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Posts from ‘February, 2012’

Revision 1732:

Changes: No more player turning delay when moving. Use no animated camera origin or angles whatsoever if the animated camera has camera locked turned on for a specific animation. Prototype camera tweening, use cg_thirdPersonCamera 5 or 6 to test them. Losing the lockon when behind an obstacle or when enemy uses zanzoken, after losing the […]

Master Server Patch.

In this attachment you will find the masterserver patch. Put these files in your main folder (overwrite all files) in order to fix the server browser. This will also reset all your configurations. Master Server Fix