Content
Search found 32 matches
Author | Message |
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Topic: ego perspective | |
Michel Replies: 4 Views: 6593 |
Forum: Requests Forum Posted: Thursday, May 11, 2006 Subject: ego perspective |
Most 3rd camera systems position their camera according to a periodic equation (sin/cos) mapped against the x/y translation of the mouse. In such an equation, there are several constants (which could ... | |
Topic: Scene Vastness | |
Michel Replies: 40 Views: 21005 |
Forum: Discussion Forum Posted: Wednesday, May 10, 2006 Subject: Scene Vastness |
Sugar & Cocaine: I hope that this won't offend you, because it is not ment to be offending by all means. I am hoping you could improve your interpunctions and grammar a bit, because it seems (and I am expie ... | |
Topic: What animes/mangas do you watch/read? | |
Michel Replies: 44 Views: 14229 |
Forum: Free Forum Posted: Sunday, May 07, 2006 Subject: What animes/mangas do you watch/read? |
4. any anime where characters announce the name of their attack.
I would like to know why you dislike this? |
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Topic: What animes/mangas do you watch/read? | |
Michel Replies: 44 Views: 14229 |
Forum: Free Forum Posted: Sunday, May 07, 2006 Subject: What animes/mangas do you watch/read? |
I think by "realistic" they mean "logically and believably explained" rather than a simple "we can do this because we can" sort of explaination. When things just happen for no explainable reason, it's ... | |
Topic: What animes/mangas do you watch/read? | |
Michel Replies: 44 Views: 14229 |
Forum: Free Forum Posted: Saturday, May 06, 2006 Subject: What animes/mangas do you watch/read? |
I don't really like Naruto...
It's a kiddy anime... and an anime for people who get the kicks out of "ZOMGNEWPOWELEVEL!11" Yeah, I also don't like dbz for the same reason... Mmm... I tend to ag ... |
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Topic: DragonBall Z: Evolution Legacy | |
Michel Replies: 33 Views: 22278 |
Forum: Fan Projects Forum Posted: Friday, May 05, 2006 Subject: DragonBall Z: Evolution Legacy |
This is the day of your live, where you're questions are being answered by your true lloyd, ME!
6) Only if it's apple pie |
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Topic: Got my Xbox 360 :] | |
Michel Replies: 9 Views: 3697 |
Forum: Free Forum Posted: Friday, May 05, 2006 Subject: Got my Xbox 360 :] |
Mmm... <insert a bad word here that the filter won't detect> | |
Topic: Roshi Island | |
Michel Replies: 44 Views: 19950 |
Forum: Discussion Forum Posted: Friday, May 05, 2006 Subject: Roshi Island |
Just to puppy a bit (hehe): the term heightmap can be a bit confusing. For example, like Alex already said, most of the time heightmaps are used to define the height of a terrain, where the grayscale ... | |
Topic: What Happened to SOS? | |
Michel Replies: 13 Views: 3034 |
Forum: Free Forum Posted: Friday, May 05, 2006 Subject: What Happened to SOS? |
Our communities are inter-twined. SOS is pretty much our big brother as it has inspired us in the early days of the project development. It's perfectly fine to talk about any project of any sorts, ... | |
Topic: Harder yet Easier to Kill? | |
Michel Replies: 24 Views: 7837 |
Forum: Requests Forum Posted: Friday, May 05, 2006 Subject: Harder yet Easier to Kill? |
MooSe_CaNNoN: Thanks for writing such a wonderful post. Most people here have the habbit of posting in "IMG I want this" style, so it is refreshing to so a normal post once and a while.
