ZEQ2 Lite Rotating Header Image

Posts on ‘September 14th, 2011’

Revision 1643:

Changes: Removed nomipmaps keywords in non-interface shaders for increased performance. Added nomipmaps keyword support to stages. Added mipOffset keyword support to stages for controlling which mipmap is used. Added r_mipBias (default to -1) to control overall mipmap offset (texture sharpness in this case). Added r_mipBase/r_mipMinimum/r_mipMaximum to set the starting/minimum/maximum mipmap level allowed. Started work on […]