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Revision 1566:


  • Readded the team menu element into the in-game menu
  • Changed maximum powerlevel increase to be limited to 25% of current maximum powerlevel per time applied.
  • Corrected main menu character placement on some aspect ratios.
  • Added character specific transform music for Gokus SSJ3 script.
  • Corrected Gokus transform track duration in playlist and SSJ character script.
  • Added cvar cg_playTransformTrackToEnd (default 0), which when set to 1, forces the transform music to play to end when a transform event is started, where such music would play.

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