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Goku [Orange GI]

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Zeth ZEQ2 Programmer View user's profile Send private message

Reply with quote Monday, February 27, 2006



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HISTORY
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[*] 5th revision of Goku (Orange Gi).

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SAGA SPECIFIC
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[*] Saiyan Saga (post-Raditz).
[*] Belt Flaps.
[*] Master Roshi Training Symbol.
[*] King Kai Training Symbol.


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DRAWING STYLE
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[*] Buu Saga

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SPECIFICATIONS
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[*] 2895 Triangles.
[*] Three [512x512] textures.


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FEATURES
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[*] Modeled Folds.
[*] Modeled Animated (Deformable) Mouth.
[*] Animated (Deformable) Hair.



Zeth ZEQ2 Programmer View user's profile Send private message

Reply with quote Sunday, April 15, 2007



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DETAILS
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This revision of Goku features several new accuracy and performance techniques such as Texture-less, "Image Depth Outlining", Aggressive LOD, and "Facial Defintion" support. The amount of detail placed into the model's quality has the raised the bar and standard of ZEQ2 higher than it has ever been before.

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HISTORY
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  • 6th Work in Progress revision of Goku (Orange Gi).

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DRAWING STYLE
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  • Buu Saga

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SPECIFICATIONS
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  • 8000 Triangles.
  • Zero textures.

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NOTES
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  • Outdated Detail Mesh.
  • Outdated Fold Mesh.
  • Outdated Shading Technique.

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FEATURES
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  • Infinite Zoom Quality.
  • Enhanced LOD Technique.
  • 2500 triangle maximum impact.
  • Fully Modeled Folds.
  • Fully Modeled Boots.
  • Fully Modeled Ears.
  • Fully Modeled Hands.
  • Fully Modeled Palms.
  • Fully Modeled Tendons.
  • Fully Modeled Eyes.
  • Fully Modeled Pupils.
  • Fully Modeled Brows.
  • Fully Modeled Veins.
  • Fully Modeled Mouth.
  • Fully Modeled Logo(s).
  • Animated (Deformable) Hair.

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FUTURE PLANS
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  • Improved Angular Depth.
  • Improved Skeletal Rig.
  • Improved Composite Structure.



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