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EBFP ERROR!

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PatrickA2B View user's profile Send private message

Reply with quote Saturday, November 03, 2007

Hello guys! I have a question Sad
I downloaded The English Bid For Power Game:
and I extracted it in the Quake 3 map..
but if I make the shortcut for the EBFP I get this error :

Q3 1.11 win-x86 Nov 24 1999
----- FS_Startup -----
Current search path:
C:\Quake3\bfpeng\z-Icons.pk3 (512 files)
C:\Quake3\bfpeng\md3-Yamcha.pk3 (43 files)
C:\Quake3\bfpeng\md3-Videl.pk3 (42 files)
C:\Quake3\bfpeng\md3-Vegetto.pk3 (41 files)
C:\Quake3\bfpeng\md3-Vegetamajin.pk3 (46 files)
C:\Quake3\bfpeng\md3-VegetaSounds.pk3 (16 files)
C:\Quake3\bfpeng\md3-Vegeta-Baby.pk3 (59 files)
C:\Quake3\bfpeng\md3-Vegeta SSJ2.pk3 (34 files)
C:\Quake3\bfpeng\md3-Vegeta 0.pk3 (88 files)
C:\Quake3\bfpeng\md3-Trunks2-Zarbon Fix.pk3 (45 files)
C:\Quake3\bfpeng\md3-Trunks.pk3 (105 files)
C:\Quake3\bfpeng\md3-Tien.pk3 (55 files)
C:\Quake3\bfpeng\md3-Surpreme Kai.pk3 (39 files)
C:\Quake3\bfpeng\md3-Roshi.pk3 (29 files)
C:\Quake3\bfpeng\md3-Recoom.pk3 (45 files)
C:\Quake3\bfpeng\md3-Raditz.pk3 (53 files)
C:\Quake3\bfpeng\md3-Puipui.pk3 (35 files)
C:\Quake3\bfpeng\md3-Pikon.pk3 (41 files)
C:\Quake3\bfpeng\md3-Piccolo0.pk3 (83 files)
C:\Quake3\bfpeng\md3-Oozaru.pk3 (120 files)
C:\Quake3\bfpeng\md3-Nappa.pk3 (53 files)
C:\Quake3\bfpeng\md3-Majinbuu.pk3 (44 files)
C:\Quake3\bfpeng\md3-M-Yarkan.pk3 (51 files)
C:\Quake3\bfpeng\md3-Krillin2.pk3 (40 files)
C:\Quake3\bfpeng\md3-Krillin.pk3 (37 files)
C:\Quake3\bfpeng\md3-Koola.pk3 (42 files)
C:\Quake3\bfpeng\md3-Kiwi.pk3 (39 files)
C:\Quake3\bfpeng\md3-KingKai.pk3 (21 files)
C:\Quake3\bfpeng\md3-Jeice.pk3 (42 files)
C:\Quake3\bfpeng\md3-Janemba-Demon.pk3 (46 files)
C:\Quake3\bfpeng\md3-Hercule.pk3 (41 files)
C:\Quake3\bfpeng\md3-Guldo.pk3 (31 files)
C:\Quake3\bfpeng\md3-Gotenks2.pk3 (164 files)
C:\Quake3\bfpeng\md3-Gotenks.pk3 (49 files)
C:\Quake3\bfpeng\md3-Goten.pk3 (38 files)
C:\Quake3\bfpeng\md3-Goku_one.pk3 (53 files)
C:\Quake3\bfpeng\md3-GokuSounds.pk3 (18 files)
C:\Quake3\bfpeng\md3-Goku-SSJ4.pk3 (122 files)
C:\Quake3\bfpeng\md3-Goku-SSJ3.pk3 (56 files)
C:\Quake3\bfpeng\md3-Goku-SSJ2.pk3 (43 files)
C:\Quake3\bfpeng\md3-Gohan_chibi.pk3 (39 files)
C:\Quake3\bfpeng\md3-GohanGSM.pk3 (47 files)
C:\Quake3\bfpeng\md3-Gohan0LD.pk3 (46 files)