About your ... |
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Topic: Roshi Island | |
Michel Replies: 44 Views: 19950 |
Forum: Discussion Forum Posted: Friday, May 05, 2006 Subject: Roshi Island |
Hehe... nice discussion. in my opinion water should not be heightmapped, but should live on a static height. From there on, you can draw the water plane, with some FFT waves. Waves come in two flavours: line an ... | |
Topic: What next gen system(s) will you be getting? | |
Michel Replies: 54 Views: 15662 |
Forum: Free Forum Posted: Saturday, April 29, 2006 Subject: What next gen system(s) will you be getting? |
I think I will be getting an xbox 360 (when a modchip comes out, that is). Expected is that there will be a lot more games being developed for the xbox 360 then for the Playstation 3, because Sony has decided to ... | |
Topic: Blueprints | |
Michel Replies: 8 Views: 8147 |
Forum: Requests Forum Posted: Friday, April 28, 2006 Subject: Blueprints |
Blaize? Bleiz? What next... Bloiz? | |
Topic: Cel-Outlines | |
Michel Replies: 12 Views: 8694 |
Forum: Discussion Forum Posted: Monday, April 17, 2006 Subject: Cel-Outlines |
http://www.google.nl/search?hl=en&q=define%3A+Anti+aliased&meta= | |
Topic: Gather for the Tournament! | |
Michel Replies: 47 Views: 6937 |
Forum: Free Forum Posted: Saturday, April 15, 2006 Subject: Gather for the Tournament! |
Could someone give a translation for what this guy is talking about...? | |
Topic: Map question/suggestion | |
Michel Replies: 16 Views: 6664 |
Forum: Requests Forum Posted: Thursday, April 06, 2006 Subject: Map question/suggestion |
We're using the quake 3 engine here, not flight simulator or even the awesome Real-Life(tm) engine poor N-J would have a heck of a time mapping
MDave: It might actually be possible thanks to ... |
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Topic: Instant Transmision/Damage Cloths | |
Michel Replies: 29 Views: 14895 |
Forum: Requests Forum Posted: Monday, April 03, 2006 Subject: Instant Transmision/Damage Cloths |
Well... it depends on how you implement damage cloths. How would you imagine this? Could you describe this? | |
Topic: Combos | |
Michel Replies: 38 Views: 16296 |
Forum: Requests Forum Posted: Monday, April 03, 2006 Subject: Combos |
Nice discussion going on here mates! Keep up the good work! Personally, I think it is best to simulate zanzoken, by only rendering some parts of the model. Also adding some motion blur and lines perha ... | |
Topic: Combos | |
Michel Replies: 38 Views: 16296 |
Forum: Requests Forum Posted: Sunday, April 02, 2006 Subject: Combos |
guys... you are forgeting about lag... 100 ms is a LOT to me... many will have even more, making this system you are proposing unplayable...
And let's face it... "zwee" fighting rules... the "zwee" ... |
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Topic: Naruto Hurricane Mugen | |
Michel Replies: 84 Views: 49965 |
Forum: Fan Projects Forum Posted: Sunday, April 02, 2006 Subject: Naruto Hurricane Mugen |
Ofcourse, it looks like naruto. But it doesn't feel like him. | |
Topic: Naruto Hurricane Mugen | |
Michel Replies: 84 Views: 49965 |
Forum: Fan Projects Forum Posted: Sunday, April 02, 2006 Subject: Naruto Hurricane Mugen |
Sorry but I really dislike it. It is nice made, but it does not give any naruto feeling! It just is like any other mugen game... sorry | |
Topic: Combos | |
Michel Replies: 38 Views: 16296 |
Forum: Requests Forum Posted: Sunday, April 02, 2006 Subject: Combos |
What defines DBZ the most in my opinion is its beams and swift attacks. The beams can be implemented with ease, but those swift attacks are hard for the arguments already given. Creating a system that works and ... | |
Topic: Destroying environment movies? | |
Michel Replies: 14 Views: 2515 |
Forum: Free Forum Posted: Saturday, April 01, 2006 Subject: Destroying environment movies? |
He needs that because he want to create new topic and write: " Hey in series they are destroying landscapes, vehicles, buildings so in ZEQ2 it must be too !!! And I have proof ! " and here will be thi ... | |
Topic: Destroying environment movies? | |
Michel Replies: 14 Views: 2515 |
Forum: Free Forum Posted: Saturday, April 01, 2006 Subject: Destroying environment movies? |
Great thnx! | |
Topic: No April fools joke? | |
Michel Replies: 26 Views: 4791 |
Forum: Free Forum Posted: Saturday, April 01, 2006 Subject: No April fools joke? |
Well... technically it IS possible |