Views: 23073
PostForum: Discussion Forum   Posted: Wednesday, April 04, 2007   Subject: Korin's Place
First post here , nice to be here :*laughing out loud*:



That sounds hard Smile . Wouldn't the whole thing have a better performance when using textures? I mean 250.000+ Triangles... I think slower CPU's (maybe ...

Online
/ 2472