C:\Quake3\bfpeng\md3-Gohan0.pk3 (39 files)
C:\Quake3\bfpeng\md3-Gogeta.pk3 (40 files)
C:\Quake3\bfpeng\md3-Ginger.pk3 (35 files)
C:\Quake3\bfpeng\md3-Gero.pk3 (45 files)
C:\Quake3\bfpeng\md3-Garlic Jr.pk3 (63 files)
C:\Quake3\bfpeng\md3-GZarbon.pk3 (31 files)
C:\Quake3\bfpeng\md3-GVegeta SSJ4.pk3 (93 files)
C:\Quake3\bfpeng\md3-GTrunks4.pk3 (73 files)
C:\Quake3\bfpeng\md3-GTrunks3.pk3 (53 files)
C:\Quake3\bfpeng\md3-Frezzer2-4.pk3 (38 files)
C:\Quake3\bfpeng\md3-Freezabot.pk3 (50 files)
C:\Quake3\bfpeng\md3-Freeza1-3.pk3 (77 files)
C:\Quake3\bfpeng\md3-Fatbuu.pk3 (31 files)
C:\Quake3\bfpeng\md3-Dodoria.pk3 (31 files)
C:\Quake3\bfpeng\md3-Dende.pk3 (32 files)
C:\Quake3\bfpeng\md3-Dabura.pk3 (43 files)
C:\Quake3\bfpeng\md3-Chousu.pk3 (35 files)
C:\Quake3\bfpeng\md3-Chib-Trunks.pk3 (39 files)
C:\Quake3\bfpeng\md3-CellJr.pk3 (30 files)
C:\Quake3\bfpeng\md3-Cell2.pk3 (43 files)
C:\Quake3\bfpeng\md3-Cell.pk3 (123 files)
C:\Quake3\bfpeng\md3-Captin Ginue.pk3 (76 files)
C:\Quake3\bfpeng\md3-Broly.pk3 (39 files)
C:\Quake3\bfpeng\md3-Berta.pk3 (35 files)
C:\Quake3\bfpeng\md3-Bardok.pk3 (38 files)
C:\Quake3\bfpeng\md3-Android20.pk3 (45 files)
C:\Quake3\bfpeng\md3-Android19.pk3 (27 files)
C:\Quake3\bfpeng\md3-Android18.pk3 (37 files)
C:\Quake3\bfpeng\md3-Android17.pk3 (43 files)
C:\Quake3\bfpeng\md3-Android16.pk3 (46 files)
C:\Quake3\bfpeng\map-thecellgames.pk3 (41 files)
C:\Quake3\bfpeng\map-space.pk3 (21 files)
C:\Quake3\bfpeng\map-snakeway.pk3 (18 files)
C:\Quake3\bfpeng\map-outer.pk3 (19 files)
C:\Quake3\bfpeng\map-namekxl.pk3 (41 files)
C:\Quake3\bfpeng\map-kiwtroom~WHITE.pk3 (51 files)
C:\Quake3\bfpeng\map-kitroom0.pk3 (50 files)
C:\Quake3\bfpeng\map-gpmaps1.pk3 (240 files)
C:\Quake3\bfpeng\map-gpcell_terra4.pk3 (68 files)
C:\Quake3\bfpeng\map-ende_namek.pk3 (42 files)
C:\Quake3\bfpeng\map-earth0.pk3 (25 files)
C:\Quake3\bfpeng\map-dayh850.pk3 (28 files)
C:\Quake3\bfpeng\map-datribecle0.pk3 (28 files)
C:\Quake3\bfpeng\map-dapalace1.pk3 (133 files)
C:\Quake3\bfpeng\map-dapalace0.pk3 (125 files)
C:\Quake3\bfpeng\map-danorthern1.pk3 (69 files)
C:\Quake3\bfpeng\map-danorthern0.pk3 (69 files)
C:\Quake3\bfpeng\map-damystic0.pk3 (49 files)
C:\Quake3\bfpeng\map-dacreek0.pk3 (43 files)
C:\Quake3\bfpeng\map-dacity0.pk3 (119 files)
C:\Quake3\bfpeng\map-cell_game.pk3 (27 files)
C:\Quake3\bfpeng\map-buumap.pk3 (79 files)
C:\Quake3\bfpeng\map-TenkaichiBudoukai.pk3 (126 files)
C:\Quake3\bfpeng\map-Gpctf0.pk3 (128 files)
