ZEQ2 Lite Rotating Header Image

Revision 1524:

Changes:

  • Added sound attacks for Vegeta(gallickgun) Piccolo (superkiball)
  • Edited sound attacks for Finalflash,Raditz purplebeam.
  • Added new Nappa jump sound.
  • Failed block struggles should now properly result in an explosion.
  • Resolved crash issue related to missing client or custom sound (falls back to warning and null sound)
  • Recompiled with mscv which should serve for a more stable base
  • Changed all the tga files into png to reduce memoryusage.
  • Modified the laststand shader. -Resolved crash issue related to missing client or custom sound (falls back to warning and null sound)
  • Fixed naming convention issue with loading custom model damage states
  • Optimized skin/mesh damage states to only attempt to load if file exists.
  • Added battledamage states for all characters except for Nappa and Frieza.
  • Gallick gun’s beamhead has the right color instead of white.
  • Added cg_chatTime. Default is 3500 milliseconds

7 Comments

  1. DarkPrince_92 says:

    Are you guys gonna do anything about Goku’s Ki Cannon (shockwave thingy) move? Maybe a dust effect or a speed blur or something would be cool….and I see skins for Frieza’s transformations. I assume the team is working on that too?

  2. RealDeal says:

    cool regular updates

    keep it up

  3. Mjuksel says:

    You guys did a great job on this release, i like it ! !!

  4. matthew says:

    where do i download the revison for this

  5. ghost says:

    how do you find links at

  6. riddick says:

    just awsome good job guys

  7. PSTER says:

    HOW CAN I GET THIS WITHOUT SVN

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