Author |
Message |
giuliani
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Wednesday, June 27, 2007
Hi,I still have the SOS beta, does anyone knows how to play it, I didin't note the keys?
I will post a link to download the beta on the SOS forum if somebody wants to test it
http://www.davidtrimm.com/forums/showthread.php?t=104
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Forza
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Wednesday, June 27, 2007
I used to have it..
Commands:
First set this in Q3 and SoS
/com_hunkmegs 128
Fly
/Bind key F fly
Ki-charge
/bind s +button5
Ki-use
/bind d +button6
Could be from an older beta though.
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giuliani
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Wednesday, June 27, 2007
How to chose piccolo and the map planet vegeta2?
How to fight?
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Forza
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Wednesday, June 27, 2007
My version only has Trunks *laughing out loud*.. and I used maps from BFP.
*ponders*.. to open the map: /map planet_vegeta2
(that's a well-educated guess)
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giuliani
|
Wednesday, June 27, 2007
Thx a lot, I would try that, the version with Trunks?? a very old one? This is not that one with the cell shading effects?
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Tom
ZEQ2 Programmer
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Wednesday, June 27, 2007
Last I saw SoS did not use a celshading technique. They do use an outline technique though to outline the models. That may be what you're confusing with celshading.
EDIT: If you want to change models the command is /model piccolo
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giuliani
|
Wednesday, June 27, 2007
Thx Tom Yes I made a mistake, this is the outlines technique.
When I want to change map or model do Have I to write the filr format?
ex: /model piccolo.pk3 for instance?
Nobody knows how to fight?
Thx for your help
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Alex
ZEQ2 Effects Programmer
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Thursday, June 28, 2007
The released Alpha (it wasn't a beta) was hardly very playable and had hardly anything implemented. It was more of just a test that UniSol released, he was going to release a more featureful version with some actual attacks but he disappeared again.
The leaked Beta had more, though that was far older. SoS has never been in a releasable state. I haven't heard from Sputterfish in a while so I have no idea what state it's in.
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Booler
|
Thursday, June 28, 2007
but he disappeared "again".
all good things are 3
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Zero_SFX
ZEQ2 Sound Artist
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Saturday, June 30, 2007
SOS is dead, I used to work on it and also know the head guy who started it.
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Zeth
ZEQ2 Programmer
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Saturday, June 30, 2007
Which head guy? Depends on which time period or SOS saga you're referring to. SOS is very old -- probably one of the oldest DBZ mods still in "active" development. Although I can't be sure of facts given from fanatics that muck about, when I joined the community around 2002-2003, I was told that they had been around 5-6 years already.
Zombie? Showster? Sputterfish?
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Showster
|
Saturday, June 30, 2007
2001 it all started I believe, zombie's still around sometimes, you just have to poke at his email really hard
I ain't heard from sputts in ages he relocated and dissappeared
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Alex
ZEQ2 Effects Programmer
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Saturday, June 30, 2007
Sputter's still active on quakesrc occasionally, but even if he's stopped work on it, haven't people learnt that SoS doesn't die, it just hibernates. Give it six months and another former team member will start it again
All the old media and code (apart from unisol's last attempts and sputter's work) is still about, including on my hard drive, so it's not like it's lost.
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Tom
ZEQ2 Programmer
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Saturday, June 30, 2007
You forgot the very first leader of SoS. He said he was older than he really was, turned out he was like 14 or 15 or something. Trying to remember his name..Started with a C I think..Their very first webpage was hosted on geoshities or yahoo (can't remember if they were the same thing back then).
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Ale Duke
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Tuesday, October 16, 2007
Where I download SOS beta?
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minions321
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Tuesday, October 16, 2007
does anyone has a link to s.o.s?
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