C:\Quake3\bfpeng\map-Gingertown.pk3 (48 files)
C:\Quake3\bfpeng\map-Dr-Gero.pk3 (46 files)
C:\Quake3\bfpeng\map-Destroy-Namek.pk3 (42 files)
C:\Quake3\bfpeng\map-Dapalace0~NIGHT.pk3 (115 files)
C:\Quake3\bfpeng\dbq_Xmap4_Beta3.pk3 (46 files)
C:\Quake3\bfpeng\dbq_Xmap3_beta2.pk3 (68 files)
C:\Quake3\bfpeng\dbq_Xmap2.pk3 (77 files)
C:\Quake3\bfpeng\dbq_Xmap1_beta2.pk3 (75 files)
C:\Quake3\bfpeng\bfp1.2.pk3 (216 files)
C:\Quake3\bfpeng\bfp0.pk3 (1163 files)
C:\Quake3\bfpeng\Vega-Sounds.pk3 (263 files)
C:\Quake3\bfpeng\Vega Fix2.pk3 (74 files)
C:\Quake3\bfpeng\Vega Fix.pk3 (808 files)
C:\Quake3\bfpeng\Map+-+Turnier.pk3 (70 files)
C:\Quake3\bfpeng\Map+-+Majin+Screams.pk3 (96 files)
C:\Quake3\bfpeng\Map+-+Majin+Lookout.pk3 (167 files)
C:\Quake3\bfpeng\Map+-+Kame+House+Beta+1.0.pk3 (135 files)
C:\Quake3\bfpeng\Map+-+Highway.pk3 (33 files)
C:\Quake3\bfpeng\Map+-+Ginger+Town.pk3 (33 files)
C:\Quake3\bfpeng\Map+-+Garilc+Jr+Palace.pk3 (24 files)
C:\Quake3\bfpeng\Map+-+GT+Clan+Map+3.pk3 (25 files)
C:\Quake3\bfpeng\Map+-+GT+Clan+Map+2.pk3 (26 files)
C:\Quake3\bfpeng\Map+-+GT+Clan+Map+1.pk3 (39 files)
C:\Quake3\bfpeng\Map+-+GPCELL_Terra5.pk3 (69 files)
C:\Quake3\bfpeng\Map+-+GP+Dark+City.pk3 (82 files)
C:\Quake3\bfpeng\Map+-+GP+City.pk3 (77 files)
C:\Quake3\bfpeng\Map+-+GP+Cave.pk3 (47 files)
C:\Quake3\bfpeng\Map+-+Doomed+Namek.pk3 (23 files)
C:\Quake3\bfpeng\Map+-+Defi's+Time+Chamber.pk3 (41 files)
C:\Quake3\bfpeng\Map+-+Dayh850.pk3 (28 files)
C:\Quake3\bfpeng\Map+-+Datribecle.pk3 (28 files)
C:\Quake3\bfpeng\Map+-+Dash+Namek.pk3 (69 files)
C:\Quake3\bfpeng\Map+-+Dapalace1.pk3 (133 files)
C:\Quake3\bfpeng\Map+-+Dapalace.pk3 (125 files)
C:\Quake3\bfpeng\Map+-+Danorthern1.pk3 (69 files)
C:\Quake3\bfpeng\Map+-+Danorthern.pk3 (69 files)
C:\Quake3\bfpeng\Map+-+Danger+City.pk3 (198 files)
C:\Quake3\bfpeng\Map+-+Dacreek.pk3 (43 files)
C:\Quake3\bfpeng\Map+-+Dacity.pk3 (119 files)
C:\Quake3\bfpeng\Map+-+Chronic+City.pk3 (155 files)
C:\Quake3\bfpeng\Map+-+Buu's+Ship.pk3 (82 files)
C:\Quake3\bfpeng\DBQ_Xmap5_Beta1.pk3 (40 files)
C:\Quake3/bfpeng
C:\Quake3\baseq3\pak8.pk3 (9 files)
C:\Quake3\baseq3\pak7.pk3 (4 files)
C:\Quake3\baseq3\pak6.pk3 (64 files)
C:\Quake3\baseq3\pak5.pk3 (7 files)
C:\Quake3\baseq3\pak4.pk3 (272 files)
C:\Quake3\baseq3\pak3.pk3 (4 files)
C:\Quake3\baseq3\pak2.pk3 (148 files)
C:\Quake3\baseq3\pak1.pk3 (26 files)
C:\Quake3\baseq3\pak0.pk3 (2599 files)
C:\Quake3/baseq3

