Author |
Message |
Ravven
ZEQ2 3D Artist
|
Saturday, June 09, 2007
Hmm... Technicaly ZEQ2 is not a mod anymore...
|
Zeth
ZEQ2 Programmer
|
Saturday, June 09, 2007
http://mods.moddb.com/2387/ZEQ-II
You can find the archived moddb entry here. The only reason we has an entry was per request of a few members back in 2004 of the mod days. I'm personally not really fond of the moddb system and it's maintenance techniques. Also, like Ravven says, we're not really a "mod" any longer.
|
SOADek
|
Sunday, June 10, 2007
So now you are a standalone on Q3 engine or that Zios engine?
Wish luck on creating the best DBZ game ever:)
|
zane
|
Sunday, June 10, 2007
You can answer your question your self...
By reading threw the FAQ..
It's on their own created Engine "Zios"
|
Ravven
ZEQ2 3D Artist
|
Sunday, June 10, 2007
It's just like zane said. ZEQ2 is now stand alone based on ZIOS.
|
GS
|
Sunday, June 17, 2007
Can't believe it's back. It's been such a weird week for me and I just randomly typed zeq2.com into my browser to see if there was anything here at all. Wasn't expecting this.
|
meh
|
Wednesday, June 20, 2007
GS wrote : Can't believe it's back. It's been such a weird week for me and I just randomly typed zeq2.com into my browser to see if there was anything here at all. Wasn't expecting this.
it's gone
|
Azurite
|
Wednesday, June 20, 2007
meh wrote : it's gone 
What is gone?
If you mean ZEQ2 you're wrong.
Even if you're just kidding you may confuse people
|
The F-Man
Leader of the F-Men™
|
Saturday, June 23, 2007
it's just relaxed progression meh
|
meh
|
Sunday, June 24, 2007
suuuuuuuure it is
|
Ravven
ZEQ2 3D Artist
|
Sunday, June 24, 2007
meh wrote : suuuuuuuure it is 
Yeah, well... if you are SO sure of it, why bother answering?
|
pigoZ
|
Wednesday, July 11, 2007
COOL ZEQ2 is back
|
Kevin
ZEQ2 Animator
|
Wednesday, July 11, 2007
You're right about that pigoZ
And welcome to the forum Enjoy your stay!
|
spyxter
Flutie Flakes
|
Wednesday, July 11, 2007
Yeah... It sure is...
It's been more than a month since last update...
*Time added to the Update Countdown*
|
spyxter
Flutie Flakes
|
Wednesday, July 11, 2007
Now, everybody, dislike me
*thanks Zeth*
|
Zeth
ZEQ2 Programmer
|
Wednesday, July 11, 2007
Oh, Wally. You and your shenanigans.
Will you ever learn?
*shakes finger*
|
spyxter
Flutie Flakes
|
Wednesday, July 11, 2007
I haven't whined more than everybody I don't deserve that tag, but whatever... Zeth doesn't like me
|
Kevin
ZEQ2 Animator
|
Wednesday, July 11, 2007
There's more going on behind the scenes then you think
|
Forza
|
Wednesday, July 11, 2007
Kevin wrote : There's more going on behind the scenes then you think 
Of which we have no notion.. well except that you stated it now.
|
pigoZ
|
Wednesday, July 11, 2007
Kevin wrote : And welcome to the forum Enjoy your stay!
thanks for the welcome!
|
Zeth
ZEQ2 Programmer
|
Wednesday, July 11, 2007
Of which we have no notion.. well except that you stated it now.
Does Sony , Microsoft Games, or EA actively tell you every single part of development on each of their products? They don't? That's strange. I wonder why this could be. I can definitely say it's probably not in relation to production time budgets, non-disclosure agreements, public relations marketing tactics, or active development focus and costs. That would be far fetched!
Seriously though. One doesn't sit outside a construction crew that's building a structure and yell complaints at them. Want to pitch in? Pick up a hammer.
If anyone has any beef with any rate of public or internal production, then apply yourself to the project and benefit such a change. Although we're INCREDIBLY active on a daily bases, we're still very undermanned and openly inviting anyone with time and talent to aid the project with their effort.
|
Forza
|
Wednesday, July 11, 2007
Zeth wrote : Of which we have no notion.. well except that you stated it now.
Does Sony , Microsoft Games, or EA actively tell you every single part of development on each of their products? They don't? That's strange. I wonder why this could be. I can definitely say it's probably not in relation to production time budgets, non-disclosure agreements, public relations marketing tactics, or active development focus and costs. That would be far fetched!
Seriously though. One doesn't sit outside a construction crew that's building a structure and yell complaints at them. Want to pitch in? Pick up a hammer.
If anyone has any beef with any rate of public or internal production, then apply yourself to the project and benefit such a change. Although we're INCREDIBLY active on a daily bases, we're still very undermanned and openly inviting anyone with time and talent to aid the project with their effort.
I didn't mean it in a rude way, nor did I want to complain. After reading my sentence it did sound sarcastic. What I meant to say was just that we have no idea if anything is going on behind the screens when there has been little to nothing posted on the forums in the last couple of months.
Surely I wouldn't mind joining in, but I have no good hammer for whatever area it's needed in. Some marginal html and photoshop knowledge and that's it. (And of course the fantastic edits of BFP models ) Merely can I see this project flourish from the outside.
|
Ravven
ZEQ2 3D Artist
|
Thursday, July 12, 2007
You will have to take it for granted, but we are most active every single day! There are a lot of things going behind the scene, which certainly will come to light, when the time is right!
|
Forza
|
Thursday, July 12, 2007
Ravven wrote : You will have to take it for granted, but we are most active every single day! There are a lot of things going behind the scene, which certainly will come to light, when the time is right!
Nice rhyme there Posts like these make me happy
|
Ravven
ZEQ2 3D Artist
|
Thursday, July 12, 2007
Haha! Thanks!
Anyway stay tuned...
|