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Search found 419 matches
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Zeth Replies: 21 Views: 30598 |
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are you (the team) going to resume your work on ZEQ2?
Pending decision. It's not an important matter at the moment, thus there is no concrete answer. Focus is simply elsewhere. |
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Zeth Replies: 21 Views: 30598 |
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Also it wasn't implied anywhere for sure whether they're going to complete ZEQ2 or not.
As explained several times, ZEQ2 is a research project, not a development project. There is no "complete". ... |
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Zeth Replies: 59 Views: 45433 |
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Depends on which [url=http://en.wikipedia.org/wiki/Multiverse_%28DC_Comics%29]multiverse of Superman you are talking about. In some, Goku would probably destroy Superman, but in others Superman was d ... | |
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Zeth Replies: 22 Views: 29336 |
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I wasn't asking anything about ZEQ2. Sheesh.
My response wasn't directed specifically at you, but rather on a more general level. I usually quote responses when targeting a certain message. So I ... |
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Zeth Replies: 22 Views: 29336 |
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Naturally, there's no news for/on the ZEQ2 site. The ZEQ2 project has been on an in-active status since June. There's absolutely no efforts or assets going into ZEQ2 right now (this includes news po ... | |
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Zeth Replies: 77 Views: 48297 |
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Although I don't know if you are referring to Dragon Ball Quake (DBQ) specifically, but I'll remind anyhow that it actually received a Cease and Desist order and wasn't an end-result from in-activity. | |
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Zeth Replies: 77 Views: 48297 |
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Here's the only other set I have, Zaradis.
http://bradsmithee.com/media/music/olddbq.rar Interesting to hear about the aftermath of DBQ overall. I'm sure there are several people floating about t ... |
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Zeth Replies: 77 Views: 48297 |
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Here you go, Zaradis.
http://bradsmithee.com/media/music/dbq.rar It's good to see staff from other former development projects surfacing about. Back in the day, it was mod projects like DBQ that ... |
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Zeth Replies: 19 Views: 11715 |
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Maybe you all missed the Dragon Ball movie that's already came out?
http://www.nanarland.com/Chroniques/dragonball/jaquette.jpg Cover. http://www.dbzwarriors.com/files/dbmovie/grandpattack.jpg G ... |
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Zeth Replies: 19 Views: 11937 |
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Actually, there was a v-bulletin licensing dispute from their host concerning the forums if I remember. This is why the forums are removed. | |
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Zeth Replies: 19 Views: 11937 |
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http://www.google.com/search?hl=en&q=dbzhood
http://www.dbzhood.com |
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Zeth Replies: 16 Views: 11819 |
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Oh the irony. | |
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Zeth Replies: 16 Views: 11819 |
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First off, tommety. I respect the well-structured, direct, unbiased, and constructively criticized post you made; however, the matter does still remain even in your words. I'll revisit the concerns n ... | |
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Zeth Replies: 16 Views: 11819 |
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I just hope ZEQ2, doesn't roll over and die now. Tis the last in a long line of unfinished mods, would seriously dislike to see this one go down the pan.
ZEQ2 isn't a mod. Even in the skewed view th ... |
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Zeth Replies: 23 Views: 11088 |
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From the FAQ (which stands for Frequently Asked Questions for those of you who did not know).
I'm sure everyone here has read it in entirety, of course. |
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Zeth Replies: 23 Views: 11088 |
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I'm shocked that people still cannot understand the situation after so many responses. I'm sorry, but there's nothing else we can say if you don't comprehend by this point. | |
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Zeth Replies: 26 Views: 18818 |
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Sounds like you need the 1.32 point release for Quake 3 -- updated qvm files. | |
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Zeth Replies: 21 Views: 9825 |
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There are many distributions out there with the latest (and often updated) sources already compiled. Most require you to copy the pak0.pk3 (media assets) from your Quake 3 CD; however, there are also ... | |
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Zeth Replies: 25 Views: 16639 |
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If you are making a comparison to any game in existence, you already misunderstand the design goals of ZEQ2. It's not "like" some game or "has a feature" like another game. The design premise for Z ... | |
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Zeth Replies: 25 Views: 16639 |
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He may be asking about the slowed sequences upon certain types of "close detail" impacts (usually before a speed mêlée sequence starts or to dramatize a near hit/miss). I'm not sure why that would ne ... | |
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Zeth Replies: 16 Views: 12315 |
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No problem, Phil. I actually agree completely with your statements. I grew up on languages with a simple and clean interface that fueled development and helped you grasp the concept of an "object" I ... | |
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Zeth Replies: 16 Views: 12315 |
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I'd also like to reinforce that while Python is great for beginners, it's also powerful and robust enough for commercial level software design. Many development groups use it well beyond a standard ... | |
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Zeth Replies: 1 Views: 6893 |
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http://zeq2.com/site/viewtopic.php?t=88 | |
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Zeth Replies: 4 Views: 7626 |
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Alex is right. Sprite is a generic term coined to represent a 2D image (usually with some level of transparency). There's no default format for a sprite as it can be represented in dozens of image ... | |
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Zeth Replies: 16 Views: 12315 |
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You can get all of the speed/memory benefits of a lower level language like C/C++ in other languages by using binded libraries. Since Python is actually the interpreted languages with one of the MOS ... |