----------------------
execing default.cfg
execing q3config.cfg
Cbuf_InsertText overflowed
couldn't exec autoexec.cfg
...detecting CPU, found Intel Pentium III

------- Input Initialization -------
Initializing DirectInput...
Couldn't set DI coop level
Falling back to Win32 mouse support...
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:27960
Hostname: got2be-6f575a44
IP: 192.168.1.10
Working directory: C:\Quake3
fs_game is write protected.
execing vega
Cbuf_InsertText overflowed
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode 3: 640 480 FS
...using desktop display depth of 32
...calling CDS: ok
...registered window class
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...53 PFDs found
...hardware acceleration found
...PIXELFORMAT 5 selected
...creating good luck context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...using GL_S3_s3tc
...using GL_EXT_texture_env_add
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...WGL_3DFX_gamma_control not found

GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: RADEON 9550 x86/SSE2
GL_VERSION: 2.0.5529 WinXP Release
GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ARB_draw_buffers GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_te
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 8

PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 3, 640 x 480 fullscreen hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
Initializing Shaders
...loading 'scripts/bfp13-yamcha-eyes.shader'
...loading 'scripts/bfp6-vegetassj3.shader'
...loading 'scripts/bfp50-vegeto.shader'
...loading 'scripts/bfp48-majinvegeta.shader'
...loading 'scripts/babyattack.shader'
...loading 'scripts/bfp49-baby.shader'
...loading 'scripts/bfp6-vegetassj2.shader'
...loading 'scripts/mirasu_attack.shader'
...loading 'scripts/pink-scouter.shader'
...loading 'scripts/bfp53-vegeta-ssj.shader'
...loading 'scripts/bfp7-trunks2.shader'
...loading 'scripts/bfp39-iceman2k_98.shader'
...loading 'scripts/attacks.shader'
...loading 'scripts/bfp14-tien.shader'
...loading 'scripts/bfp1-kai.shader'
...loading 'scripts/sphere.shader'
...loading 'scripts/bfp25-roshi_glasses.shader'
...loading 'scripts/bfp26-recoom2.shader'
...loading 'scripts/greenscouter.shader'
...loading 'scripts/bfp28-pikon2-attacks.shader'
...loading 'scripts/bfp5-piccolo2-light.shader'
...loading 'scripts/bfp22-bebioozaruattack.shader'
...loading 'scripts/bfp22-bebioozaru.shader'
...loading 'scripts/bfp53-bebioozaruattack.shader'
...loading 'scripts/bfp53-bebioozaru.shader'
...loading 'scripts/bfp49-oozaru.shader'
...loading 'scripts/bfp49-oozaruattack.shader'
...loading 'scripts/slasher.shader'
...loading 'scripts/bfp42-nappa.shader'
...loading 'scripts/buubomb.shader'
...loading 'scripts/buublinky.shader'
...loading 'scripts/bfp55-yarkan.shader'
...loading 'scripts/bfp55-dragon.shader'
...loading 'scripts/bfp4-krillin2.shader'
...loading 'scripts/bfp29-koola.shader'
...loading 'scripts/bfp54-kiwi.shader'
...loading 'scripts/bfp35-jeice.shader'
...loading 'scripts/bfp32-janemba-demon.shader'
...loading 'scripts/bfp32-janemba-demonattack.shader'
...loading 'scripts/bfp27-satan.shader'
...loading 'scripts/bfp51-guldo.shader'
...loading 'scripts/kd2-gotenks.shader'
...loading 'scripts/kd2-gotenks_attack.shader'
...loading 'scripts/bfp15-gotenks-ctrunks.shader'
...loading 'scripts/ghostkamikaze.shader'
...loading 'scripts/smallkamehameha.shader'
...loading 'scripts/bfp15-gotenks-lightning.shader'
...loading 'scripts/bfp15-gotenks.shader'
...loading 'scripts/goten.shader'
...loading 'scripts/kaioken.shader'
...loading 'scripts/spiritbomb.shader'
...loading 'scripts/gblink.shader'
...loading 'scripts/bfp3-goku.shader'
...loading 'scripts/bfp57-chibgoku.shader'
...loading 'scripts/bfp57-ghost.shader'
...loading 'scripts/gssj4blink.shader'
...loading 'scripts/gokussj3lightning.shader'
...loading 'scripts/bfp23-gokussj3-face.shader'
...loading 'scripts/bfp23-gokussj2-hair.shader'
...loading 'scripts/bfp12-gohan_chibi.shader'
...loading 'scripts/cyraxred.shader'
...loading 'scripts/cyraxhoming.shader'
...loading 'scripts/cyraxkamehameha.shader'
...loading 'scripts/bfp20-gohanm.shader'
...loading 'scripts/bfp20-gohanm-eyes.shader'
...loading 'scripts/bfp2-gohan.shader'
...loading 'scripts/bfp2-gohan-eyes.shader'
...loading 'scripts/bfp34-gogeta.shader'
...loading 'scripts/bfp46-ginger.shader'
...loading 'scripts/dbq.shader'
...loading 'scripts/finishbuster.shader'
...loading 'scripts/vegetassj4.shader'
...loading 'scripts/ultfinalflash.shader'
...loading 'scripts/bfp6-vegetassj41-eyes.shader'
...loading 'scripts/bfp6-vegetassj4-aaa.shader'
...loading 'scripts/bfp7-trunks4-eyes.shader'
...loading 'scripts/bfp7-trunks3.shader'
...loading 'scripts/bfp7-ghost.shader'
...loading 'scripts/bfp45-freezabot.shader'
...loading 'scripts/bfp45-freeza.shader'
...loading 'scripts/bfp1-freeza.shader'
...loading 'scripts/abduct.shader'
...loading 'scripts/bfp43-chibtrunks.shader'
...loading 'scripts/bfp43-chibtrunks-head.shader'
...loading 'scripts/bfp3-cell2.shader'
...loading 'scripts/bfp3-cell2-eyes.shader'
...loading 'scripts/cell2lightning.shader'
...loading 'scripts/bfp8-cell_head.shader'
...loading 'scripts/bfp8-cell_body.shader'
...loading 'scripts/bfp8-cell3_body.shader'
...loading 'scripts/bfp8-cell3_head.shader'
...loading 'scripts/bfp8-ghost_body.shader'
...loading 'scripts/bfp37-ginue.shader'
...loading 'scripts/bfp37-ginue-eyes.shader'
...loading 'scripts/bfp44-broly.shader'
...loading 'scripts/bfp35-berta.shader'
...loading 'scripts/buubomb2.shader'
...loading 'scripts/bfp22-bardok-eyes.shader'
...loading 'scripts/bfp52-drgero.shader'
...loading 'scripts/eyebeam.shader'
...loading 'scripts/bfp52-drgero-face.shader'
...loading 'scripts/blackkame.shader'
...loading 'scripts/bfp19-16.shader'
...loading 'scripts/rocketpunch.shader'
...loading 'scripts/hellflash.shader'
...loading 'scripts/bfp61-16-eyes.shader'
...loading 'scripts/thecellgames.shader'
...loading 'scripts/siege.shader'
...loading 'scripts/purplenebula.shader'
...loading 'scripts/snakeway.shader'
...loading 'scripts/outerspace.shader'
...loading 'scripts/kit_namek.shader'
...loading 'scripts/namek_sky.shader'
...loading 'scripts/kit_roomsky.shader'
...loading 'scripts/dakamis.shader'
...loading 'scripts/bfpctf1.shader'
...loading 'scripts/blackrock_terrain.shader'
...loading 'scripts/canyon_terrain.shader'
...loading 'scripts/ctf.shader'
...loading 'scripts/defcon_tree.shader'
...loading 'scripts/gpcell.shader'
...loading 'scripts/gpcell_terrain.shader'
...loading 'scripts/gpcity.shader'
...loading 'scripts/gpdeath.shader'
...loading 'scripts/grass_terrain.shader'
...loading 'scripts/lunar_terrain.shader'
...loading 'scripts/mars_terrain.shader'
...loading 'scripts/models.shader'
...loading 'scripts/plant1.shader'
...loading 'scripts/rock_terrain.shader'
...loading 'scripts/sandstone_terrain.shader'
...loading 'scripts/sand_terrain.shader'
...loading 'scripts/screwskull1.shader'
...loading 'scripts/skeletons.shader'
...loading 'scripts/terrademoq3.shader'
...loading 'scripts/terrain.shader'
...loading 'scripts/terrapack.shader'
...loading 'scripts/kit_skynamek.shader'
...loading 'scripts/earth_sky.shader'
...loading 'scripts/dafrozen.shader'
...loading 'scripts/terrain1.shader'
...loading 'scripts/meteor.shader'
...loading 'scripts/dash_namek.shader'
...loading 'scripts/dash_waterfall.shader'
...loading 'scripts/kamieffects1.shader'
...loading 'scripts/multiplant.shader'
...loading 'scripts/dagokuhome.shader'
...loading 'scripts/danamekw.shader'
...loading 'scripts/drola.shader'
...loading 'scripts/dash_earth.shader'
...loading 'scripts/daearth_sky.shader'
...loading 'scripts/dash_particlew.shader'
...loading 'scripts/dash_earthctf.shader'
...loading 'scripts/ctftree.shader'
...loading 'scripts/dacity.shader'
...loading 'scripts/babidies_sky.shader'
...loading 'scripts/hill4.shader'
...loading 'scripts/hill2.shader'
...loading 'scripts/hill3.shader'
...loading 'scripts/hill1.shader'
...loading 'scripts/dirt2.shader'
...loading 'scripts/budoukai.shader'
...loading 'scripts/city.shader'
...loading 'scripts/nnnnnnn_8.shader'
...loading 'scripts/xnamek.shader'
...loading 'scripts/base_trim.shader'
...loading 'scripts/base_wall.shader'
...loading 'scripts/liquid.shader'
...loading 'scripts/liquids.shader'
...loading 'scripts/tenshi.shader'
...loading 'scripts/kamis.shader'
...loading 'scripts/death.shader'
...loading 'scripts/flaks.shader'
...loading 'scripts/auras.shader'
...loading 'scripts/gfx.shader'
...loading 'scripts/kiblasts.shader'
...loading 'scripts/ryuujin.shader'
...loading 'scripts/sarmour.shader'
...loading 'scripts/vegatacks3.shader'
...loading 'scripts/bfp23-gokussj3.shader'
...loading 'scripts/bfp23-gokussj2.shader'
...loading 'scripts/bfp6-vegetassj4.shader'
...loading 'scripts/kiblasts2.shader'
...loading 'scripts/chinkaioken2.shader'
...loading 'scripts/mvkiblasts.shader'
...loading 'scripts/rulesbuubomb.shader'
...loading 'scripts/newattacks.shader'
...loading 'scripts/budaka.shader'
...loading 'scripts/lunbase.shader'
...loading 'scripts/scorpion.shader'
...loading 'scripts/lostatseanight.shader'
...loading 'scripts/evil6_lights.shader'
...loading 'scripts/paint01.shader'
...loading 'scripts/uvtemple.shader'
...loading 'scripts/weirdlite.shader'
...loading 'scripts/sfx.shader'
...loading 'scripts/maldavria_trim.shader'
...loading 'scripts/maldavria_floor.shader'
...loading 'scripts/maldavria_temple.shader'
...loading 'scripts/maldavria_block.shader'
...loading 'scripts/kamehb1.shader'
...loading 'scripts/highway_bf.shader'
...loading 'scripts/gingertown.shader'
...loading 'scripts/gt.shader'
...loading 'scripts/gtx.shader'
...loading 'scripts/gt1.shader'
...loading 'scripts/gpcave.shader'
...loading 'scripts/nameksky.shader'
...loading 'scripts/dnamek.shader'
...loading 'scripts/defiroom.shader'
...loading 'scripts/dash_namek2.shader'
...loading 'scripts/nameksky2.shader'
...loading 'scripts/namekwater.shader'
...loading 'scripts/danger.shader'
...loading 'scripts/chronic_lights.shader'
...loading 'scripts/chronic_metal.shader'
...loading 'scripts/chronic_models.shader'
...loading 'scripts/chronic_sfx.shader'
...loading 'scripts/chronic_signs.shader'
...loading 'scripts/stad.shader'
...loading 'scripts/lightningnew.shader'
...loading 'scripts/explode1.shader'
...loading 'scripts/tim.shader'
...loading 'scripts/base.shader'
...loading 'scripts/base_button.shader'
...loading 'scripts/base_floor.shader'
...loading 'scripts/base_light.shader'
...loading 'scripts/base_object.shader'
...loading 'scripts/base_support.shader'
...loading 'scripts/common.shader'
...loading 'scripts/eerie.shader'
...loading 'scripts/gothic_block.shader'
...loading 'scripts/gothic_floor.shader'
...loading 'scripts/gothic_light.shader'
...loading 'scripts/gothic_trim.shader'
...loading 'scripts/gothic_wall.shader'
...loading 'scripts/heck.shader'
...loading 'scripts/menu.shader'
...loading 'scripts/organics.shader'
...loading 'scripts/shrine.shader'
...loading 'scripts/skin.shader'
...loading 'scripts/sky.shader'
...loading 'scripts/test.shader'
----- finished R_Init -----

------- sound initialization -------
Initializing DirectSound
locked hardware. ok
------------------------------------
----- Sound Info -----
sound system is muted
1 stereo
32768 samples
16 samplebits
1 submission_chunk
22050 speed
0x11578060 dma buffer
Forcing all sounds to 8 bit
No background file.
----------------------
Loading dll file ui.
Failed to load dll, looking for qvm.
Loading vm file vm/ui.qvm.
VM file ui compiled to 1364363 bytes of code
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting good luck context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
User Interface is version 4, expected 3
------------------------------------------

PLEASE HELP ME DISCOVER THIS ERROR! Sad
WHAT IS WRONG WITH IT?
Crying or Very sad Crying or Very sad Crying or Very sad Crying or Very sad Crying or Very sad

WarFang_76 True Warrior View user's profile Send private message

Reply with quote Sunday, November 04, 2007

You`re lucky I can`t even find EBFPv2 Crying or Very sad

AligBorat View user's profile Send private message

Reply with quote Sunday, November 04, 2007

im lucky that I have EBFPv2 Razz..and I have the answer..you don't need quake 3

w8 one sec warfang

WarFang_76 True Warrior View user's profile Send private message

Reply with quote Sunday, November 04, 2007

I asked where I can download it.Anybody please? Sad

AligBorat View user's profile Send private message

Reply with quote Sunday, November 04, 2007

http://mods.moddb.com/9513/bid-for-power-final/downloads/

WarFang_76 True Warrior View user's profile Send private message

Reply with quote Sunday, November 04, 2007

I tried there but they deleted v2

AligBorat View user's profile Send private message

Reply with quote Sunday, November 04, 2007

*laughing out loud*...lucky I downloaded it Razz

WarFang_76 True Warrior View user's profile Send private message

Reply with quote Sunday, November 04, 2007

Just my luck.Typical to me

Zeth ZEQ2 Programmer View user's profile Send private message

Reply with quote Sunday, November 04, 2007

Sounds like you need the 1.32 point release for Quake 3 -- updated qvm files.

WarFang_76 True Warrior View user's profile Send private message

Reply with quote Monday, November 05, 2007

Why would he need the point release for Quake3? Confused EBFP is stand-alone

Alex ZEQ2 Effects Programmer View user's profile Send private message

Reply with quote Monday, November 05, 2007

PatrickA2B had the mod version of EBFP, not the standalone version. His version of Quake 3 a previous point release to the one which BFP's QVM files (Quake Virtual Machine, the compiled, platform independant game or 'mod' code) are meant for, he only has point release 1.11 where as the last version is 1.32, the lowest which BFP worked for was something like 1.27, I think?

The standalone version of EBFP is simply the same as a mod distributed with a (probably slightly modified) executable compiled from the GPL Quake 3 Engine Code along with the asset files required to run a Quake 3 based game (a couple default sounds, graphics and configs). They don't have access to the BFP mod's source code so they can't make any actual changes or updates to the mod nor can they do much with the engine without breaking the mod. As such, even the standalone version can be run as a mod for Quake 3 if the correct point release is installed.

WarFang_76 True Warrior View user's profile Send private message

Reply with quote Monday, November 05, 2007

Ooo sorry I didn`t knew that.Just asking Smile

PatrickA2B View user's profile Send private message

Reply with quote Monday, November 05, 2007

ohhh... now it makes sense to me now :O
thanks for telling..
so you don't really need Quake 3 for the EBFP Stand-Alone.. can someone PLEASE upload it on megaupload for us? Sad Crying or Very sad

Azurite View user's profile Send private message

Reply with quote Monday, November 05, 2007

EBFPv2
http://www.fileplanet.com/181885/180000/fileinfo/Bid-for-Power-Final-V.2-Full
or
http://www.topdownloads.net/index/games/view.php?hl=&id=12416

EBFPv2.1 patch after you've installed EBFP2
http://www.fileplanet.com/181884/180000/fileinfo/Bid-for-Power-Final-2.1-Patch

EBFPv2.1 hotfix after you've installed 2.1
http://www.fileplanet.com/181960/180000/fileinfo/English-Bid-for-Power-Final-2.1-hotfix

WarFang_76 True Warrior View user's profile Send private message

Reply with quote Monday, November 05, 2007

So you didn`t known about the stand alone version? Laughing You do now Cool

PatrickA2B View user's profile Send private message

Reply with quote Tuesday, November 06, 2007

I'm sorry I didn't knew about stand-alone versions.. I am learning about the mods you can add on a game Smile Embarassed I can't'use Fileplanet because I am from the netherlands.. and I can't open a account for it Sad can you PLEASE make it a Megaupload link for me Embarassed Crying or Very sad


by the way: how much characters includes in Ebfp v2 ?


Thankxs In Advance,
PatrickA2B

WarFang_76 True Warrior View user's profile Send private message

Reply with quote Tuesday, November 06, 2007

About 100 characters and abot 50 maps.And is fileplanet free? Confused Because that`s not what I saw

PatrickA2B View user's profile Send private message

Reply with quote Tuesday, November 06, 2007

can someone PLEASE upload it on megaupload Sad that's the only that works for me, rapidshare is fine too Sad
Thanks in advance,

Azurite View user's profile Send private message

Reply with quote Tuesday, November 06, 2007

Fileplanet is free.
There is a subscription service but it's not necessary.

@PatrickA2B:
You do understand that you're asking people to upload 1.7gb?
And you'd have to split the main install in pieces because megaupload only allows max 500mb per upload.

Forza View user's profile Send private message

Reply with quote Wednesday, November 07, 2007

I'm Dutch and I can download from fileplanet, why can't you?

WarFang_76 True Warrior View user's profile Send private message

Reply with quote Wednesday, November 07, 2007

Thanks Azurite Very Happy

Azurite View user's profile Send private message

Reply with quote Wednesday, November 07, 2007

WarFang_76 wrote : Thanks Azurite Very Happy


No problem Smile
Maybe you'll meet my little brother on multiplayer, I think he play EBFPv2.1 now and then.

WarFang_76 True Warrior View user's profile Send private message

Reply with quote Wednesday, November 07, 2007

Well it`s a small world you never know Very Happy

PatrickA2B View user's profile Send private message

Reply with quote Thursday, November 08, 2007

no I really can't Sad it says: $3.33 monthly :O
I found another link.. and it works Very Happy ty.. is no one playingg online?.. cuzz battles with people is fun too Very Happy

WarFang_76 True Warrior View user's profile Send private message

Reply with quote Thursday, November 08, 2007

No it`s for free Patrick just create an account and look better Wink

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